64 Reviews liked by chifulsi


NieR

2010

this game's incredible narrative and soundtrack vastly outweighs any amount of tedium felt while playing it

is MGS2 really that good? not only is it that good it is just operating on an entirely different level

Okay I change my mind, this is the best one.

Absolutely dripping with a early 2k, fight club esque style that is instantly cool. Probably one of the most stylistically pleasing video games I've ever played. The combat is less refined and the roster is a little lacking but its style makes it one of my favorite PS2 fighting games.

camera whirring computer beeping radio voice: Get to the bunker and get the new pancake recipe, JC. Waffle House Corporate is depending on you.

note on a computer They'll never know that Waffle House is just IHOP's puppet. The pancake recipe is actually a greek omelet recipe. The code to my penis is 3118.

the only good thing to come out of capitalism

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

It is crazy that every other video game company in the world spent ten solid years trying to make their own versions of this game and basically none of them were even close to this good.

this game is phenomenal. it has created a new found interest for fighting games in me

for years i've longed for a game with puzzle-like traversal that'd offer me the same kind of intense anxiety i'd feel while climbing a boss like malus in shadow of the colossus. if you're like me and you've slept on this - knock it the fuck off

tomb raider provides platforming nervousness in spades with ruthlessly unforgiving - but incredibly smart, well paced and rewarding - stage design. the way it constantly forces you to analyze level geometry, take risks and conserve (extremely limited) save crystals only amps up to greater and more sadistic heights as it goes. and it's goddamn brilliant

PLAY this fucking game. do not write it off based on your missed jumps in the first stage or the drab exterior. this shit WILL hook you in. and just for the record: the controls are perfect. don't even start with that

concerning the bones of the game i'm of two minds: signalis avoids puzzle scenarios that end up having me running back and forth wondering what the fuck i'm missing, which is something that tends to interfere with my enjoyment of the older resident evils—though it's also perhaps straightforward to a fault. the puzzles are refreshing in their cleverness, though they will most likely seem a bit too easy to some, and the navigation of each section never even begins to confuse.

my rating is maybe a bit generous, but i don't really care. i'm actually restraining myself, being honest. the presentation and vibes are immaculate. familiar survival horror dosed with traces of BLAME!, nier: automata, blade runner, a little alien 3 (strictly in the bleak feel of its setting), the shining, etc., all steeped in the cosmic horror of otherworldly malevolence plaguing this post-singularity world of ruin. it is by turns coldly alienating and dreamily sapphic. everything feels solid and tactile—this is a game crafted with care, and it feels like it has the integrity of a ps1 or mid '90s pc game with more modern interface and sound design. there's tech everywhere that you want to touch, and it reminded me a lot of alien: isolation in that regard.

signalis is suuuper comfy, and i guess i could be irritated that it never really scared or challenged me, but... again, i don't really care. i just loved being in this haunted sci-fi world.

Nobody in this game really gives a shit. Not Luis, not Saddler, not Hunnigan, and certainly not Leon. That is what makes this game so revered, the level of nonchalant-rebel attitude that most teenaged graffiti savants wish they could achieve. But then again, it could be the gameplay...

it is such a perfect game that it doesn't matter how much it sucks sometimes, utter masterpiece