I used to play a shitton of CS in high school. High-level Dust 2 play is like a chess game - the strategy on top of this thing is great, but the other mechanics are weird to reckon with.

The most interesting open world game I've played. The greatest accomplishment here is the mechanical reckoning with the actual implications of an open-world game: you're endlessly sprinting and fast-traveling across vast swaths of land in most games like this one, yet in DS, just getting there becomes meaningful when traversal is this involved. I love it.

What I didn't love was the pacing of the story. Most of the story is thrust into the last 7-10 hours of this 40+ hour game, for some reason.

Significantly more interesting to me than Assassin's Creed.

Worth for any Final Fantasy fan.
The flashback stories add a beautiful depth to the characters, even if the main scenario swings erratically between classic JRPG schlock and stunning melancholy.
The modular skill-trading battle mechanics are an excellent example of mechanical storytelling, illustrating the relationship between the immortals and mortals without saying a word. These, and a wonderful soundtrack, kept me chugging through the occasionally rocky difficulty curve.

the most damning thing i could say about this game is that watching the e3 demo would be a better use of your time

the only game i have ever used the screenshot camera feature in

It's on PS4 with a higher resolution and framerate. Don't play on Vita if you can help it.

A fairytale-storybook-RPG-beat-em-up that absolutely deserved its remaster. It's paced so thickly with rich customizable character action gameplay, it might get old if you don't give it a little time between characters.

I want some renegade indie developers to mod this game so that you shoot a bunch of monsters in it, just to make a statement.

2017

Yeah, this game is good and all, but I'm still mad about Prey 2.

Gravity Rush clings tightly to its titular, brilliant mechanic for the entire playthrough, even in the face of awkward combat.

Soundtrack of the year, brought to you by some of the minds behind the Sonic Dreams collection.