This Game was amazing. The combat was simplistic yet it felt great to learn the move set to pull mad combos on groups of enemies. The whole art style of the game was just beautiful especially later on in the game with Giga's Garden and Sapphire Ridge looking so damn good as well as the sprites being really well made. Hell the story was so simple on the surface level and yet it was also fantastic with

many themes that it manages to tell very well. Even the weakest parts of the game, which I would say are the dungeons, still hold up pretty well on there own which features a good mix of combat and puzzle solving. I can't wait to do my NG+ run

This game is one of the best games on the wii. It has a unique art style, it uses the motion controls in a fun way (You get to saw people in half) and the sound track really helps get you in the mood to beat the shit out of people. I personally believe this game to be a must play for the Wii.

Rough around the edges is the best way I can describe the game. While I love this game and will always replay it I can recognise how clunky and at times it feels like it lacks polish. While this game also follows in the category of the 2000s brown and grey aesthetic for games I feel like it stands out with it's cel shading. I love this game because it lays the seed which borderlands 2 will grow from. Also Tannis and Angel are the GOATs.


Class played: Siren

This is a really good VN with a solid story, well written characters and a good setting that I am gonna pretend that I understood all of what they were talking about. Jokes aside this game is great and delves into many different themes and theories. The only issues that I had with this game seems to only appear in the Nonary games bundle so I won't dock any stars for that.

In my eyes Apollo Justice: Ace Attorney is a good game and a good way to continue the story after trials and tribulations. The way the game sets it tone from the first case to the last is perfect, It truly makes you feel like it is set in the Dark age of the law and the fact that it feels like no one truly wins in this game. For Example, Phoenix lost his badge for 7 years, Trucy lost her real father, Vera also lost her father, Wocky almost died because of the bullet left in his body and was used by the woman he loved and ect... The mystery and secrets of the Gramarye's is really interesting. Apollo's character, While lacking in some departments, is still unique and different enough from Phoenix that I actually prefer him over Phoenix. The issues I have with the game actually are a result of Dual Destines and how that handles it's own story while trying to mange this games story, but I will most likely talk about it in my Dual Destinies review so I'll just stop this review here.


Case Ranking
4>1>3>2

IDK where to put this in my review but I would like to state that Turnabout Serenade is over hated.

After the dramatic highs of the 4th episode I thought I was going to be disappointed with this Episode but it clearly proved to me I was wrong. From building upon Battler's and Beatrice's relationship after the end of the 4th chapter to the sin that Natsuhi committed 19 years there is just so many emotional scenes in this chapter that I love. I also like the new mysteries like "The man from 19 years ago" that it introduces. This episode somehow ramps up the "action" with many intense battles involving wits and the blue and red truth that i'm honestly just here for the ride instead of trying to piece things together. This chapter gives me high hopes that the last three chapters are going to of consistent or even higher quaility (so far Umineko has not disapointed me). I also have to mention the fact that Erika is a massive rat.
(I might change the rating after I finish reading the entire VN)

This is a really good start to this VN and I hope the quality will stay consistent throughout it all. Every moment had me intrigued. The characters were great, the setting was great and the highlight of the VN to me was the soundtrack. I can't wait to read more

Edit: Increased rating from 4 to 4.5 after giving more time to think i really like how this episode is set up more like a regular mystery with only a small few instances of magic being shown compared to the episodes after this.

(I might give a change after i finish reading the entire VN)

While this game is technically worse that Yakuza Kiwami this is definitely my favourite version of this game. Mainly because it doesn't have the amount of filler that Kiwami adds and it also doesn't have the Majima Everywhere feature. Some parts of this game also baffles me, like how the hell the Dub even exists. It's also strange to see Majima like 3 times in the course of the entire game considering how much he is used later on in the series. The combat in this game also feels like a bunch of action figures fighting each other (Very stiff and clunky). But overall this is a solid foundation for the series.

So far I think it's safe to say that this is the best Shantae game. Not only does it have Shantae and Risky teaming up to fight a greater threat (which is always peak) but it has the best move set in all the Shantae games. I preferred the more "linear" feel of this game and it's islands over Risky's Revenge and how the game was separated into layers so far it's the only Shantae game I went out of my way 100% complete. The only area I didn't like was Mud Bog island but other than that this game was great.

This is easily the best fallout game and a really good RPG in general. The worldbuilding is great and locations just look like they make sense for a post apocalyptic game unlike fallout 3 where they built a town around a undetonated bomb. This game allows you to play whatever way you want and tackle situations in multiple ways, the final conflict can be resolved through speech checks. Even your character has an actual past to him which you can learn more about if you so please. Why the hell did it take me years to actually play through this game.

To put it simply this is a great conclusion to the trilogy. It's characters were great , there isn't a bad case in this game and is just overall enjoyable. From the goofiness from cases 2,3 and the seriousness of the other cases there is something for all ace attorney fans to enjoy. The mystery of who Godot is was also really good ,even though it's pretty obvious who he is in case 4. Although it's not my favourite Ace Attorney game (that goes Apollo Justice) it deserves to get 5 stars because there is a reason this is a fan favourite game and is considered the best game in the mainline series.


Case Ranking: 5>3>2>4>1 (all of these cases are really good)

For what this game is it's pretty fun and is something I enjoy replying whenever I am bored. I've got nothing else to say about it really

In all honesty this is probably a decent game however the fact this game is on the virtual boy makes it difficult for me to actually enjoy because the red and black is just horrible and it just hurts my eyes. (I played this game for a joke)

I can't believe it took me until my replay of this game to find out that this is the worse Ace Attorney game. It is just a mess, It ruins so many old characters it's actually kind of impressive, Apollo and Trucy are just done so dirty in this game. Athena is a character that I feel would of been perfectly fine as an extension to Blackquill's backstory , just have her appear in case 4 and 5, but not as a new "main character" the only thing I like about her is her mood matrix. The cases in this game (other than the DLC case) are so boring and just badly written, especially case 3. The killers are the most obvious things in the world considering it shows you the killer in the first 2 cases in the game and then in the third case Aristotle Means shows up and his entire character just hold the opposite beliefs of the victims. Also whose idea was it to make the cases not in chronological order it's just destroys any potential character growth and I feel it makes it more confusing for a first playthrough. Don't even get me started on the whole "Dark age of the law" plotline because it is not done well as it does a lot of Telling you about how it is the "Dark age of the law" but it never feels like it is, Apollo Justice Ace Attorney does a way better job at this .The only case I would actually recommend any one play from this game is the DLC case.

TL;DR: I do not like this game

Case Ranking:
DLC>2>5>4>1>3

This game is quite a strange one, It feels like a Wii game but at the same time I feel like I would hate to play it on the Wii. The early game sucks like the bosses are really tanky and most of the time I feel like they weren't really engaging. It then picks it self up around the half way mark (I'd say after Destroy man). if this game were in a Mission based structure where you select the next stage or shop through a menu I feel like it would help with it's pacing but it's just not like that. For example, in the game, once you beat a boss you then have to complete very boring jobs to get enough money to move onto the next stage and I just don't like how it's done (maybe in the sequels it get better). The game does make up for it though with some great memorable characters who really help with the style it's trying to go for. That's not to mention the last like 2 bosses in the game with the dumbest twists ever but since this game doesn't take itself too seriously and I love them.