chifulsi
64 Reviews liked by chifulsi
NieR
2010
Metal Slug 3
2000
Tekken 4
2001
Deus Ex
2000
camera whirring computer beeping radio voice: Get to the bunker and get the new pancake recipe, JC. Waffle House Corporate is depending on you.
note on a computer They'll never know that Waffle House is just IHOP's puppet. The pancake recipe is actually a greek omelet recipe. The code to my penis is 3118.
note on a computer They'll never know that Waffle House is just IHOP's puppet. The pancake recipe is actually a greek omelet recipe. The code to my penis is 3118.
Pepsiman
1999
Yakuza
2005
Super Mario Bros.
1985
Tekken 3
1997
Tomb Raider
1996
for years i've longed for a game with puzzle-like traversal that'd offer me the same kind of intense anxiety i'd feel while climbing a boss like malus in shadow of the colossus. if you're like me and you've slept on this - knock it the fuck off
tomb raider provides platforming nervousness in spades with ruthlessly unforgiving - but incredibly smart, well paced and rewarding - stage design. the way it constantly forces you to analyze level geometry, take risks and conserve (extremely limited) save crystals only amps up to greater and more sadistic heights as it goes. and it's goddamn brilliant
PLAY this fucking game. do not write it off based on your missed jumps in the first stage or the drab exterior. this shit WILL hook you in. and just for the record: the controls are perfect. don't even start with that
tomb raider provides platforming nervousness in spades with ruthlessly unforgiving - but incredibly smart, well paced and rewarding - stage design. the way it constantly forces you to analyze level geometry, take risks and conserve (extremely limited) save crystals only amps up to greater and more sadistic heights as it goes. and it's goddamn brilliant
PLAY this fucking game. do not write it off based on your missed jumps in the first stage or the drab exterior. this shit WILL hook you in. and just for the record: the controls are perfect. don't even start with that
Signalis
2022
concerning the bones of the game i'm of two minds: signalis avoids puzzle scenarios that end up having me running back and forth wondering what the fuck i'm missing, which is something that tends to interfere with my enjoyment of the older resident evils—though it's also perhaps straightforward to a fault. the puzzles are refreshing in their cleverness, though they will most likely seem a bit too easy to some, and the navigation of each section never even begins to confuse.
my rating is maybe a bit generous, but i don't really care. i'm actually restraining myself, being honest. the presentation and vibes are immaculate. familiar survival horror dosed with traces of BLAME!, nier: automata, blade runner, a little alien 3 (strictly in the bleak feel of its setting), the shining, etc., all steeped in the cosmic horror of otherworldly malevolence plaguing this post-singularity world of ruin. it is by turns coldly alienating and dreamily sapphic. everything feels solid and tactile—this is a game crafted with care, and it feels like it has the integrity of a ps1 or mid '90s pc game with more modern interface and sound design. there's tech everywhere that you want to touch, and it reminded me a lot of alien: isolation in that regard.
signalis is suuuper comfy, and i guess i could be irritated that it never really scared or challenged me, but... again, i don't really care. i just loved being in this haunted sci-fi world.
my rating is maybe a bit generous, but i don't really care. i'm actually restraining myself, being honest. the presentation and vibes are immaculate. familiar survival horror dosed with traces of BLAME!, nier: automata, blade runner, a little alien 3 (strictly in the bleak feel of its setting), the shining, etc., all steeped in the cosmic horror of otherworldly malevolence plaguing this post-singularity world of ruin. it is by turns coldly alienating and dreamily sapphic. everything feels solid and tactile—this is a game crafted with care, and it feels like it has the integrity of a ps1 or mid '90s pc game with more modern interface and sound design. there's tech everywhere that you want to touch, and it reminded me a lot of alien: isolation in that regard.
signalis is suuuper comfy, and i guess i could be irritated that it never really scared or challenged me, but... again, i don't really care. i just loved being in this haunted sci-fi world.