similar problem to botw, gets less interesting the more you play

the best fire emblem game. excited to replay it 5000 times in the future

easily the best game just ever made. i honestly don’t think a single game gets close to this level of polish, thought, and love and i cannot wait to see how they follow it up

a knockout on every front. perfect controls and gameplay compliment a beautiful art direction and story

perfection. the fact something this thought provoking and influential was made 20 years ago in rpg maker is astounding.

quirky and flawed in all the right ways. you could improve on it technically but that’s not ultimately what makes it so incredible to this day

whimsical and fun in a way every jrpg before and since has failed

great ideas but overambitious. it’s a technical and creative marvel but it’s not what i want from zelda and even if it was it doesn’t all mesh together

the only zelda game i love wholeheartedly. aesthetics off the charts, fun gameplay, creative story for the time, and so many great details to be found

probably not the best first impression of this series. fun junk food gameplay but a mess of a story and nothing to really stick with long term

the first and only pokemon knock off i’ve seen do it just as well and arguably better than the full pokemon series. it isn’t perfect but what’s here is worth celebrating (especially that i can date eugene)

despite TECHNICALLY being a bit of a mess, it reaches a level of fun and creative design other games can only dream of

not the direction i wanted from the 3d mario series but a great time in its own right

“alright so its the first game again”
“and..?”
“we added linearity and boring gimmicks”
“SOLD!”