HeroOfTim
2002
This game has a lot of things I do like about it but it's just kinda mid overall. It's a fun game (and has easily the best bosses in the series pre-Mercury Steam) but I really have no desire to replay it at all for obvious reasons. I totally get why the gameplay style is a part of the story, it just doesn't make for that interesting or well designed of a game. Not to mention the actual design flaws like the little NES progression moments or the map design. I respect what the game is trying to do, I just don't really care about a Metroid game that isn't replayable.
One of the quintessential examples of a perfect remake. My only large complaint is the game telling you where to go at almost every point, but honestly if you ignore those pointers the game is actually a lot more open than it seems to be. Still lots of sequence breaking opportunities, still replayable as hell. Easily one of the best Metroid games.
1986
I do have a soft spot for it but I will not defend (most of) its design choices. Some of them suck. If you play with a guide it's fun, but the fact that a guide is 100% required to get anywhere or do anything (yes, it absolutely is required) is a core flaw in itself. Great music, but that goes without saying for Castlevania. I do like some things about it though.
1991
The gameplay itself is really janky at times but everything else about this game slaps. The music is close to being one of the greatest soundtracks in gaming, the atmosphere is immaculate, and it has my favorite moment in the series (if you've played it, you probably know what it is). And since atmosphere is my favorite thing about Castlevania... yeah I love this one.
I've flip flopped on my ranking of this game many times for various reasons. But after my last replay, I am setting in stone that normie take or not, this is my favorite game in the series.
Yes, the combat/difficulty is hilariously incompetent, which was the main thing holding it back for me before now, but honestly it's just one blemish on an otherwise amazing game. When it comes to gameplay, the map design is great (only topped by Aria and Dawn of Sorrow) and the movement mechanics are not only the best in the series but the best in the entire genre as far as I'm concerned. As for the rest of the game, it's a visual masterpiece with one of the greatest soundtracks in the entire medium of video games. Outside of the combat, this game perfectly appeals to why I personally love this series more than any of them.
Ecclesia, Dawn, the original Castlevania 1, I fully believe these are all better games. But I am satisfied saying that SotN is my personal favorite.
Yes, the combat/difficulty is hilariously incompetent, which was the main thing holding it back for me before now, but honestly it's just one blemish on an otherwise amazing game. When it comes to gameplay, the map design is great (only topped by Aria and Dawn of Sorrow) and the movement mechanics are not only the best in the series but the best in the entire genre as far as I'm concerned. As for the rest of the game, it's a visual masterpiece with one of the greatest soundtracks in the entire medium of video games. Outside of the combat, this game perfectly appeals to why I personally love this series more than any of them.
Ecclesia, Dawn, the original Castlevania 1, I fully believe these are all better games. But I am satisfied saying that SotN is my personal favorite.
1991
Eeeeeeehhhhhhhhhhh. Starts off with one of the best opening levels in any game but it falls off so hard. Some truly garbage level design all throughout the rest of the game, and terrible special stages to boot. Marble Zone is one of the worst video game levels I've ever played. It has its moments but overall bleeegh.
1992
2017
2015
Loved it a long time ago, a bit more mixed on it now. Going back to it several years later, you can tell Toby wasn't quite as experienced. Don't know how unpopular of an opinion this is, but I definitely think Deltarune is vastly better than this game so far. Not to say Undertale is bad-- it still has tons of merit. Great bosses, phenomenal music, great humor, some good characters and endings, etc. The cringey stuff (everything about Asriel, the overly edgy Genocide ending, the graphics) is too hard to ignore for me though.
2018
2021
Hands down the funniest game I've ever played. Pure charm and hilarity in every aspect. The story is really nice as well, fantastically goofy but emotional when it needs to be. Only loses a star for its gameplay. I find the battles very lackluster and a few dungeons are flat out bad. After the halfway point it gets better though.
2016