This game is the perfect example of my problem with videogame AAA blockbusters, specially with open worlds. It wants to have it all and leave an impression at every moment yet everything in it feels empty and soulless. I’ve spent 28 hours of my life doing the 4 or 5 same tasks over a surely beautiful and huge, but also generic, uninteresting and repetitive island encountering the same 3 enemies at every turn and mindlessly dispatching them using the same sequence of buttons.

The medieval Japanese aesthetic is on point though. Photo mode is the actual gameplay.

I get why many people love this game and there are some good things to say, but it just doesn’t manage to scratch my brain in any way and why do I play videogames if not for that.

Edit to mention: the progression system is pointless because all the skill trees do the same very thing and the game economy has you mashing R2 to gather all kinds of resource without ever thinking what to do with them because each one can be used to upgrade only one kind of equipment.

2016

it feels amazing to slide or fly down a mountain but for some reason someone decided not to allow the player to turn off multiplayer mode (which doesn’t add much anyway) and this game must have the clunkiest netcode ever written, so yeah, kinda ruins the experience

stomping enemies to the rhythm of the Pokémon bicycle theme is FUN but slow, never ending cutscenes for an irrelevant plot is NOT!

Estuans interius ira vehementi

me flipping out staring at a 4 inch screen from 1cm away watching a ? block ever so slightly getting closer to me when I turned on the 3D switch

I won’t ever understand why they decided that floating balloons should only drop items from the balloon collection, removing all the surprise and thrill from one of the most charming element of the series.

Some of my fondest memories of my teens are linked to this game.

small domino piece I buy this game, big domino piece one of my best friends starts a youtube career and makes a living off of it

Pictured: an image of Yoda wearing sneakers
Caption: “mucho texto”

Thinking in giving it another try sometime though

Of all the games in the series this one ranks the highest in my least favorites list. What the hell is a mechanic that makes you swap among the two main characters and their separate stories every 15 minutes, no matter what you are doing or if you are just about to finish a tough boss fight

this game features THE FIENDS CAULDRON

Everything good this remake has comes from the beauty of the original game, but it is so messy and controls so badly that it made me download an emulator to play the PS2 version which remains superb

Some games are meant to be played in a portable system and this is one of them. Jungle levels with the David Wise soundtrack are a vibe.

First and only Pokémon game in which I completed the Pokédex, and the one I poured most hours into. Also the one in which I discovered competitive Pokémon, loved exploring the metagame and had a blast competing against my friends and in some tournaments. Looking back, however, the game was somewhat bland and lackluster, this and Sword/Shield are the dullest and most uninteresting entries in the series.

ALBT doesn't offer much new, but its a neat take on classic Zelda with interesting world map and dungeons.

Prior to playing this game, I recommend reading 'Color Theory: An Essential Guide to Color—from Basic Principles to Practical Applications - Patty Mollica, Artist's Library'