Played on Switch This was such a fun game to kick off 2021 by finishing. It's a really charming JRPG with a very interesting monster taming and battle system, a really lovable cast and an excellent, emotional story. When you add animated cutscenes by Studio Ghibli, you get a great game packed with charm.

As a longtime fan of Luigi's Mansion, I can say with confidence that this is the best one yet. Graphically it looks amazing and the levels are packed with variety and charm, with lots of cleverly-hidden secrets to find. Also Gooigi is one of the best additions to the LM series so far.

This was my first Platinum game and the one that sparked the love for their games that I now have. An incredibly well-done action game with unique synergetic combat which I thought was a really cool concept. The story was great at the time and felt like watching an anime but none of it really stuck with me afterwards, though. Still, one of the best games the Switch has to offer. Sequel when?

In the main scenario it was very cool being able to play as characters other than Sora, even if it was only for a short while during a complete rehash of the base game's final hours. I had fun with it, though, and definitely plan on returning to do the data fights once I git gud.

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This is probably one of the best JRPGs I've ever played. Sure, it might be a "typical JRPG" in terms of story, having a "hero and party members on a journey to defeat a dark lord" formulaic plot, but the characters and world in this game are packed with charm and I loved pretty much all of the party members. DQ's structure is one of my favourites in gaming, with little sub-arcs in every new location you visit which usually have some main plot stuff in the background, and DQ11's arcs were a lot of fun, from helping a mermaid find out what happened to her lost human love, to helping a cowardly prince avoid embarrassing himself by posing as him and competing in a horse race titled the Sand National. It's also worth mentioning that the new story stuff in the Switch version, while not the most substantial addition, really helped to bridge the gap between the second half of the game and contextualised the later events. Overall, the time I spent in this game's world was really enjoyable, and the big moments, twists and setpieces were enough for the game to feel fresh. This is a game I really loved and will definitely return to in the future for a replay.

Played on Switch as Shovel of Hope A really excellent platformer, I guess you could say... I dig it. Boss designs were great, every fight felt unique and the same can be said about the bosses' respective stages. Now onto the other games... eventually.

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Great DLC. Got to learn more about the main character's mother, as well as meet some secret students of Garreg Mach, the Ashen Wolves, all of whom are pretty interesting. The new villain of this expansion, Aelfric, is pretty much the ultimate simp. Also it was pretty cool to use Dimitri, Edelgard and Claude all at once. Overall, great stuff.

Really cool game, with the signature Platinum style. The music was hype, the story was okay, and the combat was so good. Seems to have a lot of replay value as well.

Fantastic reimagining of a classic from when I was a kid. The new graphical style they went with is great and the quality of life improvements made to match up with modern games really breathe new life to the first of the series. The main story is short but there's a wealth of postgame stuff to dive into with some really tough dungeons. Also, this game just made me extremely happy because it gave me hope that the PMD series isn't dead. Explorers DX next!

I absolutely LOVE this game and have ever since I first played it in 2016-17. It was just as good, if not better, on the second playthrough (which I decided to do to tide me over until FF7R). While the story and world admittedly have their problems, their strong points, great moments, the game's really fun and sometimes pretty challenging combat and the overall feeling of "four close friends on a grand adventure" make it a game I'll always find comfort in and a world that I'll always feel like I'm coming home to. This was my first time playing the DLCs, and they all are great, adding context to important moments in the companions' tale as well as shedding some light on the main villain.

Played this game in the course of a single weekend. Somewhat dated to the point of frustration at times, but still a lot of fun in places. Definitely made me want to check out some of the others in the series.

I haven't played the original (yet), so I don't feel the attachment people who grew up with the original feel towards this world and its characters just yet (I'm hoping the subsequent parts of the remake will do that for me). However, I'm someone who grew up with the knowledge of how iconic this game, its world, and the hero Cloud and villain Sephiroth are- And this first game really lived up to that. This was an amazing game, though, with a really smooth and great combat system, a wealth of sidequests and stuff to develop the setting of Midgar and its citizens. The main cast all seem very likeable so far too (Aerith>Tifa, though, at least for me). I'm cautious since the overall experience of the complete remake may be brought down by future releases but for now I've been really impressed with this and am eager for more, as well as curious to check out the original game.

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This enhanced version of what was already one of the best games I've ever played made it even better, slating itself as my game of 2020 and earning a spot in my top 3 of all time. The new story elements such as the new Persona user Kasumi and the school psychiatrist Dr. Maruki fitted in seamlessly with the original game to create what felt like an even more complete experience, and the game's handling of Akechi, which I found to be one of the original's flaws, was executed pretty flawlessly this time (With the added development during his confidant scenes, his role in the last arc and that ending especially). The new elements added to the Palaces and boss fights were all cool too and mostly made for a better experience overall. Its low points were still low (looking at you, Okumura arc) but Royal brought the base game's highs to new levels of greatness.

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As a Paper Mario purist, it feels like blasphemy to admit I enjoyed this game as much as I did. It brings back at least a semblance of the turn based system of old which I firmly believe they should have stayed with and don't see why they didn't, as well as the vibrant worlds of past PM games. This game is full of life and charm, and the writing is absolutely excellent and hilarious (it seems that Color Splash also maintained that element of a good PM game, at least). But while it had its humour and charm it was also able to hit the feels and create impactful and emotional moments (I didn't expect to see this fun, happy-go-lucky adventure dealing with themes like loss and sacrifice), too (it moved me to tears on more than one occasion). My one gripe is with the ring-based combat. It was fun and a novel idea at first, and shines its brightest during the game's boss fights (which are awesome, might I add) but I really wish they'd reserved it for just the boss fights and not EVERY SINGLE BATTLE IN THE GAME, because that really started to wear me out and get tedious around 3/4 of the way through, maybe even less. Still, though, despite not at the level of the first three games in the series, it's a good Paper Mario game, and that at least is a step in the right direction.

To those familiar with it, it goes without saying that this was one of the best JRPGs, one of the best games in general, that I've played. Despite owning the 3DS version back in the day, this was my first time completing this game, and needless to say I loved every second of it. The world of Bionis and Mechonis was a thrill to explore, with some beautiful world design complete with interesting characters and side quests which meant this game's world felt like a living, breathing one. The enemy design is also to be praised here, from the wild creatures to the robotic Mechon. The plot kept me guessing at all times, throwing some major curveballs aside from the ones I already knew about from the amount I'd already played of the game in the past (there were even several times I thought I had almost reached the end of the game but then would be pleasantly surprised to know that there was still more to come, more places to see, more epic moments to experience). It's also worth mentioning that DE's graphics are amazing, and vastly improved from both previous versions of the game. PLAY THIS GAME!