Gana
2012
2017
2019
I don't really have as much of a personal connection with this game as I do with other parts of the series, but it is a very solid game. It has really nice graphics and combat, and a pretty solid cast despite how large it is. Most of the characters were also pretty fun to play, which is impressive with a cast this size.
estelle is goated
estelle is goated
This review contains spoilers
this game is ass
in all seriousness it had incredibly high potential with a really good setup from the previous game, but it just fumbled. the "war" has what, 2 on screen casualties? despite multiple important NPCs and party members being directly involved in it. it also feels like the main party has a strange lack of agency, in that everything they do is pretty much at the behest of the imperial army (ur neutral tho). Also the amount of filler is appalling, I know SC had some too but the amount of unnecessarily long dungeons, or even dungeons that didn't need to exist at all, in this game is insane, especially when you get into side quests.
The cast is getting very bloated and few characters have really good moments in this game that don't feel like a forced "ah shit we gotta put ___ in the limelight once before the game ends" type deal. Crow and the soundtrack are the only real reasons this game isn't a 1
in all seriousness it had incredibly high potential with a really good setup from the previous game, but it just fumbled. the "war" has what, 2 on screen casualties? despite multiple important NPCs and party members being directly involved in it. it also feels like the main party has a strange lack of agency, in that everything they do is pretty much at the behest of the imperial army (ur neutral tho). Also the amount of filler is appalling, I know SC had some too but the amount of unnecessarily long dungeons, or even dungeons that didn't need to exist at all, in this game is insane, especially when you get into side quests.
The cast is getting very bloated and few characters have really good moments in this game that don't feel like a forced "ah shit we gotta put ___ in the limelight once before the game ends" type deal. Crow and the soundtrack are the only real reasons this game isn't a 1
This game has good ideas but it got way too obsessed with it's own difficulty reputation. It feels like every enemy and location in this game is obsessed with making you miserable, be it with poison, hiding behind things, setting traps, or being really hard to navigate. I loved Dark Souls 1 but this one lost the spark.