I was looking forward to playing this game since it released and finally got the chance to pick it up.
The art style, story and feel of Crash I enjoyed quite a bit.

This is hampered by its inane level design and abudance of frontloading content that should be unlocked by the end of the game.
The game feels like a perfect fit for people who 100%'ed the original trilogy and looking for something more.
This game is not a perfect fit if you enjoy the Crash games casually and only played the games from beginning to end.

Love this game. Remake is as good as the original and compliments each other very well. It is unique enough to hold on its own and pays a lot of tribute to the original.
For me, this is the best case scenario where we have two really good games that does not replace each other.

Same yakuza experience but with a different jacket. You play as a lawyer turned detective.
Having played all the previous mainline yakuza games, this one plays very similar but omits weapon equipment and does some things experimental like permanent damage, it's not well implemented since it costs a lot to get the required healing items for it. You have two fight stances, one being more useful than the other. If you're coming from 6 this will feel very similar and also samey in terms of combat and world. More content however.

funny ass game the audio sliders kill me

Nice visuals and faithful to Star Wars. Combat starts good but then more options open up. These options are locked behind the force guage and the rate you gain it is shit. If you wanna be a cool Jedi, this is not the game for it, rather treat it as a Padawan(baby jedi) game since the main character is one.

Worse than I remember, after going through the rest of the games (1 to 5) this game doesn't really hold up comparatively. But it does decently holds its own. Story the villains are mentioned plenty of times but bare to non screentime until the end.

Someone told me I wouldn't understand it or get much out of it because I don't have bpd . Load of crockshit of them.

This is a really short visual novel of a girl going out to buy milk. She communicates mainly only to you, as you serve as the voice in her head guiding her or disrupting her with her task.

I recommend you try the game out yourself first. It is super cheap.

RTS kills this game, atmosphere is too good for it. The action combat itself is also very basic. The character controller feels too clunky/finnicky to be used in an RTS game.

For the price it's a very decent experience.

Shadows of Rose is short and offers a bite-sized RE experience. It feels a bit standard but it tries to experiment with stealth mechanics.

The extra Mercenaries are very fun but you need to be already loving the merc mode to get value out of this.

Again, you get what you pay for.

Overall pretty decent. Near the same amount of content you're getting as No More Heroes 1 with a more exaggerated style and identity. But it doesn't leave a massive impact after you finish the game or have any mystique behind it like other suda games other than one or two moments.

3 great games with excellent narrative. I whole heartedly recommend it if you already played 0, 1(kiwami) and 2(kiwami). Mind you if you jump from Kiwami 2 to 3 it will be a rough transition. I also recommend the music restoration (and Tanimura) patches for all games on PC.

Very unique worldbuilding and protagonist. Easy to get lost in, I don't recommend it for the impatient. Highly recommend if you love taking your time combing through each corner of the gameworld. Nearly a metroidvania but from the start you have access to a lot of area. Getting items makes it easier to traverse through the world.