Reviews from

in the past


Uma adorável aventura com bastante carisma e fofura que foge da imagem tradicional adulta da Sony. Uso criativo das superfícies de toque do Vita, tanto frontal como traseira, bem como da câmera.

Honestly I thought this game was only made to make use of the useless gimmicks on the vita. But it really surprised me with the great level designs and creativity. It always brought something new that didn't feel tedious to play

Un juego que recuerdo lleno de imaginación y el único que de verdad aprovechaba todas las posibilidades de la Vita, tenía la misma interactividad que los primeros juegos de DS

This could have just been a tech demo but media molecule are just too cool to stop there, there's some genuinely interesting level design, legitimately wonderful calls to be creative, fantastic integration of the vita's capabilities and really heartwarming writing. All bought to life in a paper craft style, with some fantastic music, this is easily one of the best games on the vita and one of the best handheld games of all time.


crown jewel in the vita's collection. can't get enough stop-motion/paper mache art direction

If there was ever a game that could act as the PS Vita's ambassador then Tearaway would be a serious contender. For starters, its story about the journey of a origami-like messenger trying to deliver a message to you, the player, is a tale that anyone of any age can enjoy. Admittedly for older players, the plot won't hold any serious revelations but the message that the game delivers is one that I think people need to hear from time to time.

Then there are the gameplay mechanics. Tearaway just loves to show off all of the Vita's features, from the touch screen to the camera to motion control. In your journey through the world of Tearaway, you will use every element of the Vita. This makes the gameplay rather unique, amongst platformers, howvere some of the Vita's features don't allow for the finer control that Tearaway sometimes wants. This does lead to the occassional death but the overall unique gameplay experience is enough to mitigate teh frustration of the odd death.

As Tearaway is a platformer, it has a number of different collectibles for you to find and collect. Some of these do require you to explore the levels quite thoroughly to locate but , apart from a handful, most were easy to find. By hunting down these collectibles, you will be able to see everything that the game has to offer, as well as it gives you the opportunity to practice the gameplay mechanics before the final levels, which you will be thankful for.

Finally, Tearaway is an absolutely gorgeous game to look at. The choice of a papercrafted world makes it bright and unique. The fact that …

Fun and cute game that utilizes the Vita's features really neatly.

Probably the best Vita exclusive thanks to that.

However, playing it on the PS4 dilutes the experience so much, that it ruins the game.

An insipid game with a couple of neat gimmicks that get old pretty quick. The one thing that completely works around it is the looks. Game looks amazing, with a hand crafted cardboard aesthetic. Gameplay wise, it's sort of a mediocre platformer with a ton of Vita based gimmicks such as using the touch screen to unfold a dude or taking a picture with the camera and having it show up in game. These things are neat, but they only amuse for so long. Once that's done you're left with a mediocre game.

This game has many really cool ideas and but for media molecule game it's not that creative and quickly gets repetitive

Tearaway was a fun platformer with an awesome construction paper aesthetic. It also used the Vita in some really interesting ways, like the camera and the rear touchpad. The only real negative I have with the game was that at times the controls and camera didn't perform exactly as expected. There were times where ledges/platforms would get missed - usually because of weird camera angles/camera movement. But aside from those gripes this was still a beautiful and charming game that was well worth playing through.

Tearaway Review (PlayStation Vita)

1. Story
Tearaway’s story is quite silly but this silliness really gives the game a lot of heart and fun energy. Basically, you play as a messenger whose mission is to send a message to the You, aka, YOU, the player. You jump, roll, and run through the world of Tearaway to fulfill this goal. Not much else to say here, but it often had me smiling and it was very charming!
2. Gameplay
The gameplay of Tearaway is a 3d platformer with lots of interactive elements using the PS Vita’s features. There’s your basic platformer jumps, using the back touchpad to bounce. You can roll in a ball and roll down slopes. You can hold your finger on the back touchpad to raise or lower platforms, and use the touchscreen to move or create platforms. It’s all very intuitive, and it's one of the few games I have played on Vita which actually takes advantage of the console's full list of features. You can use the camera and gyro to take pictures, and the back camera is even used to show the real world sometimes. The front camera also always shows your face in the sun while playing in game, which can be pretty funny! These inputs never felt too intrusive, nor gimmicky, they were often quite precise and worked fairly well most of the game. You collect an assortment of presents throughout the game, and you can also fulfill requests from NPCS. Finally, you can also take pictures of the papercrafts in the game and go on the Tearaway website and actually make them in real life which I thought was really cool. Granted, I never did, but I might someday. One last element of gameplay is combat, where you defeat these little monsters called scraps. Not much to it here, you grab them and throw them and that's about it. The checkpoints are quite generous as well, and you can jump between chapters at any time. The gameplay was overall fun and was pretty enjoyable. It was solid and I cannot really think of anything bad to say here so I will say it gets the Ryan Seal of Approval lol.
3. Music
What does not fare as well here is the music. Most of the time it’s alright, but I think it just is not my style. The style that a lot of songs go for is using a lot of pipe instruments, and other like unusual ones you would not hear normally. It was certainly different, but just was not my style most of the time. Overall, okay, but nothing more than background noise most of the time.
4. Presentation
The presentation of this game is TOP NOTCH. This game is once again evidence that strong artstyle and art direction will always beat good graphics. This game is so creative and vibrant and full of personality. Going with the papercraft aesthetic really makes it stand out even today. You can even make all the papercraft characters and objects you collect in the game in real life! That’s so cool! From fun choices like using glue to explain being able to walk up walls and stick to them, or cut pieces of construction papers used as a track to roll down, or the enemies being made of scraps of newspaper. I just love it! You can decorate your player character, and even make your own creations in game as well. It really feels like it was CRAFTED out of love. Hehehehe. Overall, for a vita game, I say it's one of the best looking games on the system. It hasn’t aged a day since 2013!
5. Completion Process
This game was pretty easy to complete all things considered. It was your usual tasks of collecting everything, doing everything, plus some miscellaneous tasks here and there. Some stages I had to clear without dying once, and some were quite tricky, so that was a bit challenging. Some trophies were also glitched, so I had to redo some stages and really try to see what I missed sometimes. But overall, it was fairly straightforward and not agonizing.

6. Conclusion
Tearaway is a fun, pleasant, and creatively created platformer by Media Molecule. It's full of charm, fun gameplay, endearing story and characters, and the player is encouraged to be a bit creative themselves! The game has a great artstyle with vibrant and varied environments. It was a cute, fun adventure from beginning to end with an enjoyable completion process and I am glad I played it! With that being said…

7. Wrap Up
Thank you for reading! Tearaway is available on PlayStation Vita. (Most people can’t play this version because it’s a vita game, so another option is to play Tearaway Unfolded, an expanded remake of the game available on PS4, and backwards compatible on PS5!)

FINAL REVIEW SCORE: CREATIVE PAPER CRAFTS/10

Funny and original, Tearaway was basically a game to take vantage of the Psvita touch screen, back side and motion control, and it does really well!

If you own a PS Vita, you should definitely play this game. It really utilizes the portable features well

Tearaway ist schlicht eines der beeindruckendsten, immersivsten Spiele, das ich bislang gespielt habe. Extrem innovativ, und vielleicht das einzige Vita-Spiel, dass sämtliche Features der Konsole sinnvoll einsetzt. Ein Spiel, das mich immer wieder zum schmunzeln gebracht hat, einfach, weil es so nette Spielideen hat. Ich erinnere mich insbesondere an eine Spielszene, in der man als Spieler:in gefragt wird, ein Muster mit der Kamera der Vita zu fotografieren. Da ich das Spiel an Weihnachten gespielt habe, hatte ich gerade Geschenkpapier zur Hand und habe dieses Muster gewählt. Fortan liefen viele Figuren mit der Geschenkpapier-Textur herum und freuten sich. Und es gibt viele weitere ähnliche Momente, die einfach nur schön sind.

Tearaway is incredibly cute and better than it has any right to be, but I didn't really just how directed it is at small children. The papercraft aspect of it is really cool. The only game I've seen that makes full use of every aspect of the Vita.

Adore it. Such a unique game that makes some really cool uses of its hardware. Cute, happy-go-lucky jumper that always finds a way to get you creatively and literally involved in the game throughout it's 4ish hours of length. It's pretty much a hybrid between a platformer and a cbeebies show that you get to personally direct and star in. Cannot recommend enough.

looks great. makes great use of the Vita gimmicks, media molecule are the goats

I bought a Vita to play Persona 4 Golden, and this game is better than that! It's cute, easy to platinum, and makes good use of the weird Vita features in a way that is gimmicky, but doesn't make you feel like a knob for engaging with said features.

A super creative game with really interesting puzzle platforming mechanics, managing to utilize practically every feature of the Vita (rotation, both the front and back touch screen, camera, etc). Besides some frame pacing issues, the only major con was that I wish there was more of the game. It's unfortunate that the original is trapped on the Vita, but then again I can't imagine how else it should be played.

Unironically, lovely stuff. Not massively long, but certainly enough there for 20 quid and just something you have to play through yourself. It really builds a bond with the player without passing it through a character or other cypher and uses touch wonderfully. If you have a Vita, this is pretty much essential.

Media Molecule is known for innovation. LittleBigPlanet was a huge revolution in creative sandbox gameplay and platforming. Tearaway does the same thing for the Vita, but for the platforming genre. The game is the best looking game for Vita and is the only game out that uses all of the hardware’s features in a very unique and original way.

You play as the messenger Atoi who must reach the sun where a You (the player) has ripped a hole in and are letting Scraps inside the world of Tearaway. The game uses the front facing camera to show you in the sun. You can then control Atoi and guide him using the rear touchpad and touchscreen. There really aren’t complicated puzzles but challenging platforming sections. When you see gray areas with the PS buttons on it (like the rear touch pad) you can poke your finger through in the game. The first time I did this it made me giddy and smile. You can do this to fight off scraps, push blocks around, and bounce drum pads to help Atoi along. You can also use the touch screen to roll out paper and interact with dozens and dozens of various papercraft items.

Just these two major features alone are enough to call Tearaway the best game for Vita, but it doesn’t stop there. You can customize Atoi and characters in the world kind of like LBP. There’s no Pop-It but you can buy items using Confetti you find in the world. There aren’t as many items as LBP, but because it’s a straight-up platformer you won’t really need that many items. Tearaway also has a unique papercraft origami collection you can find and print out online to create your own Tearaway world. To acquire these blueprints you need to find pure white objects in the world and take pictures of them. This adds to the creativity on a whole new level and helps build on this “real world leaking into the virtual world” theme.

Outside of platforming and customizing things there is combat, but it’s very simple and easy. You can’t die in the game and combat never varies from jumping on Scraps or picking them up and throwing them. Some involve jumping in their Springpad and tapping them to kill them. I wish the combat were a little deeper, but what’s here at least works and is fun. There’s a lot of stuff to find in the world like hidden presents, and side objectives where you help out various animals. After you beat the game the only thing you can do is complete the game 100%, but the game is well worth multiple playthroughs.

Let’s talk about graphics. I have no idea how MM got this game to look like a PS3 game but they did. There are no jaggies, no ugly low-resolution textures, the lighting is great, and the animations are gorgeous. Wrinkled paper on the ground can be stepped on and you can watch it depress and raise back up when you walk off of it. All effects are done by paper and no other game looks like it. This is truly the best game on Vita right now and every owner needs to play this.

A really simple but really enjoyable little game. Nothing too deep but it's really cute and a lot of fun to play. It made really nice use of the Vita's little back touch pad and its many little features which was nice.

Media Molecule is a once in a life time game studio. They made LittleBigPlanet, and there you would think their creativity would peak because well, its LittleBigPlanet. But with Tearaway they show us once again that they know what they are doing. This game is charming to the max, utulises the Vitas features as best as a Vita game can do and manages to capture my imagination while also just being emotional by the end due to the time I spent with the game.

da un'oretta di gioco posso dire che indubbiamente è un bel gioco, ma mi sono capitati ben 3 bug che non mi facevano andare avanti (ho constatato con i gameplay la cosa). Per questo probabilmente non continuerò per almeno un anno sto gioco, peccato

Wish MM would make more small games like this


A wonderful 3D platformer that makes great use of the PlayStation Vita's functions. Even though an updated version exists in Tearaway Unfolded for the PS4, I still think this is the best version to play solely based on the Vita features that tie into the story of the game in very clever ways that I rather not spoil.

MediaMolecule once again created another artsy world that is very fun to explore so if you are into 3D platformers and happen to still own a Vita, make sure you try this game out (PS4 version is also great but a step down compared to the Vita game).

Tearaway was developed to be a game able to show all Playstation Vita’s feature. When you heard this, you probably thought that’s a bad thing, right? It isn’t.

I never saw a game so good trying to show all of its console could do. Maybe Astro’s Playroom for PS5 has the same sucess.

Tearaway is 3D plataform game like Mario. The gameplay is nothing special but the way they use the Playstation Vita’s features makes this game a special one.

The story is about a creature who needs to deliver a mail to the sun, a mistic and mysterious creature who lives in another world. Who is the sun? You!

The game is always using the Playstation Vita’s camera. When you see the sun in this world, you are there.

How do we face the enemies? Using the touch part of the Playstation Vita’s back. In the game, you’ll see a finger emerging from the earth and doing the same moviments as you do.

They tell that the sun is helping the creature in its journey. That’s prety fun how they make you part of the story.

Tearaway is a really good 3D plataforma and it’s probably the best game that uses the Playstation Vita’s feature. You should play it if you have the chance!

what if god was a game about joy on a doomed console. WHILE PAPER.

As someone who played countless hours of little big planet, to find out the same developers made another game on a handheld no one owned (though I happened to own it) was really cool and I just had to try it! And believe me, I wasn’t let down in the slightest.

Tearaway, is an interesting game in the sense that it definitely takes a lot of notes from little big planet in terms of a few creative aspects and overall aesthetic. It’s a neat little adventure game that is surprisingly really fun to play on the vita. I’ve found myself returning to this game often as it’s just that fun to play and it’s an adorable little adventure that I can’t stop loving.

Nice story, interesting characters, squirrels