Artful / Thoughtful / Experimental / Unique Games

Artsy stuff I've played. I'll start adding a short description note to each game explaining why I included them.

Disclaimer: Not all of these are successful at what they're aiming, but they at least tried to stand out or be somewhat meaningful or compelling.

Gone Home
Gone Home
One that popularized the walking-sim genre. On love, queerness, and growing up.
Garage: Bad Dream Adventure
Garage: Bad Dream Adventure
Fugue in Void
Fugue in Void
A brutalist digital gallery of sorts.
Firewatch
Firewatch
Metanarrative that links the protagonist and the player experience. Emotional story on tragedy and escapism.
Feet in the Snow
Feet in the Snow
Weird Lynchian game with a non-definitive narrative.
FAR: Lone Sails
FAR: Lone Sails
FAR: Changing Tides
FAR: Changing Tides
Façade
Façade
Experimental game where you talk to a couple in a dysfunctional relationship.
Exo One
Exo One
Cinematic game with interesting traversal and cryptic story.
Dynamite Headdy
Dynamite Headdy
Experimental levels and boss visual designs.
Drowning In Problems
Drowning In Problems
I don't really give my opinions on this list, but seriously stay away from this one. Nihilistic "life is worthless" views. Adding it because it does use the medium in a vaguely experimental way, nothing more.
Disconnected
Disconnected
On strangeness and parasocial links.
Disco Elysium
Disco Elysium
Text-heavy with experimental game design and mechanics. Challenges your beliefs and moral compass. Features various themes from addiction, hope, loneliness, acceptance of loss, morality, etc.
The Devil's Imago
The Devil's Imago
Well written text-based horror game. Like an A24 movie turned into text.
Demon's Souls
Demon's Souls
Same as Dark Souls, but highlighting Maiden Astraea, and the Tower of Latria lore.
Decimate Drive
Decimate Drive
Cinematic presentation. Weird premise.
Death Stranding
Death Stranding
Experimental gameplay loop, and narrative on human connection.
Dear Esther: Landmark Edition
Dear Esther: Landmark Edition
One of the games to popularize the walking-sim genre. A game without gameplay. Disjointed storytelling on grief.
Darq
Darq
Dark Souls: Remastered
Dark Souls: Remastered
Experimental storytelling, with a game mechanic that also works on a meta-level.
Control
Control
Cinematic presentation, interesting art.
Compassion
Compassion
A meditation on compassion.
Coil
Coil
Cherophobia
Cherophobia
Weird surreal game with a non-definitive narrative.
Celeste
Celeste
The Cat Lady
The Cat Lady
Obscure cathartic game on depression, loneliness, and trauma.
Cardiac
Cardiac
Weird symbolic(?) ambient game.
Buddy Simulator 1984
Buddy Simulator 1984
Meta-game on friendships and loneliness.
Black Mirror: Bandersnatch
Black Mirror: Bandersnatch
An interactive movie, a game that tries to be a movie or vice versa.
BioShock
BioShock
Commentary on capitalism, objectivism, and the player experience.
The Beginner's Guide
The Beginner's Guide
On the relationship between art and the artist.
Before Your Eyes
Before Your Eyes
An impactful story about memories, family, tragedy, life. Experimental game mechanic that uses your eyes to play.
Basilisk
Basilisk
Experimental analogue horror working on a metanarrative where you explore abandonware.
Babbdi
Babbdi
Weird game with interesting art style and traversal mechanics.
Atuel
Atuel
Bridges the gap between the videogame medium and the documentary genre.
Ape Out
Ape Out
Interesting art style and sound interactions. FREEDOM.
Another World
Another World
Cinematic retro game with great imagery and framing.
Anatomy
Anatomy
A unique representation of trauma.
Airplane Mode
Airplane Mode
A game simulating the experience of being on a commercial flight.
Aether
Aether
Meditation on the negative effects of isolation and the importance of social links.
Abzu
Abzu
Somewhat-emotional and visually interesting walking (swimming) simulator.
0_abyssalSomewhere
0_abyssalSomewhere
An esoteric game that works as a metaphor for industrialization.

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