I've never experienced something like this.
Top notch addictive card/deck building game with amazing and most of the time mind blowing brilliant ideas. It's almost impossible to get bored while playing Inscryption.

A Solid 10/10.. This is peak indie gaming!

I'm not crying, you are crying!

Falls everywhere, Solid Controls, decent level design, Best Sonic Music , Zone 6 is hell on earth, and Terrible boring long Bosses...That's Sonic Rush.

I consider hollow knight to be a love from first sight, i remember the first time seeing it absolutely charmed me ,but unfortunately i couldn't play it then and that's because i didn't have a pc or any console even till today , so when i learned that an unofficial mobile port was in the making i was blown away... After three years of waiting i've just finished hollow knight and i can assure without any doubt that Hollow Knight is the best game i've ever played. (Btw brobs to the mobile port team, Fantastic work y'all the port is flawless with the full game, almost no bugs, and controller support.. really impressive).

Normally it would have been less than 5, but the fact that this is one of the most enjoyable experiences i've ever had in my gaming life period made Cuphead an unforgettable piece of art... Now let's be honest, the game has its falws and i can summarize them all in one word.. "Random" , some bosses can really get messy and unfair with the screen completely filled with a bunch of things you gotta dodge and at the same time you have to focus on damaging the boss. And if you want examples i can say that the dragon boss fight was really frustrating, the bee was so annoying, The giant robot was veeeeeeery long and unfair, and we can't forget the devil or shall we say "The God of Random".. And Aside from bosses the run and gun stages are an excellent example for how random the game sometimes gets .

Despite all of theses cons i enjoyed cuphead so much that i gave it 5 stars, and i think a big part of my enjoyment comes from the fact that i played it in coop mode which made the game a lot more fun and reduced the amount of rage that comes as a reaction for the unforgiving difficulty.. so if you wanna play Cuphead i recommend playing it in coop mode, cause you always want a second chance.

If i can describe this game with one word it'd be "Disappointment" , Although i had a fairly good experience with the game as my rating shows i had really high expectations before starting playing , so what's the problem with wind waker ... First of all the story is not that engaging , the premise is so decent and generic and that's not the big issue , the real problem in the story is its flow you can spend around 3 hours without anything really happening and when something finally happen it doesn't have that impact , cause the events themselves are not that good and what doesn't help that i didn't like a single character.. so i found the story really forgettable.

I can't really adress how much i hate sailing in this game , i understand that it adds that sense of adventure and it's cool to sail and discover new islands , also it was fun to change the wind direction and sail through the vast seas , But it was just fun in the first five hours, cause after that you realize how empty is the sea and how you have nothing to do but waiting for such a loooong time while repeating the same processs over and over and over till you hate yourself , even the one thing that could have fixed the sailing problem (The Cyclones Teleportation) you manage to get it too late in the game and what did it do ?!.. Just Shorten the time between the islands so I still had to sail after teleporting.

And last but not least THE TRIFORCE QUEST...... Fuck the triforce quest.

So if you can put up with these flaws , you will be rewarded with amazing dungeons, smart and creative puzzles, cool bosses, and a spectacular sense of exploration that makes you wanna discover this beautifully crafted world , and the Fantastic visuals, artstyle , and Music make everything 10 times better.

Dogshit, But I can't stop... I've been playing for seven years!

500+ hours in the span of 3 years and still not bored, that's why dead cells is one of the indie GOATS.

A good decent 2d runner/Platformer, at first I didn't accept the concept and the first three worlds wasn't really that good, but on the contrary i liked the last two worlds with their game changing mechanics.
But what really made me give this relatively high rating are the bosses, no boss of the five disappointes, It's easy to see that they're very simple and only use an idea or two, but what makes them special is the smart picks of the ideas and how the game implement them in a very challenging but a fun way.

In general i think it's a really fun, and if people somehow forget about the prequel they will accept what the game's trying to offer and definitely enjoy it.

2019

What the fuck have I just played ?!

Second playthrough, and it's still amazing!