Wahfuu
2018
Pretty fun, all things considered, but is mostly an RPG that tricks the player into thinking they're improving while cranking up their power with meta progression. Not that it's a bad thing! Think it uses roguelike elements with its narrative in a clever way, but I think the plot is mostly fluff and empty (disguised with good voice acting/direction) and the gameplay peaks early.
2017
Starts off really fun, but as you get deeper into it the bland level design and non existent enemy variety gets old fast. The loot system is confused and annoying to really understand, and when you do, proper gearing bends the game over and destroys it, since it's not all that well balanced. Still has a pretty fun base combat engine though.
2009
2015
2018
I may try to pickl this game up again (and redo this) but for now I have to say the map design is really, really tedious with how confusing the verticality is. Also, while I know the setting of the game is an mmo, there's a limit to how many boring fetch quests there can be. Wasn't a fan of how every puzzle was looking to be just 'bounce balls in different directions, times a hundred.'
But honestly, the writing was pretty charming and the combat wasn't too bad. I might try it again and update this.
But honestly, the writing was pretty charming and the combat wasn't too bad. I might try it again and update this.
2014
2004
2019
2019
2019