Not as good as I would have hoped. It does nothing to innovate on the traditional JRPG format. I also don't like how Act 3 tries to completely retcon Act 2. This might sound like an odd comparison but if you've played Persona 5 Royal, your motives in act 3 are similar to the final villain's. It just leaves a weird taste in my mouth and certainly didn't help that your skill trees regress as soon as you go back in time. I'm so tired of the repetitive music that plays in every single DQ game (lol rest in piss sugiyama). I liked the characters, though. Erik and Hero definitely have a thing.
2018
Definitive version of one of the best Zelda games ever. All that was missing from Majora's mask were a couple more dungeons. The soundtrack is great and the sidequests were incredibly memorable. This piece of media reflects on the struggles of death and anxiety in such a remarkable way. It cannot be understated how important this game is.
2017
This game's goal is unfocused. There's definitely excellence in game development here, given how many playable characters there are with varied movesets and animations. Tons of stages too. You would think this would cater well to a hardcore audience, yet so much of this game contains casual party modes that nobody plays - not even casual fans! The World Of Light mode was a sorry excuse for a story mode and pales in comparison to Subspace Emissary. The Spirits system was abandoned by literally everyone less than a month after the game came out. The online play is HORRENDOUS. Because I'm not a hardcore fighting game player, I found decent novelty in the amount of content honoring Nintendo's legacy, but not much more. I love the My Music feature...Nintendo, you're idiots for not releasing these tracks on DSPs. I would literally rather die than walk around public listening to exclusively smash music with wired headphones while my switch is in sleep mode.
2021
This series is known for having an abysmal learning curve, making the game incredibly inaccessible. This game makes the most strides in improving this but not nearly enough. It's a fun game with a lot of content and pretty good online. Balancing can be straight up bad. As a Lance player, I feel pretty powerless. I wish there was more emphasis on weapons as opposed to monsters. It seems like hardcore fans of the series care way more about the monsters than they do weapons, which I always found weird. Still a fun time.
2002
One of the best games ever - slightly brought down by some backtracking sections and unintuitive items/visors. The thermal and x-ray visors were cheap ways to hide more secrets and the artifact hunt was pretty annoying. Prime 2 is better imo by a little bit. The scanning mechanic is one of the most genius ways to convey lore and storytelling through meaningful gameplay. I'll always love the version on the GC (non-player's choice) for its sequence break at the beginning. Everyone should experience this game.
2011
2021