This game is toothless!

I heard great things about this, so I decided to try it out. Unfortunately, it was waste of time.

Plague Tale felt like a mix between Last of Us and Senua, but in the mix, something went wrong.

Everything about it is dull. The story is nice, but characters are forgettable and lifeless. Voice acting is annoying, gameplay gets old quickly, with the lack of depth and replayability murdering any reason to ever touch it again. Really, did anyone ACTUALLY like ANY character? Hugo is the worst kid ever!

The combat and "bosses" were fine, but you don't see a lot of it. Some mechanics felt dumb, like why do you upgrade items with the same tools you need to craft slingers?? Stealth was basic, solid, but lacked any challenge. Puzzles were clever at first, but repetitive later on. The graphics were good and the pacing was decent, but the writing failed to keep me hooked. I couldn't care less about almost anything going on. Also, that ending was VERY bland.

I just didn't get the love for this one. You're better off sticking with Senua or The Last of Us.

Cute and charming all the way through! This game is unique in many ways. I'm not a puzzle guy, but this game takes it to another level and just makes almost every puzzle GOOD! Even the easiest, short or hard ones, everything is so charismatic that the "AHA" moments, whether silly or challenging, are very satisfaying.

Soundtrack is nice, albeit repetitive, but it packs a few cozy and entertaining songs. Sound design goes without saying, since Nintendo always knocks it out of the park on this aspect. Graphics feel "comfortable" and safe, waving from deliciously built levels and some very simple moments, that warmed my heart.

Still, there are a few things to dislike here. The camera, although mostly 'ok', can become a pain. Controls can feel a little bit stiff, sometimes. Some levels are unnecessarily "big" and this Switch version, overall, might just outstay its welcome. "Boo" levels seem to always drop the ball and the "special" and "bonus" levels lack the variety and creativity from regular chapters. Also, the game is way better when played by couch co-op, since a few stages feel like they were exclusively built for it.

But the bad aspects of this game does not outweighs the good ones. This is a very accessible, well-crafted and beautifully designed product. It may not be perfect or super creative all the way through, but it's totally worth it.

This is it! This is the best Monster Hunter game ever made. It has everything that makes the Monster Hunter series unique, but refined so everyone can enjoy it on some level. Monsters are creative and the battle system is amazing. The hunt/forge/grind loop is addictive even with its slow pacing. Sure, it might feel too slow at times and the story can be ignored at best, but that doesn't make it less impressive. I can't recommend this game enough.

buckle up, this will be very long and emotional. First things first: FF7 is my favorite game of all time. The original, to me, is not only the ultimate masterpiece in gaming, but also something that shaped my entire life. With that said, let's go.

This game is beautiful. Everything in it makes me want to cry! Every detail, sound effect and animation. A lot of heart was put into this project and it shows. I absolutely loved the soundtrack. It's a mix between FF7's OST and FFXIII's "modern vibe". It works just fine with the Remake. Every little (and huge) sound in this game is perfect. It oozes high budget. The combat is also great. It's not perfect, but it's the natural and positive evolution of FFXV's. It's challenging and rewarding. Pulling off a good ATB combo makes you feel like a badass. The stagger system can make things hard, but once you figure out what to do, it's fine. Overall, this is the best hybrid I can think of between the Classic TBC and the modern one. The best parts in this game happens when it follows the original. New additions are great, but nothing beats the story when it gets down to business. Everything was incredibly reimagined and it made me tear up more times than it should. Also, thank god for the mini-games and that great DLC!

But the game fails sometimes. If in one side, things are beautiful, on the other, things can get ugly. There is padding everywhere. Unnecessary filler is spread throughout the whole game. This game could easily go past Midgar, if the devs wanted. And I'm not talking about the sidequests. The quests are super nice! I'm reffering to story bits and gameplay pieces that just feel out of place. Many things feel out of place in this game. Which leads me to my biggest disappointment: They changed the ending. I won't spoil things, but basically, Square paved the way to **** with the original story. They might change everything after what they did by the end of the final chapter. Honestly, it breaks my heart. Things just got very convoluted and nonsensical. I was not expecting the EXACT same thing, but I DEFINITELY wasn't expecting whatever happened in the conclusion. I guess I hoped for an upgrade in an already superb story, but what I got was only 70% of that... Maybe I wouldn't feel this way if this was the FULL remake experience.

In the end, this is an incredible remake. Every Final Fantasy fan should play. Actually, every RPG fan should play it! What it does right, it accomplishes wonders. But what it does wrong... Well, here's to hoping that the second part comes soon and fixes the story for the best, because on the gameplay area, the nailed it.

Gears 5 is a good Gears game, but not a GREAT one, in my opinion. The semi-open-world/rpg elements added to the game felt a bit unnecessary and slow for me. The greatest moments in the game lies in the linear chaotic bloody masterpiece that Gears is well known for. Thankfully, the story is amazingly heartbreaking, the characters are still great and the action, despite its misteps, still feel top notch. One other bad thing, I experienced plenty of slowdowns and bugs in the performance. Nothing extremely gamebreaking, but painfully annoying.

This is a very good, but broken game. It has almost everything I love about the franchise, but probably one of the worst gameplay ever. I had no fun playing alone or with somebody. I had no fun with short ranged weapons. And I definitely had no fun with some of the most dated aspects, like the meal part. But there's a lot of heart and charm to this game. Especially when it comes to customization and the gorgeous monster design. Also, this game is great (albeit much slower) when it comes to long range weapons. Good game, but extremely frustrating. Also, why are the hitboxes so punishing??

I thought I would enjoy this game more than I did. The game is beautiful and the story is nice, but I can't shake the feeling that everything in it is very clunky and unpolished. The combat and exploration is sort of fun, but I've experienced too many bugs and poor performance issues to actually call it good. And while the story was entertaining and original, the final scene kinda killed the whole purpose of the game. Overrall it's an 'ok' game, with a fine set of characters and planets, but a very messy gameplay. BD-1 is my new favorite droid, though!

Control's very unique story, environments, battle system and atmosphere build an incredible game. This is a game that I can easily recommend to any action game fan. Even if you don't pay attention to it's ominous weird story and characters, you'll still get the most out of its gameplay and presentation. AND MY GOD, THE ART DIRECTION HERE IS JAW DROPPING! Control's only mistakes are found in its unforgiving checkpoints, poor performance issues, lack of variety towards the ending and the shallow story conclusion. Nothing game breaking, but I felt like its faults kept it from being epic or even more memorable than it is.

I don't really see the reason why people are hating on this game. I actually think this is better than the first one. Gears of War 4 is a beautiful shooter, with tons of over the top moments, plenty of guns, gruesome enemies and cool characters. The writing is a bit dull, the last act is pretty boring and the ending is bad. But that didn't break the entire game for me. I recommend it.

This game doesn't shine like its predecessor, but it's still awesome!

Everything about the first one is here but, while it may feel too similar, it's still fun, charming and challenging as ever. If you are a fan of the first one, you owe it to yourself to continue the adventure. But the game has its share of bad things. Sylvia, for example, is useless. The unlockables aren't as good as the in the first game. Repetition of bosses sucks and there are TOO MANY annoying puzzles.

Like I said, those things prevent it from shining like its predecessor, but if you're a fan of the first one, you'll definitely enjoy this one too.

This is game is the definition of boring. But I'll start with the good things. . Its design basically made walking fun (for the most part). . The soundtrack is pretty. Not great, but it packs a nice punch. . The story is deep and emotional, characters are memorable and everything just feels genuinely original. . Despite its flaws, the story kept me going and curiosity got me hooked, but I couldn't wait to see the end of it. As for the bad things... Well, all the rest. . The gameplay loop starts decent and fun, but ultimately overstays its welcome and becomes overly dull and repetitive. . The story is great and unique, but MY GOD it is convoluted and tiresome! . Why does it need to repeat the same cutscenes and messages again and again? It should skip it automatically. . TOO MANY TUTORIALS! TOO MANY THINGS ON SCREEN! TOO MANY USELESS NEW ITEMS! JUST LET ME *UCKING WALK! . Unrewarding long and unnecessary sidequests. . Bosses are a joke. . From the UI to the information displayed throughout the game, everything just feels... Messy.

Kojima, I still think you're a genius, but you missed the mark with this one, buddy.

I wasn't expecting one of the best in the series, but DAMN! This game certainly carries the atmosphere that the first game has, but it fails on so many other things. No Item boxes, frustrating "carry or leave" item design, less space for items, bullet sponge enemies, nonsensical plot (timeline-wise) and unnecessary dull backtracking moments.

What's up with the story? Resident Evil always had a "b-movie" vibe going on, but this is Z-tier anime **** Also, Billy sucks as a character and Rebecca's development in this game is 100% ruined by her original appearance. And I won't even talk about the mansion. It's TOO MUCH alike Spencer's! It shouldn't exist and the game should just take place on the train/forest.

Overall, the only thing that "saves" this game is the classic feeling it packs. Bosses are good, pre-rendered graphics are nice, puzzles are solid and it gets you TENSE as hell! Very weak replay value, though. I can only recommend it for hardcore fans of the series. If you're not, stay away from it.

I started playing this game thinking it was going to be a disappointment. Boy, was I wrong. I loved the game! The battle system is amazing, the worlds are pretty, it's challenging as hell, characters are cool and bosses are fun. Had real good time with it.

2 things really bothered me, though: The Spirit System and the awkward writing. Other than that, it's focking nice!

This is a fun and challenging game, but ultimately flawed. The combat system shines, but gets very repetitive. Also, the camera sucks and the game absolutely needed a dedicated defense or dodge button. The item system is also mess. If you run out of lives, you're basically screwed in some boss fights. Boss fights are good, but nothing really made me care about the characters. Actually, nothing really made me care about the story. I do like the use of the MG franchise here, but it's sad to see such a flawed game as something canon. And the soundtrack is just pure cringe. In the end this can be a fun and challenging game to pass your time, due to the combat being cool, but its flaws makes it hard for me to recommend it to anyone. Even to MGS fans.

Maintaining the horrifyingly tense atmosphere of the first one and recreating everything from the ground-up, this is just as good as the original. The police station is the best part, since traversing through its dark halls and managing the "Mr.X Factor" becomes the highlight of the entire thing. On the sewers, thngs get a bit weird, but the interconected environments makes up for it. The pacing quickly gets back up when you reach the lab and the ending is just as incredible as it was on the PS1. Everything here feels fresh and new, yet extremely faithful to the original. I love how they kept the intensity of the combat system, forcing you to always be aware of your surroundings and always hope for more bullets and health items, while having just enough to get by. If you played the OG, you'll get a nostalgia trip, while drowning in the many surprises and twists that the campaign throws on you.

The gameplay is good, albeit VERY difficult. I still don't think they managed to capture the magic of the "over the shoulder camera" as well as in RE4 or RE5, but what they did here was amazing. Backtracking doesn't feel as boring as in the original and its actually a fun and fundamental part of the game. Puzzles are fine and the "AHA!" moments make you look like a genius, even if things just happened naturally. I just wish it had less puzzles. It can break the ominous mood, sometimes.

One thing that bothered me: I'm not in love the story. It suffers from the same problem that the first Remake did. I know that RE always had that "B-Horror-Movie" feel to it and I appreciate that it does that with quality, but couldn't they just... fix this? I LOVE the characters, but the writing feels bland! Claire and Leon's interactions were better on the original because there are almost none in here. Maybe it's the fact that OG handled the differences between A & B runs better. Also, this game is dark. Intentionally dark, but TOO DAMN DARK!

As for the extras, I liked them, but not all of them. The Tofu and Hunk's scnenario were fun but Ghost Survivors just felt objectivelly hard, for no reason. I feel like these modes would've worked better if they added new crowd control movesets, like in RE4. But anyway, it's more RE2 and that's great!

This one might be the scariest game I've ever played and one of the best Remakes ever. It made me love the franchise even more. Despite a few hiccups, this is a MUST PLAY!