Backloggd Canon 2022 (Sight & Sound)

At the end of 2022, the users on Backloggd got together to vote on a canon for the site, inspired by the Sight & Sound top films list released concurrently. 129 separate site members submitted ballots containing 10 games each, with 527 unique games nominated, 113 of which were voted on by three or more people. These are the results, presented here with added commentary from many of the site's most fervent users. Thank you to everyone who participated, as well as those who were gracious enough to write blurbs for each!

You can find the ballots listed here.

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Resident Evil
Resident Evil
RANK 81 (3 votes)

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Shin Megami Tensei: Nocturne
Shin Megami Tensei: Nocturne
RANK 28 (8 votes)

Shin Megami Tensei Nocturne marks the series' first major step into the west, an innovation on its systems, and the last game to effectively wear the facade of "punk rock". The press turn system that still remains in use to this day offers benefits to the players prepared for elemental weaknesses, but more often underlines every encounter with a dose of lethality that would consistently skewer any squad that is built less than prepared for it. Battle themes consist of rock tracks that make use of synths and vocals that care not for being immediately intelligible to a newcomer's ear. All of this tied together through a journey across the desolate and literally warped city of Tokyo, making your way through its demonic denizens, with a light but affecting plot that depicts both the importance of ideology and the futility of it once filtered through an absolute system, which stands as more than the easier to swallow status quo values of later titles. Through all of this, Nocturne wears its series roots into the mass market.
(AG147)

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Street Fighter II
Street Fighter II
RANK 64 (4 votes)

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System Shock 2
System Shock 2
RANK 81 (3 votes)

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Tactics Ogre: Let Us Cling Together
Tactics Ogre: Let Us Cling Together
RANK 81 (3 votes)

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The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind
RANK 64 (4 votes)

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The House in Fata Morgana
The House in Fata Morgana
RANK 81 (3 votes)

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The Last Guardian
The Last Guardian
RANK 81 (3 votes)

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The Legend of Zelda
The Legend of Zelda
RANK 39 (6 votes)

Following in the footsteps of Warren Robinett’s Adventure six years before, Shigeru Miyamoto’s 1986 masterpiece streamlined role-playing concepts into a slick action game format, pioneering immersive open world design in the process. Simultaneously offered unparalleled freedom to explore and little to no guidance on how to progress, players were left to truly inhabit the enigmatic and dangerous world of Hyrule.

All too often these days the game is dismissed for being obtuse; and to be sure, it is. By modern standards it can seem irredeemably reliant on guesswork. However, things must be put into context. You were not meant to blast through Zelda in an afternoon or two; you were meant to take your sweet time with it – months even – slowly unfurling its mystique, trading tips with friends and scouring for solutions in newsletters and magazines, treating it almost like a cipher of sorts, a mystery inviting you to solve it. In a sense, the game was played outside the console as much as it was within it.

More than thirty-five years later, the original Legend of Zelda remains eminently influential. Its sense of mystery and engendering of real-world cooperation heavily inspired FromSoftware’s Souls series, and Breath of the Wild, currently the latest mainline Zelda entry, sought to reinvent the series by looking to the past – at the game that, through a staggering number of sequels, had not yet been meaningfully outdone. One could argue that it still hasn’t.
(baldur)

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Thief II: The Metal Age
Thief II: The Metal Age
RANK 81 (3 votes)

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Thief: The Dark Project
Thief: The Dark Project
RANK 64 (4 votes)

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Ultima IV: Quest of the Avatar
Ultima IV: Quest of the Avatar
RANK 81 (3 votes)

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Yume Nikki
Yume Nikki
RANK 47 (5 votes)

Abstract art as a whole is all about getting out what you put in: By its very nature, it’s incredibly unintuitive, and if you are not willing to put in the legwork to meet it halfway, you’re never going to truly understand what it’s trying to say. Yume Nikki is gaming as abstract art, an entry in the medium that defies the very mold of a traditional “game” with its free-form structure and minimalist design, and while that can be off-putting to the average gamer, if you’re willing to meet Yume Nikki on its own terms, you’re rewarded with one of the most beautiful experiences to ever grace RPG Maker 2003. Kikiyama’s magnum opus as a one-game wonder has created a ripple so massive with Yume Nikki’s release in 2004 that traces of its influence can be seen in indie games to this day, and it has single-handedly secured Kikiyama’s place in the upper echelon of indie developers.
(ConeCvltist)

48 Comments


1 year ago

Didn't see it until this morning but amazing list, I'm glad I was able to write for it.

1 year ago

This is awesome! Thank you Pangburn for letting me contribute in it and for making this happen :)
Thank you so much for allowing me to be a part of this!

1 year ago

Thank you, everyone! Btw, there sure are a lot of trans girls on backloggd

1 year ago

Incredible work Pangburn in putting this altogether, and I'm very happy to have been included. Cannot express how much I love every blurb written in this list, such a wonderful showcase of the talent and genius on this site, everyone did a great job. Also, damn this is a good list of games!
based

1 year ago

Oh shit, I didn't know this was happening! Would have loved to join. Is it Discord only?

It looks like a fairly fun list. Any chance this'll be yearly?

1 year ago

@FrozenRoy Decade-ly

1 year ago

This comment was deleted

1 year ago

Proper good stuff man, and thanks to everyone involved!

1 year ago

This shit is straight up Legendary. Should be promoted anywhere on the site.

1 year ago

such a great way to be introduced to more of the wonderful writers on this site. bravo!

1 year ago

I'm glad to have been able to put this together for everyone on the site! thank you again to every single person who was generous enough to submit commentary for each game, as well as everyone who considered writing one, helped edit or prepare one, or pointed me in the direction of someone who would be perfect for the role!

to those wondering: I left the bottom half of the list without blurbs to make the coordination process easier, as those who were writing two blurbs already were under enough pressure as is to put theirs together, and handing out 60-odd blurbs was already very time-consuming. the five-vote cutoff was arbitrary... the bottom tiers of this list were so coarse that it was difficult to cut it cleanly in half LOL. I'm sure this will happen again in the future though! I don't know if I'll be the person running it, but I'm sure one of these could happen biyearly or so as the site continues to evolve -- the original s&s poll occurs once each decade but that seems a little long for a random internet community lol. regardless, if you didn't submit a ballot or write a blurb this go-round, perhaps you'll get a chance the next time this happens!

@letshugbro I didn't even think to tell people placements for games when I assigned blurbs LOL but I think the ambiguity definitely added some fun surprises even for those who had a sense of what was on the list and what wasn't

@FrozenRoy I definitely advertised it in the discord but the actual submissions were located at the list linked in the description above. I'm sorry to you and other "prominent" users for not getting a notif about it! I initially considered tracking down people just to ask them to submit ballots but didn't for a couple reasons... I knew some people already weren't interested and I didn't want to harass them about it, and I also didn't want to implicitly exclude people who may be well-known but not known to me... easy for me to overlook people on accident, esp since I spend less time on the site now than I used to. but hopefully now that this has been done once we'll get even more ballots for a potential redo a couple years down the line.

thanks again to everyone who participated! this is probably a good time for me to start tucking into some of the games listed here that I've never gotten around to playing...
I will be putting this on my CV. Wonderful job!

1 year ago

Im just astonished DOOM is the Top 1, seriously, im impressed

1 year ago

I'm sad I wasn't able to participate in this event. Goddamn, that's cool as hell. And such great games!

1 year ago

@Pangburn Hey, yo, no problem man! It's my own fault for not being on top of things, especially given I am Following you anyway. Really, I'm glad you even seem to consider me prominent at all, heh. I will say I would definitely recommend not doing a full decade like S&S, it'll be way too long for an internet community like this and Backloggd itself could be gone by then. IDK if people would want yearly but if not, something like 2-3 years seems good? 2025 would be an even number. 5 years instead is possible but I honestly think it might be too long, especially since unlike S&S there isn't a critic's base to rely on so who knows how much interest there will be.

Thanks again for organizing this to begin with!

9 months ago

When will the next edition be?


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