After the Stanley Parable Wreden split off to make The Beginners Guide a very mature and interesting look into the psyche of game dev and critique. In contrast Pugh just kept milking The Stanley Parable by just making worse versions of it. It may seem cruel to overly critique a free 20 minute game, but there is nothing here worth seeing.
The concept seems cute at first, what if every time someone played a game the devs had to run it like a play performance? But the game does nothing with it. the gameplay is simply just basic walking and clicking buttons. The comedy is all variations of "Everything is under control ! something bad happens" or "Hit this switch *something bad happens" Uhh I mean this other switch". The narrator can be hard to understand due to his mushy pronunciation. The art design basically just looks like backstage a large performance with lacking the clever touches of the Stanley Parable. Even being short and free there is just nothing here worth seeing unless you like hearing variations of the same joke for 20 minutes.
The concept seems cute at first, what if every time someone played a game the devs had to run it like a play performance? But the game does nothing with it. the gameplay is simply just basic walking and clicking buttons. The comedy is all variations of "Everything is under control ! something bad happens" or "Hit this switch *something bad happens" Uhh I mean this other switch". The narrator can be hard to understand due to his mushy pronunciation. The art design basically just looks like backstage a large performance with lacking the clever touches of the Stanley Parable. Even being short and free there is just nothing here worth seeing unless you like hearing variations of the same joke for 20 minutes.
𝟕,𝟔/𝟏𝟎
A short story about the sort of behind-the-scenes world of video game management inspired by the success of Stanley Parable. There is also an announcer here, but he is so so, although there are a couple of funny moments, unlike Stanley, here your decisions do not affect anything and even very few remarks from the announcer if you try to do something not according to instructions.
In general, a normal indie story without any special secret deep meanings, well, at least I did not find them, but with Incredibly beautiful map design. My respect to the mapper.
Subscribe on my Steam Curators page:
https://store.steampowered.com/curator/41977550/
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Коротенькая история о типо закулисном мире управления видеоигрой, вдохновлённой успехом Stanley Parable. Тут также есть диктор, но он дурацкий и бесячий, хотя есть пара смешных моментов, ещё в отличии от Стенли тут твои решения не на что не влияют и даже очень мало реплик диктора, если пытаться что-то делать не по указаниям.
В общем, нормальная инди история без каких-то особых тайных глубоких смыслов, ну, по крайней мере я их не нашёл, но С Невероятно красивым Дизайном карт. Глаз просто кайфовал каждую секунду, моё почтение мапперу.
Подписывайтесь на страницу Куратора в Steam: store.steampowered.com/curator/37365104/
A short story about the sort of behind-the-scenes world of video game management inspired by the success of Stanley Parable. There is also an announcer here, but he is so so, although there are a couple of funny moments, unlike Stanley, here your decisions do not affect anything and even very few remarks from the announcer if you try to do something not according to instructions.
In general, a normal indie story without any special secret deep meanings, well, at least I did not find them, but with Incredibly beautiful map design. My respect to the mapper.
Subscribe on my Steam Curators page:
https://store.steampowered.com/curator/41977550/
/
Коротенькая история о типо закулисном мире управления видеоигрой, вдохновлённой успехом Stanley Parable. Тут также есть диктор, но он дурацкий и бесячий, хотя есть пара смешных моментов, ещё в отличии от Стенли тут твои решения не на что не влияют и даже очень мало реплик диктора, если пытаться что-то делать не по указаниям.
В общем, нормальная инди история без каких-то особых тайных глубоких смыслов, ну, по крайней мере я их не нашёл, но С Невероятно красивым Дизайном карт. Глаз просто кайфовал каждую секунду, моё почтение мапперу.
Подписывайтесь на страницу Куратора в Steam: store.steampowered.com/curator/37365104/
A short and sweet first game from Williams Pugh's new studio "Crows Crows Crows". You'll get through it in half an hour. It's very funny. Simon Amstell narrates it. Annd it's free. Don't really know why you wouldn't play it.
Tip: Once you've retrieved the emerald and got back through the laser corridor, there's a secret passage that lets you exit via the orangery and avoid the tiger. Good luck!
Tip: Once you've retrieved the emerald and got back through the laser corridor, there's a secret passage that lets you exit via the orangery and avoid the tiger. Good luck!
Really fun and short game. It feels like The Stanley Parable Lite and succeeds really well at that. Only issues I had with it were achievements not working sometimes, and there not being any branching paths like The Stanley Parable had. Still a fun, quick game that you should try if you have like 20-30 minutes to spare.
Dos criadores de Stanley Parable. Segue a mesma linha: brinca bastante com a metalinguagem permitida pelo meio interativo para criar algo curto, experimental e bem engraçado. Dá para viajar na maionese com alguns dos temas que aborda (que não são nada sutis, diga-se de passagem), mas o foco mesmo é o bom humor, em especial as reações cada vez mais desesperadas do "narrador".