I wish Blaze the cat(Playable Character) would Sonic Jump on my cock

This game reminds me of Overwatch.

As in, the copious amounts of SFM/Blender NSFW Animation is better than the actual game

Made by redditors for redditors. Shit writing, not funny, very boring gameplay, majority of sexual content has no flow in the course of the game, it's mostly done in a scene viewer in your bedroom. You motherfuckers gave these people money

There are absolutely no flaws to this game whatsoever. It is entirely easy to understand and easy to compete for a high score between friends with. The only downside to a game as simple as this is the fact that you might get fucked by input lag but that depends entirely on your own setup.

The Sacred Heart Hospital... he's going there... and then he'll be there...

It really is just RE4 VR.

Overall the game's quite easier from the fact that you directly are the one handling the reloading, knife slashing, and aiming. If you have played vr shooters before and are fast with the hand movements involved with that, you can always reload just in time to land a stagger shot, slash quick enough to kill a ganado before they get back up, or pull off a snap shot on a ganado that's snuck up on you.
It's much easier to avoid damage in this game especially with the fact that you aren't tied to the tank controls anymore, although you can enable something similar to that old control scheme if you'd like.

I have a small gripe with the item management where due to the way you grab items and they automatically get put into your inventory, you can't do on the fly inventory management when your shits all full up. You can't pick up an herb and combine it when the game puts you into the inventory screen anymore cause in this it just plays a noise and says "inventory full". Slightly annoying but nothing big.

A big thing is the fact that they took out the extra game modes. Now I didn't really care for Assignment:Ada and tbh I don't know many people who did, but did they really have to take out Separate Ways and Mercenaries? That's just corny. At least mercenaries would've been nice to give some extra shit to do aside from just replaying the main game.

The camera does shift perspective when doing some actions and that's to appease the stomachlets who got into vr but it doesn't really bother me too much, although it would be cool to shake off a ganado that's right in your face.

I don't care about the minor censorship considering this is my 7th playthrough of RE4 and I just skip every cutscene so it's not like I'd notice the censorship if I were never told about it.

Overall, it's nice. It's competently made in the sense that it's just RE4's main campaign in VR. They could've done more with this but what we have is pretty damn good. I'll definitely do a Professional run of this whenever I'm done with the main game.

Krauser is even easier to fight now

Well they added Mercenaries, costume special 2, the handcannon, and the tommy so that's cool. The scoring for mercenaries is a bit different but that's a nonissue. They also added a bunch of gimmick challenges which aren't too difficult and can be pretty enjoyable. Still no Separate Ways though and its probably not coming, whatever.

Messy performance and the main story is kind of whatever but overall, it's pretty thoroughly enjoyable. I liked it enough where I only have 1 achievement left to get for completion and that's not something I'd ever expected myself to do for a Bethesda game. If you want to waste time doing everything the game has to offer, it can be pretty chill.

Side note, it was extremely funny marrying Sarah and then immediately divorcing her so I could move on to Andreja's quest. Even funnier when I realized that I could remarry Sarah after she stopped being so pissed at me.

I just finished this game so it's not really a review and moreso just my thoughts coming off of it. This is probably gonna read pretty disjointed as my thoughts are just bouncing around.

Beat it in about 13 hours although I did start to rush a bit for the last few hours. I wouldn't say it's worth the 60 bucks but if you can get it on discount for sub-$40 later down the line(which you definitely can cause Arkane games always go on sale) then give it a go. Also Arkane game so expect some of that eurojank.

Generally alright:
Gunplay was serviceable but not really anything great, at least they made the pump shotty and what was essentially an elephant gun satisfying to use.
I enjoyed seeing that the trinkets actually ended up being pretty straightforward with most of them actually being useful upgrades, there were maybe only 6-7 trinkets(counting both player and weapon trinkets) that I had never considered using. The weapon modifiers were also good too, I actually ended up almost never using the special guns cause I found guns with modifiers that were actually useful(suppressed smg, pump shotty shoots twice before needing a pump)
I didnt actually utilize half the abilities given and just teleported around but it was nice to see that you could freely use those abilities without worry of having to play more conservatively for the sake of maintaining power considering the energy for them regenerates without need of consumables.
This is one of those games that gives you a real nice sense of growing power that isn't an rpg.

Things Im iffy on:
The fact that this is an immersive sim works well with the timeloop stuff but its pretty obvious that the game ends up really only giving you one true solution by the end of game. It keeps it cohesive but ultimately repetitive and I can't see this game having much replayability besides playing the ending quest again to see the other endings.
The visionaries also end up being just a bit more than the average grunt with how it might take an extra point blank shotgun blast to off them and sometimes they have a special ability.
The dialogue can come off as pretty reddit depending on who you're talking to but I didn't really mind it and just chalked it up to the largely facetious tone the game has.

I wouldn't say I'm disappointed with this game like I've been with some other game releases I've played the past few years but I do wish there was just a bit more. I was loving it, until I got to the ending. It felt a little rushed and while I enjoyed the cheeky tone the ending I got had, I just feel that my time with the game was a tad too short. I beat the game practically the same day I got it, I can really only say that for resident evil games and those are actually meant to be replayed. Also if I didn't have work today I would've beat it on the 14th, I was really only like 20 minutes off from being able to say I beat it the exact same day.

I will say that the game's length helps with the rather repetitive nature of the game as it doesn't really feel like you're wasting too much time considering the game is less than 20 hours long.

Anyway, flawed but definitely enjoyable

Didn't really get the performance issues that other people got although I didnt touch raytracing cause fuck that dumb meme. Only real performance thing I have to note is that the game occasionally has that Far Cry 5 effect where you'll have 70-90 fps but it still kinda feels like 60ish. If you played FC5 on pc with decent enough specs you might know what Im talking about.

Afterword: If you actually are reading this at the time of writing I just realized I forgot to talk about the mp but Imma go out for a cig before I start writing that.

Anyway, the invasion shit was just ok. Seemed like an afterthought/last-minute gimmick they added so they could give the game a bit more of an identity as its own thing but I ended up playing single-player/friends only so I dont have to deal with that bullshit. The invasion thing just boils down to who can magdump or juke each other out better and by juke I mean be a Goddamned nuisance to the other player by blinking, strafe dodging, or double jumping all other the place. P2P connection so have fun rubberbanding cause you connected to some sorry bastard who probably took more than 7-8 hours installing a 30 gig game cause they live in Columbia, Missouri or anywhere else where you can't actually get good wifi.

The invasion mechanic is honestly more fun functioning as some ghetto ass coop where you connect to your buddy for a single segment of their loop and help them take out a target or potentially 2/3 and then let them kill you so they can get the extra 10k residuum and whatever gun/slab you were using.

First time I ever talked about this game with someone outside of my friend groups it was at a Royal Farms in Baltimore around Christmas time of 2018 and a skinny little black girl with glasses who overheard my conversation kind of butted in and talked about how she watched NicoB's playthrough of this game. I had no clue who the fuck NicoB was before that day.

Royal Farms western fries are fucking dope, try them out if you ever come to the God forsaken state of Maryland for whatever reason.

Yea I don't have anything to talk about this game that hasn't already been said before. Its aight

Late game gets kind of horseshit and I can't really see myself wanting to NG+ this game more than once. The boss reuse and the idea that the game seemingly really wants you to end up relying on spirit summons is very obnoxious.

Has that soulsgrift issue where the game just isn't as good the further along you go. I'd be lying if I said I wasn't having fun for the first 50 hours. Some of the side content is almost DS2-tier and the main bosses start to get to a level of DS3-tier in terms of being fucking obnoxious.

I enjoyed the exploration quite a bit although I wish the exploration was as good as it was in the bottom half of the map. As I started clearing up the northern areas it became apparent to me that there just wasn't that much to actually do in the top half of the map. I mean sure you got some towers and caves to find around there still but there just wasn't as much, although I am kind of grateful that there weren't as many minidungeons to find in the top half of the map considering how lazy they started getting with the bosses. I thought fighting Astel was cool when advancing the Ranni questline but I wasn't really too ecstatic to see that I'd fight Astel again at the end of a tunnel.

Oh yea I forgot to mention that the Elden Lord endings and it's variations are borderline Mass Effect 3 tier, only difference is you gotta work for those variations

It's not bad but I fucking hate playing it so goddamn much in a competitive setting. I hated doing it with 4 and I hate doing it with this. I don't know why the fuck I ever bothered attending Xanadu venues with my brothers, playing this game competitively makes me seethe to no end.

Best part of Smash @ Xanadu 300 was when one of my bros spotted my meal at Denny's after the shit was over.

I want to give this a 6 as I enjoyed it quite a lot when I first got my X1 but playing it 8 years later it just doesn't feel too great. It wasn't the worst 12.6 hours of my life I wasted but there was really only one scene I liked and that's with the first optional boss.

Fleshing out the open world aspect might've seemed like a nice idea but for something like Dead Rising, it just makes the game feel more generic. Even as a 13 year old I thought driving around the city was boring as hell which it still is. No amount of combo cars will make it not boring. The zombies were never much of a threat when youre in a vehicle anyway, they remain a mere nuisance and the qte for them never changes either so when you see that animation come up you already know what button/key to hit and likely already are mashing it just to get it over with whenever the prompt pops up. Due to the more fleshed out open world of this game as opposed to previous titles, that also means that there are a bunch of collectibles all over the map. Fun.

Also people weren't kidding when they say the pc port sucks. It's not the worst port I've played but God damn, they could have at least patched it at some point.

At least I was able to bring myself to finish this game again. Couldn't even play a single playthrough of DR4, that game had no redeeming qualities that I saw in the 2.2 hours I played of it

Perfect in my eyes. Story is good, the characters are unique, the music is terrific, and the artsyle is pleasing. The gameplay itself can be rather simple and shallow although it doesn't do anything inherently wrong that immediately comes to mind so it's not a terribly big deal.

I played this shit through like 3 times on the same save when I was 10 and I didnt even realize until like 9 years later this was the one people fucking hated.

I started this game in May 23, 2020. I played for just under 47 minutes and I did not have fun. I stopped playing the game when I saw that shitty little fake trollface above the 3d printer and then I uninstalled while writing the game off as cringe and boring. I was considering writing "FUCKING BORING" in that sentence but I figured I should leave it as just "boring" to proclaim just how dull the game is.

357 days later, that sentiment has not changed. I loaded my almost year old file and saw the classic "y u no" meme face on the loading screen and that already gave me an idea that I'm not going to enjoy what was to come. The first mission I did upon reinstalling was a blatant jab at Martin Shkreli and it was just so painfully unfunny. Like wow this was truly a relic of the year it was released.

I played for another 50 and its still just as bad as I had first thought it to be on my first impression.
The gameplay is generally boring and the gunplay feels awful. I shouldn't have to unlock an ability to make a semi-automatic pistol shoot like a fucking semi-automatic pistol.
While the parkour that Marcus is capable of looks kinda cool and is flashy, it's bogged down by the fact that it looks rather sluggish in motion and it makes me feel that Marcus is moving rather slowly for the sake of showing off whatever the hell the team decided to mocap.
I will admit that the soundtrack did have a few catchy tracks in there but thats about it in terms of things I liked in this game.
Also for some reason the game just looks blurry as shit. It doesn't matter if you're on maxed out settings and using TAA, MSAA, or TXAA. It looks blurry. Like "poorly implemented DLSS in a vr game" blurry.

Open world drivel. Nothing new, nothing particularly interesting. Maybe I'd have liked this game if I were still 12 or 13 and thought the style this game is presented with was still cool. I will give the game credit that it does have some stylization to it, but it's not something I cared for and like I said earlier, I probably would've liked this if I were still in middle school.