Reviews from

in the past


Lo jugué justo después de jugarme el primero y es muchísimo mejor en todo, pero me canse muy rápido de jugarlos tan seguidos, así que me tomaré un descanso y lo continuaré con calma.

as I abide by the semi-enforced self rule of logging compilation titles for games if that's how I played the games within I realized that I've forgotten to add this from wayyyy back when I played it like 5 years ago so like yea

This is a pretty good compromise for those that want to play the first dragon quests where it's not as riddled with the primitive jank of the 8-bit titles and also not as mobile-core as the modern rereleases. You really can't go wrong with any version of DQ 1/2 but this would be my personal rec

here are my old-ass reviews of both games from way back when I played them in the distant year of like mfin 2019 or whatever (i also logged these as the NES versions despite playing the SNES remakes because I didn't know they had a separate page at the time and can't be bothered to move them, don't trust anyone you know on the internet because they all might be scheming liars like me)

DQ1 review

DQ2 review


Tweety & the Magic Gems is a surprisingly charming party game experience on the Game Boy Advance. With a cute Looney Tunes theme, a variety of minigames, and a board-game style campaign, it offers simple but engaging fun for younger players or fans of casual competition. While it may not be the most complex or deep title, Tweety's adventure provides a solid dose of nostalgic entertainment.

Foi aqui que o game design que a gente conheceu da BioWare começou, ainda que num estado inicial, tá tudo aqui. Esse jogo tem tudo que um RPG precisa, quests interessantes, um mundo vasto, interativo, vivo, imersivo e de altíssima qualidade. Masterpiece sem dúvida nenhuma e umas das sequels mais fodas já feitas, é uma diferença abissal entre esse e o primeiro

Jurassic Park III: Park Builder tries to pack the ambition of the console park simulators onto the tiny Game Boy Advance, but falls short due to technical limitations. The basic idea of constructing a dinosaur park and hatching new species has potential, but the repetitive gameplay, fussy interface, and awkward graphics hold it back. Building your dream park is more frustrating than satisfying, and the excitement of managing these iconic creatures gets lost in the struggle.

Compared to my last review I’ve spent a decent amount of hours at one of the arcades in my area playing this game, I genuinely wanted to in a sense defeat how blunt I was in that but even just meeting the game on its terms and practicing I just get frustration more than anything.

While I can squint and see the outline of games like Tekken existing because of this if you think about this existing a year after Street Fighter II dropped and this was developed by the second biggest video game company at the time you add up something that feels gimmicky rather than what it is, innovative.

For starters, there is no cohesion between 2d fighting and the 3D space fundamentally. When you’re off the axis your opponent is on you are essentially caught in the stream of wherever you can move until the game eventually corrects itself. This one fundamental piece crumbles the house of cards this game is built off of, if I can die because my opponent can be in a space I cannot reasonably counter (or because the resources this game provide me do not teach me these mechanics), what good is the 3D space if I can’t utilize it besides being a way to sidestep the entire genre I’m playing?

It’s one thing to develop technology that changes everything (I imagine it was incredibly hard for them to even make the hit boxes as decent as they are here which rival even most 2D fighting games at the time), but it’s another thing if the game you’ve made just doesn’t feel good and the art of game design is making the compromise between fun and technical.

Summary: I wanna see how the other games improve upon this

Wario Land 4 is a return to form for the greedy anti-hero. The classic platforming action of previous Wario Land titles is back, with tight controls and tons of goofy transformations for Wario to utilize. Each world feels distinct and the level design is full of secrets and surprises. If you love classic 2D action and off-beat humor, Wario Land 4 should be at the top of your GBA playlist.

Jurassic Park III: Island Attack is a clunky adventure title based loosely on the third film in the franchise. While there's a certain charm to the retro graphics and exploration, the controls are imprecise and combat feels stiff. The limited variety of dinosaurs and repetitive level design ultimately make this an experience only diehard Jurassic Park fans would enjoy.

If you were a fan of the Rocket Power cartoon, you'll probably find some nostalgic joy in Rocket Power: Dream Scheme. This skateboarding-themed adventure has you playing as Otto, Reggie, Twister, and Sam to solve a beach-based mystery. While the gameplay can be a little clunky and the graphics are dated, there's a certain charm to the game's quirky plot and mini-games. It's far from perfect, but younger players or fans of the show might find some fun here.

As a Canadian I can say bear hugger is just an average alberten

Enorgullecido de que este juego sea Español

They do that thing where there's a chest that freezes you and then the next chest has a heart in it like 3 times towards the end of the game I just KNOW the devs were cackling.

Uma pena ver um combate tão bom e personagens com tanto potencial sendo desperdiçados por um roteiro meia boca

Jogabilidade estranha e cansativa. Jogo muito simples. Sem suporte a outros idiomas, somente o inglês


Beat it on Xbox One also, Bungie Halo 4 life

Las ganas que tenia de rejugarme este juego son apreciables, una obra maestra, ahora con graficazos, que mas pedir.
🏆PLATINO
(18 horas totales)

Spider-Man: Mysterio's Menace delivers a surprisingly solid Spider-Man experience on the GBA. Its side-scrolling action is fast-paced and satisfying, offering classic web-slinging and combat against iconic Spidey villains like Electro and Rhino. The visuals and sound, while limited by the hardware, charmingly capture the comic book feel. While the experience won't last long, and some levels can be frustrating, it's a must-play for Spider-Man fans craving a portable adventure.