Sigsean Games

Favorite games (extended)

Bloodborne
Bloodborne
Okay sure, this is more cohesively excellent than Dark Souls. Still won't put it at the top, since I found it a little too easy till the DLC and its aesthetic wore thin after a while.
Shadow of the Colossus
Shadow of the Colossus
A haunting experience in a dying world as you steadily destroy the last remaining forms of life. Solid mechanically and excellent aesthetically.
Dark Souls
Dark Souls
Definitely overrating this, but it provided one of the most memorable experiences I've had in gaming.
Celeste
Celeste
Excellent platformer moveset that is routinely explored in unique ways. The ideal of masocore rendered accessible to all. Very satisfying story too.
The World Ends with You
The World Ends with You
I Wanna be the Justice Guy
I Wanna be the Justice Guy
God Hand
God Hand
A perfect translation of 2D Beat 'em Up stylizations into a 3D space, with incredible difficulty and design. The only character action game worth the hype it receives.
Doom Eternal
Doom Eternal
It's Doom Part 2... An excellent example of an action FPS with great enemy design and a maximalist director at the helm.
Factorio
Factorio
Every time I think about playing this, my total playtime somehow increases by 30 hours. Near perfect factory-sim and management game with solid tower-defense ideas.
Ōkami
Ōkami
One of the most relaxing games I've played. Absolutely love the aesthetic. Somewhat overlong tho.
Recursed
Recursed
Stephen's Sausage Roll
Stephen's Sausage Roll
Best Sokoban-like. Stephen Lavelle (Increpare) emphasizes spartan information provision resulting in a deeply elegant, but ruthless puzzle experience.
Demon's Souls
Demon's Souls
Alien Soldier
Alien Soldier
What Remains of Edith Finch
What Remains of Edith Finch
Still one of my favorite short stories. A delightful exploration of a collapsing family and a self-propagating belief in a curse. Still need a better narrative sequence than the daydream.
Doom
Doom
It's Doom... More broadly the mapping community that came out from it. Might be cheating, but you give me an FPS whose vanilla material is still explored 20 years later.
Opus Magnum
Opus Magnum
Read my review, you rascal! An endlessly fascinating and deep spiral of optimization. Always revealing new tricks and new secrets. Infinity harnessed well.
Ys Origin
Ys Origin
Nioh 2
Nioh 2
La-Mulana
La-Mulana
Addresses the information and progression limitations of the metroidvania genre in ingenious ways, on top of excelling on a mechanical and aesthetic level.
Victoria II
Victoria II
Paradox time! Miserable DLC practices plague modern Paradox, but here's their last good game! An insane economy engine that's either a work of a fool or a genius. Sphere's of Influence a bit rough around the edges, however.
Rise of Nations
Rise of Nations
Favorite RTS and (probably) my earliest game. Takes ideas from Civilization and emphasizes macro. Soft tech resets at points in the game creates a series of escalations that culminate in a hectic scramble during the modern era.
Rabi-Ribi
Rabi-Ribi
A blend of a solid world and supported by the most technical movement mechanics and best boss roster of basically anything. Also bnuuy.
Full Bore
Full Bore
TIS-100
TIS-100
The essence of coding and problem-solving abstracted to a point of spartan brutality. The only game I fear.

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