echoarchitect
2022
2019
2007
The tone and humor haven't aged very well tbh. On the other hand, it's a stylish game throughout.
I do applaud Suda51 for being such a brave and unique developer. I'm glad we get to experience his games, even if they aren't always the best.
I miss hearing that Genki Rockets song that you hear in the video rental shop :/
I do applaud Suda51 for being such a brave and unique developer. I'm glad we get to experience his games, even if they aren't always the best.
I miss hearing that Genki Rockets song that you hear in the video rental shop :/
2019
2017
2019
2017
2018
2016
This review contains spoilers
When will the dommy mommy vampire turn me into a vampire?
On a serious note, I played this game obsessively until completion. I'm a sucker for gothic horror and that theme works so well for Resident Evil. I wish they'd try it out more often.
Music: The Resident Evil series isn't known for its soundtracks, and this game hasn't changed that. The save room themes are cozy and offer a nice spot of respite though.
Bosses: After fighting every boss multiple times, I'd say the Dimitrescu fight was the most lackluster of the bunch. Her base design is menacing enough, so why did they have her transform into a cliche RE tentacle monster thing? The Heisenberg fight also felt like a safe choice too.
Gameplay: Top-notch. I really love the arsenal of weapons you get in this game. They do a great job of sticking to the principle of being rewarded for conquering the horrors by making subsequent playthroughs easier and wackier - a principle that almost every RE game adheres to.
I honestly believe this is one of the best RE games yet.
On a serious note, I played this game obsessively until completion. I'm a sucker for gothic horror and that theme works so well for Resident Evil. I wish they'd try it out more often.
Music: The Resident Evil series isn't known for its soundtracks, and this game hasn't changed that. The save room themes are cozy and offer a nice spot of respite though.
Bosses: After fighting every boss multiple times, I'd say the Dimitrescu fight was the most lackluster of the bunch. Her base design is menacing enough, so why did they have her transform into a cliche RE tentacle monster thing? The Heisenberg fight also felt like a safe choice too.
Gameplay: Top-notch. I really love the arsenal of weapons you get in this game. They do a great job of sticking to the principle of being rewarded for conquering the horrors by making subsequent playthroughs easier and wackier - a principle that almost every RE game adheres to.
I honestly believe this is one of the best RE games yet.