mikami can't keep getting away with it

team silent are honestly goated for putting in that no ammo failsafe for the final boss cuz my stupid ass forgot to pick up the rifle and was fighting for my life w 6 shotgun shells and my handgun

they should put kraid in smash bros

definitely not the worst game in the world and certainly some cool lil setpieces and other things to like. however i dont think ive ever viscerally hated a game as much as dark souls 2 at some points. i beat this game half out of spite. the people who say this is their favorite fromsoft game are contrarian liars

the iron keep can suck my lil ass dick from the back

i dont think it aged as well as people said it did (audience boos at my dumb shit) but i gotta bump up the rating for the obvious innovative and historical value. the godfather of all great 3D platformers (audience dies down and claps politely) like super mario sunshine (more intense booing)

they gotta stop writing actual plots for these things. i dont care

we gotta start using the term “a tight ten hours” for games like film aficionados use the term “a tight 90.” jet set radio is a tight ten hours

some might say this is the dark souls of remasters

ever since playing this i get emotional whenever I hear the song "I love you porgy." I'm not even sure why because the song doesn't play during a particularly meaningful part of the game or anything, but it tracks with much of suda51's writing philosophy for KTP -- to evoke emotion from the player even if they may not understand exactly why or how

just a stray thought that i had about something i played months ago, but yeah this game rules

some of the greatest anti-british propaganda to ever be brought to life

would LOVE this if the actual gameplay were more engaging and interesting but also recognize that's not even the point nor the main draw this game has in the first place. does an outstanding job showing off suda51's writing style, once again proving that he's in the top 0.1 percent of elite video game writers, but without the esoteric and intentionally obfuscating style of most of his KTP games. instead he uses one of his most recognizable characters as a lens to reflect on his entire career up to this point, and it works insanely well. the ending got me in my feelings for sure.

yeah it was a DESPERATE STRUGGLE to finish this one alright