Animanga Influences In Video Games

Talking purely on influences, no game adaptations or licensed deals. Preferably I'd like to have sources of one or more members of the team discussing it, but anything that's very obviously a homage, callback, or just a plain ol nod to the thing in question will do. Will also include any sort of special skins if they're notable, such as the AC0 and DXM entries. As a general note, I'll halt any more inclusions of a particular animanga IP if it has reached five, since at that point it'd probably be best to make an entirely separate list detailing influences of that instead of here which is focused on the broad, general scope. Feel free to recommend more otherwise, however!

HALTED
Hayao Miyazaki. Studio Ghibli itself is still fair game however since its more than just him.
Ghost In The Shell

Demon's Souls
Demon's Souls
This goes for a majority of Hidetaka Miyazaki's titles from this, up to and including Elden Ring. There's numerous videos and articles detailing references, but if you want an actual mention from the man himself, in a DS1 Design Works interview he talks about the Catarina Armor set being based on Bazuso.
Dragon's Dogma: Dark Arisen
Dragon's Dogma: Dark Arisen
Kento Kinoshita has discussed that the creature design was following closely to what was done with Mike Mignola's Hellboy and, for this list, Kentaro Miura's own Berserk.

This goes one step further, however! On the original PS3 and Xbox 360 release, there was a collaboration done to promote Berserk's arc, Golden Age, getting some new films leading to armor sets available to find throughout. This can't be done on PS4, Xbone, and Switch ports unfortunately, but it can be modded back in for PC players.
Drakengard
Drakengard
Yoko Taro has mentioned not that long ago that he was deeply affected by Neon Genesis Evangelion, to the point that wrinkles of the anime are found within his games. For the purpose of keeping it short, we'll just stick with Drakengard 1 being one of the keys for not only the world and creatures in it, but one of the characters being like Rei Ayanami - along with another Berserk influence via Caim being codenamed Guts
Drakengard 3
Drakengard 3
Artist Kimihiko Fujisaka, during a Famitsu interview with him and producer Takamasa Shiba, revealed that Yoko Taro roughly told him to make the Itoners similar to the design philosophy found in Madoka Magica.
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
There hasn't been any word on any direct influences by the LoZ team, but fans have noted strong resemblances to Ghibli's Princess Mononoke
After Burner
After Burner
Yu Suzuki has noted at one point that, while After Burner was certainly following the trail Top Gun established, he already settled on a jet fighter game thanks to Laputa: Castle In The Sky, even if it had to be changed around for world demographic.
Mushihimesama
Mushihimesama
One look at that cover and you just know visually it took a few cues from Nausicaa.
Progear
Progear
Another case of me being wholly unfamiliar with a game, but even then a simple overview shows CAVE just really like Hayao Miyazaki's works since this is yet another Laputa tribute.
Final Fantasy IV
Final Fantasy IV
On the note of Ghibli films, while I've yet to find a hard source on Hironobu Sakaguchi, or even other Final Fantasy alumnis like Hiromichi Tanaka, Tetsuya Nomura, Yoshitaka Amano, Hiroyuki Ito, among many, many others, I feel it's at least safe to say Nausicaa and Laputa had an imprint when it came to the iconic Chocobo and the numerous aircrafts and steampunk aesthetics found in many of the entries.
The Legend of Heroes: Trails in the Sky the 3rd
The Legend of Heroes: Trails in the Sky the 3rd
Nihon Falcom is no stranger to utilizing anime tropes throughout their long, long history, but I'm solely using this one cause Kevin Graham is literally just a big ol' Trigun homage.
Signalis
Signalis
Now, I've yet to play Signalis for myself, and I want to avoid spoilers for both me and anyone interested so no screenshots for this one, but given how heavy the game wears its horror influences on its sleeve I wouldn't be surprised if GITS, Angel's Egg, Eva, and even a dash of Monogatari were sprinkled within its art, cutscene, and general visual directions.
Metal Gear Solid
Metal Gear Solid
I haven't looked too deeply into the Metal Gear franchise in a while for anything within the games themselves, but I should mention Kojima has talked about GITS before, weighing in and discussing the 2017 live action entry and contrasting it with the 89 manga and 95 anime, as well as Akio Otsuka, the Japanese voice for Batou, providing the voice for Solid Snake for the JP dub.
Policenauts
Policenauts
It's a Kojima game, so of course it's gonna be ripe with homages, and for this list it'll be about Mobile Suit Gundam due to the Beyond Coast being super close to the station designs found in numerous entries in the franchise up at that point, and even now.
Ace Combat Zero: The Belkan War
Ace Combat Zero: The Belkan War
Even as someone puddle-deep within the Ace Combat line, it's hard to not look at it and think if Area 88 played some part in the outlines, especially since some planes have altered looks to fit those liveries.
Daemon X Machina
Daemon X Machina
This one isn't so much as an "influence" as much as it is a "bonus from ties"; in Japan, this was able to get a crossover DLC deal with Eureka Seven, very likely due to Shoji Kawamori, a prolific and notable mech designer, having worked on both.
Like a Dragon: Ishin!
Like a Dragon: Ishin!
While no conversation about it, it was mentioned that Bleach was an influence when it came to writing the dialog.
Mega Man
Mega Man
Astro Boy. Not much else to add, really.
Xenogears
Xenogears
Being a game with mechs in it, you can definitely bet there's chock full of references, homages, or straight up lifted scenes from the Mecha genre, but to keep it concise, here's some highlights

- "Super Dimensional" Gear Yggdrasil IV -> the titular SDF-1 from Super Dimensional Force Macross

- Siebzehn -> Giant Robo

- G Elements, not only utilizing a combined form of different mechs typically found within the genre, has very similar iconographies to the Brave series, specifically the Great Exkizer from The Brave Fighter Exkizer
Shin Megami Tensei II
Shin Megami Tensei II
In Ashita No Joe, there's a character named Danpei Tange, who's design, vocation, and even role in the story has touted as being an influence for a character in this called Okamoto.
The King of Fighters 2001
The King of Fighters 2001
K9999 is such an obvious throwback to Tetsuo Shima from Akira, right down to sharing the same JP VA Nozomu Sasaki, that it's said that SNK had to retrofit him entirely to avoid legal actions. This myth turned out to be bogus, but one look at his fighting style sure makes it easy to believe that could've happened!
Astral Chain
Astral Chain
Astral Chain has several lifts of Neon Genesis Evangelion available throughout its runtime, right down to a color set bearing resemblance to EVA Unit-01!
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
Castlevania games, particularly ones where Koji Igarashi had a hand in them, have several callbacks and analogs to JoJo's Bizarre Adventure, but to stick with one entry to represent the series, as well as avoiding stepping on similar territory with Igarashi's spiritual successor, I'll mention the Stone Mask being available in numerous entries, and in SOTN, it can be found in the Long Library.
Bloodstained: Ritual of the Night
Bloodstained: Ritual of the Night
Orlok Dracule, alongside being an obvious expy for Castlevania's Alucard, can also be seen as an expy for JJBA's Dio Brando. There's the cheeky reads, such as his initials being "DiO" backwards and both sharing the status as a vampire, but the way he attacks you is more blatant about it.
Blue Reflection
Blue Reflection
A 2017 Dualshockers interview had producer Junzo Hosoi reveal that two of the magical girl IPs that influenced this title were CLAMP's Magic Knight Rayearth and Naoko Takeuchi's Sailor Moon.

Incidentally, two of the writers involved with the scenario process, specifically as editors, were Kino's Journey author Keiichi Sigsawa, and Haruka Nogizaka's Secret author Yuusuke Igarashi.
Xenoblade Chronicles 2
Xenoblade Chronicles 2
In a 2017 4Gamer interview, Tetsuya Takahashi went into detail about multiple aspects regarding XC2. Notably, he expresses about the changes of the setting to be much more Boy Meets Girl like, and compares it to a childhood favorite: Galaxy Express 999, with the translation Nintendo Everything has provided detailing his comment on "recently there have been too many titles with characters living in savage worlds, so [Takahashi] wanted to go back to his innocent, childhood-like mind and base the characters around his favorite series in the past."

30 Comments


Just a few off the top of my head- Metal Gear (Ghost in the Shell, Eva), Policenauts (too many to mention), Final Fantasy (Nausicaa, Laputa), Oni (Ghost in the Shell), Devil May Cry (Trigun, Hellsing).
Dragons Dogma had official Berserk skins too!
@polaroidplayboy Knew I was missing some obvious ones like Policenauts and Oni, thanks! I'll add those + the others when I'm able to sniff out anything linking the ties together.

1 year ago

The Akira elevator is in Half-Life, but that might be too minor a shout-out for the purposes of this list

1 year ago

Also Drakengard is extremely Berserk, and like the Souls games I believe you can get a facsimile of Guts' sword in it

1 year ago

Will now play Manifold Garden as soon as possible

1 year ago

I remember seeing an interview a long while ago by the lead dev behind Like A Dragon saying that the main cast for the game were strongly inspired by One Piece's and I think maybe even Bleach's?
@DJSCheddar I was thinking about putting Super Sonic cause of Super Saiyan from DB, so I get the temptation lol. I know Yoko Taro was influenced by various anime like that and Eva, I'll see what I'll find there to avoid this list becoming a Berserk Appreciation Page... not that it'd be unwarranted of course!

@hilda Same, as soon as I saw the Nihei drop I was like "oh this shot up on my must haves", I love Abara a lot and I'm stoke to dive into BLAME! at some point.

@Deadpan Yep, just found the source via a Crunchyroll interview! I'll add it in soon.

1 year ago

Blame! is dope as hell, it's been a while since I've touched it or any of Nihei's new stuff but Blame! has some of the best manga and/or sci-fi art I've seen, it's so fucking cool

1 year ago

Super Sonic would open the floodgates of nonstop Dragon Ball references, lol. May as well make a whole other list for it.

Would you count Mega Man and Astro Boy?
@Vee Most definitely, that's another obvious one I somehow missed out on. It'll at least tide over the FF influence - wikipedia, articles, people on social media, and all say how "Hironobu Sakaguchi said it at one point" but the most I can find is Tim Rogers just bluntly saying it without his own line of reference! Seriously annoying.

1 year ago

iirc there was an interview where one of the people working on Ocarina of Time said Ganondorf's characterization in that game was specifically based on Raoh from Fist of the North Star
@BigGnome Found it, added both it and the page it was pulled from. Really should've figures they'd pull from FOTNS considering how influential that manga is...
Alright, that's it for now. Also decided to 'order' the list via tying each game with one respective source, a la GITS for MGS, Oni, and Cyberpunk 2077, or Hayao-directed Ghibli movies for BOTW, After Burner, Mushihimesama, and Final Fantasy IV. Once again, if you have any to add, feel free to share!
Progear is inspired by castle in the sky.
@zombiehunter837 I thought about adding in Progear due to Mushi being here, but I feel like at some point it'd just be an overfill of Ghibli influences lol, holdin off on that since that'd probably make for its own list idea much like DB.

1 year ago

came here for berserk and was not disappointed. also, BLAME! ftw. difficult to pin it on just one game (though i must now play manifold garden as well), i'm helplessly drawn to anything that evokes that feeling of wandering the guts of an endless megastructure.

i would like to recommend world of horror, based on its junji ito influence.
ehhhh actually I'll add it in after thinking more on it, I'll more than likely add in a disclaimer to the description though just to, again, avoid overflow. Sorry for the double tag @zombiehunter837

@zn0 Ooooooo good call, I feel like that's an obvious inclusion for horror enthusiasts. Gonna have to find screencaps to share that both aren't too disturbing yet shows enough of the hallmarks...
neon white! the general vibe of it is "cringe 2000s dub anime" and i can't find the interview but https://www.gameinformer.com/interview/2021/07/29/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game this is one of the first to state Cowboy Bebop, Trigun and Black Lagoon, and https://www.sportskeeda.com/esports/news-the-video-game-video-game-possibly-make-neon-white-developer-discusses-backstory-behind-wacky-indie-title this backs that up at least!

1 year ago

Signalis has a lot (maybe too many) anime references in the vein of Neon Genesis Evangelion, BLAME!, Monogatari, and Ghost In The Shell, especially apparent in its cutscene direction but also in its art direction. I remember Shin Megami Tensei II had some cues from Ashita No Joe with Okamoto's character directly referencing Tange Danpei.

1 year ago

Also to make the list less of an Evangelion/Berserk/Miyazaki circlejerk I'll mention Xenogears has various mecha references to things like Super Dimensional Fortress Macross with the Ygdrassil IV, the G Elements are a clear Braves reference (debatably specifically GaoGaiGar with the lion motif, but he has a blade so its safer to consider it a general Braves reference) with their combination and the cutscene that precedes the fight, the Aerods are clearly reminiscent of the Nu Gundam's funnels, and the Seibzehn has an extremely similar build to the Giant Robo
@coralqueenkanans I'll see those links and figure out how to word the description from there.

@Apocynadeae For Signalis and Xenogears, I'll structure it as three bullet points highlighting three distinct homages/callbacks, and for SMT2 I'll make mention of the similarities Okamoto has considering his place and vocation in the game.

@Sniggelgros I was thinking on NaissanceE but couldn't exactly remember if it was touted as an inspiration, or if things were just coincidences. I'll put it in with an asterisk, though Lorn's Lure will probably be free of it since there's a little more to pull from.

1 year ago

K9999 from KOF 2001 is heavily influenced by Tetsuo from Akira (1988) as he has a similar cape, mutated arm, and even the same japanese voice actor as the character
With Signalis being added in, I'm now halting any and all mentions of GITS to the list.

@Reddish Knew SNK would crop up at some point, thanks! I recall them also incorporating a JJBA analog somewhere in their titles, so I'll throw it in as a bonus.

1 year ago

Astral Chain has a skin for one's Legions that looks exactly like Eva Unit 01.

1 year ago

Also, Igarashi made multiple Jojo's Bizarre Adventure references in his Castlevania games, and Bloodstained: Ritual of the Night has not only the stone mask from the first part of the manga, but also a vampire that's named O.D. that can stop time (A clear reference to Dio).
@DeltaWDunn All added in, I thought about using Zephyr from Dawn Of Sorrow for Castlevania's entry point, but since SOTN was when the ball really started to roll, as well as to fill in the Stone Mask slot BROTN also has, I opted for that instead.

1 year ago

Evil Zone?

1 year ago

Shigeru Miyamoto said that Mario 64's movements were in part inspired by Arale from Dr Slump (from A. Toriyama). There's a bit of that also in SMB3.


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