Five stars alone for the High Lord Wolnir fight. I mean yeah it's one of the less challenging ones, but that first time you pick up the chalice and you see the big skeleton crawling up the pitch black hill towards you? That's called atmosphere, baby

You take an engine you've polished to a mirror shine over like a decade or so, and then you just add more and more stuff to it until everyone agrees it's a masterpiece. It worked for the Shanghai Maglev Train and it works for Elden Ring

Poor imitation of Super Mario 64: DS

Perfect little game, and perfect example of why you shouldn't join a 'fandom'! The version of me just before playing this, and the version of me just afterwards are fundamentally different people. And what a soundtrack!

Yeah doing a wheelie makes you go faster but it's dull to just travel in a straight line; this isn't TRON

2018

The sheer level of care put into each and every line of dialogue, each and every character design, each facet of the combat, the gameplay loop, the accessibility... it's astonishing that games can be this good

I mained Ike in this one! But then it turned out Sami, who I didn't know as well at the time, turned out to also main Ike and I was weird about it!

I'm very weird in fighting games, or in games with distinct classes. I'm extremely rigid about who plays who, like, not just me but everyone needs to have a main they're associated with. Otherwise we're not unique people; it'd be like two characters in a shonen anime having the exact same attacks. Rubbish.

I don't like being like this and I'm deeply ashamed that I still haven't gotten over it. Subspace Emissary is fun

What an atmosphere. What depth! What precision! Wish bugs were real

'Ludonarrative dissonance, ludonarrative dissonance,' Yeah shut the fuck up, this game's got a barbershop quartet, a spooky ghost, and a lighthouse in it

The thing about GLaDOS, right, is that she's your mum

As maligned as the phrase 'the cake is a lie' became, and in spite of it becoming largely a fossil in [current year], I can't begin to explain the feeling of first finding that phrase scrawled on the wall behind a loose panel in one of the chambers. 'Someone else has been here?!'

For a game with one thousand playable characters, you'd think I'd be able to pick one I actually want to main. Alas! Alack!

Gotta applaud the accessibility in this one, because I wasn't quite good enough to finish it otherwise! It's such creative platforming and I'm really glad I got to see it all.