Major stuttering on PC because of shaders compilation. It doesn't matter what graphic card. The performance gets better after 2-3 hours of gameplay, but this is a 5 hour game. So it sucks for PC.

Gameplay-wise, it's okay. I don't really like the fact that I had to be constantly fighting the terrain and attacks from outside of my perspective in a first-person shooter. Feedback for hitting on enemies isn't sharp enough. Everything feels kinda mushy compared to Doom. But the game is visually entertaining and short enough to be worth playing on Game Pass.

I didn't enjoy having police coming out of nowhere crashing at me from all direction at once when I was just trying to win a race to progress the fucking campaign. I felt like playing Mario Kart except I was given absolutely nothing as compensation whenever fucking bad luck happens.

The gameplay is meh and the story is a huge disappointment. 90% of the time you're doing side-quest-ish things but it's in the main storyline. When you have done enough random chores for NPCs a sudden catastrophy will engulf you and everyone else thus forcing the plot forward. So basically the quest structure of the game is mostly irrelevant to the plot.... and the main character is literally a mute who displays no emotion at all throughout the entire 20hr campaign.

The only strength of this game is the art, which is a nostalgic acid trip back into a mixture of 1960s Japan's retrofuturism and 1980-90s JRPG and anime references. I really wish the beautiful world it built didn't feel so empty and devoid of meaning because of how weak the writing is.

Great game. I wish the movement was analogue because playing on the d-pad hurts my thumb. I left chapter 8 unfinished though because the base content was already challenging enough for my old ass. I would probably persist if I were 20 year old younger. Now I'm satisfied just for having seen the credit roll.

It isn't really worth the price even on 40% off but the 6 hours I played on the free trial was OK. Probably will wait for it to be on XGP or 90% off.

Who designs a game where you have to smash the right trigger for 10 min non-stop? It hurts my index and middle finger. It's a pretty boring game anyway.

3.5/5 for the game, -0.5 for the serious stuttering.

Couldn't endure the endless tutorial of crafting one thing after another. No idea what I'm doing and why I'm doing that. Surely not the kind of the space adventure I want. I might as well just apply for a Chemistry major and I would be having more fun. I'm sure there are people who're into this kind of game. Just not me.

2022

I really wanted to like this game because the gloomy art style really hit my soft nostalgic spot. It felt like a myterious abandoned industrial plant for aliens. If only the puzzle didn't challenge my patience so much. It's physically nauseating to play this game because it's a first person perspective game that requires you to go back and forth in the same monotonous maze doing odd jobs looking very carefully with interactable objects the game doesn't give any visual cue. I would really prefer if this game was a much simpler walking simulator in which I can be more focused on the aethestic.

All I could see is my teammate's special effect. I couldn't even see whether my hit landed on the dinosaurs. I just shoot at the general direction of where everyone was shooting at. I was expecting a L4D-like game with a PVPVE gimmick but what is the point if you don't get that adrenaline rush of power fantasy for slaughtering a huge number of zombies/dinosaurs.

I don't think shortening the limps on the robots makes it easier to observe their action. Bosses having the same size as players is also a bad idea because your own avatar is gonna blocking the view in close combat. Also fuck all the tall buildings around me I don't need them in a battle arena.

Performance sucks on PC. Frame drops, dialogue voices not loaded occasionally and anti-climatically freezed during the final cutscene. It's not so bad that I couldn't manage to finish the game though.

The only thing good is perhaps that you can jump around Tokyo and you can get on top of the highrises. Boring combat and repetitive gameplay. Graphic looks like its a 2016 game instead of a 2022 game. Frequent fps drops and constant stuttering even on a 4060ti.

Practically free on XGP. Great for old men like me who just want to casually stroll around sightseeing like a tourist, with easy gameplay as a side dish. Graphics runs pretty good on my RTX3050. Cutscenes suck tho.

I liked the concept but I just can't see where the synergisation is in this rogue-like.