Reviews from

in the past


Sonic & All-Stars Racing Transformed is the sequel to an already great kart racer that is an improvement in almost every conceivable way. It takes inspiration from Mario Kart 7 and Diddy Kong Racing with the additions of planes and boats and combined with this game's high speed action manages to handle those mechanics in a way that gives them a run for their money. The game does also add some customization options for each racer's vehicle that accommodate different playstyles. The physics feels much tighter and a bit refined compared to its predecessor. You really feel the weight of your vehicle as you race with it whereas, in the first game, it felt a bit lighter most of the time until you finished your power drift. In comparison to other games in the genre, I will say that the story mode is rather lackluster. You don't get any fancy hub world to explore, but instead you pretty much just click whatever race you have enough stars to do. The last gameplay bit worth mentioning that is actually a positive is that it is much harder than its predecessor. Despite the increase in difficulty, rarely did my losses ever feel cheap and it truly tests your skill in the more advanced difficulties. Every boost, turn, and item will count if you want to win and beat some of the later levels and unlock everything in the story mode.

Now onto the other aspects this game has to offer, the roster and tracks. Losing Billy Hatcher, the ChuChus, and the Bonanza Bros were definitely a big loss but they are replaced with better options such as Vyse, Joe Musashi, and Nights & Reala. I do wish Banjo-Kazooie came back for the 360 version and that we got more DLC characters like Ristar, Kiryu, and Toejam & Earl but overall I'm satisfied with what we got even if some of the guest choices were strange like Danica Patrick and Wreck-It-Ralph. AGES was also a really cool callback to Sega's older games and the Dreamcast that I figured was worth mentioning. In terms of tracks, there is a lot more variety in this entry than in the original where you had 3 casino tracks, 3 final fortress tracks, and 3 seaside hill tracks. Every track is unique in this one and that's something I greatly appreciate.

In conclusion, it is a kart racer that not only is a worthy rival to Mario Kart & Crash Team Racing, but also an amazing game that serves as a love letter to Sega's history. I would normally recommend playing this on any version, but PC has by far the most exclusive content so if you do pick this up I'd go with that one. Either way, it is still fantastic and very much worth playing.

Kazuma Kiryu in his taxi should've been a DLC character

Jogo de corrida divertido, com trilha sonora empolgante e cenários bizarros. Infelizmente, chega um momento que as corridas ficam meio repetitivas e alguns aspectos. Muito personagem desbloqueavel irrelevante.

This is easily the best kart racer I have ever played. Mario Kart? Nah. Crash Team Racing? Get outta here with that, THIS game is where it's at.

Controls are rock solid, the drifting and drift system are a blast to use and the stunts are fantastic risk vs reward elements as well, items are balanced and aren't complete wacky game changing nonsense, the characters are quite varied and expand across SEGA's catalogue of franchises and beyond (I will still never forgive them for not including Bayonetta to be playable. Cowards!). What REALLY sells this game though is the transformed mechanic. Your vehicle will transform into a boat or a plane depending on the terrain you enter, and this adds huge variety and dynamic energy to the tracks. The tracks themselves are already incredibly fun and well designed, but the transformed mechanic kicks it up a notch ten fold. The race constantly changes throughout so things never get stale for too long.

On top of all of this, the single player campaign offers a huge amount of variety in different challenges and varying difficulties, and constantly unlocking new characters and tracks is always a treat. Highly recommend this game if you haven't gotten it already.

É inevitável não comparar qualquer jogo do gênero "Corrida Maluca" (que é como eu apelido esses Kart Racing Arcades) com a franquia Mario Kart. E dentre as alternativas já existentes no mercado (todas as duas), Sonic & All-Stars Racing Transformed é sem sombra de dúvidas, uma das melhores.

Ao meu ver o ponto alto desse jogo está na tradução das franquias consagradas da SEGA em pistas. Boa parte dos cenários trazem, além dos elementos reconhecíveis das IPs, uma direção de arte muito bonita, que consegue revigorar designs produzidos nos anos 80 e 90. Em especial, o mapa de Golden Axe, que pra mim, não é só o mais bonito do jogo, como também é o que tem a melhor música.

Falando em trilha sonora... Boa parte das músicas aqui usadas trazem o sentimento de nostalgia e um frescor em suas notas muito agradável. Certas músicas (como a do mapa de Golden Axe) foram refeitas pra se encaixar no novo formato, mas ainda assim, conseguiram manter as mesmas notas que as tornaram marcante no passado. Uma clara carta de amor para essas franquias tão marcantes.

Como nem tudo são flores, a gameplay desse jogo é um eterno 8 ou 80. Em vários momentos ela é boa e veloz, em outros ela confuso e nada responsiva. Em algumas fases e modos, a IA (jogando no Hard) é burra feito uma porta, em outros ela é "inteligente" o suficiente pra te atingir em momentos cirúrgicos e ser um porre do começo ao fim da corrida. É evidente que, mesmo sendo a "continuação" de outro jogo de nome grande, não houveram refinamentos e balanceamentos na gameplay e na IA. Citando a gameplay, mesmo que seja divertida (principalmente em multiplayer), as variações são nulas, mesmo que o jogo tenha um sistema de 6 modificações pra cada boneco, que (em teoria) mudariam os atributos do kart, ao jogar o meu sentimento era que eu estava jogando com o mesmo kart com os exatos mesmos atributos, isso mesmo mudando de personagem, a percepção era a exata mesma, o que mudava nesse caso era a skin e o especial. Não só isso mas, muitas pistas e desafios foram tão mal construídos, que em vários momentos eu sentia que era impossível realizar a manobra que estas pediam sem bater em algum obstáculo ou desacelerar até o kart parar, principalmente no hard e expert em que a inteligência artificial (quando funciona) te entope de hits.

Sonic & All-Stars Racing Transformed no final é sim um ótimo jogo (ao contrário do que a a nota que dei ou até do que a review possa ter te passado), talvez não superior a Mario Kart 7 (jogo contemporâneo a este), mas diferente o suficiente pra não ser taxado como um mero clone da franquia da Nintendo. Os esforços da SEGA e da Sumo Digital pra esse jogo foram louváveis, não só por que trouxeram para o holofote franquias lendárias que a muito não tinham nada de novo na época (Alex Kidd, Shenmue, Ristar, Golden Axe, etc.), mas também por ser bem influente para o seu gênero, já que muitos elementos e mapas desse jogo a Nintendo replicou em Mario Kart 8 de 2014. E por mais que hoje em dia exista o Team Sonic Racing, nenhum jogo do gênero replicou perfeitamente o charme e identidade desse jogo.


I played this game only because Vyse from Skies of Arcadia is in it, so I could unlock and play as him. It's fun with friends, played it with two other people in the family to get him, has some unique gimmicks and was unique enough from Mario Kart, I still prefer MK Double Dash as a racing game though personally.

I did like the different modes this game had though, like the boost challenges and rival system that was like F-Zero 99, those were unique spins and good modes to make the game play differently in fun ways. This game also gets an extra half a star just for having Vyse in it.

This is it. THIS is how you bring life into a game genre, it's a faster Mario Kart, but it also has characters from all kinds of different game franchises, AND the main selling point of races taking to both the skies and the seas. This is such a genius idea and I'm surprised this game is the first to really do it.

In terms of being a sequel to 2010's Sonic and Sega All-stars Racing, It's also great. taking aspects from that game that made it so great, like the extra minigames, and improving upon them. There are 21 tracks, and all of them are amazing, as they all use the transforming mechanic well, as the tracks will change as you go through them, like in Seasonal Shrine, where the season will change each lap. My personal favorite of these tracks is probably the Golden Axe inspired Adder's Lair, as it has all three modes, car, plane and boat, alongside it also just looking really cool.

Last thing I want to talk about is the character roster. In this game you've got 31 playable characters, of which 8 are DLC characters, and oh boy, is this is a good roster. As the games title suggests, this game has all-stars from all kinds of franchises, of course you've got Sonic characters, but then you've also got Beat and Gum from Jet Set Radio, Vyse from Skies of Arcadia, and even NASCAR racer Danica fucking Patrick, for some reason.

In conclusion, this game has a great concept and executes it to near perfection and is definitely worth anyone's time.

Excellent multiplatform kart racer - plays like a more experimental Mario Kart with a significantly less star-studded cast (despite the name). Weapon roster isn't too bloated, controls feel nice and responsive, and there's a pretty decent amount of single player content on offer. Definitely a good amount of bang for your buck if Mario Kart is a no-go.

Really fun kart racer overall, there is a pretty significant difficulty spike later in the game though.

The best in its class, Sonic All-Stars is an enormously dense party game with a killer roster and endless SEGA ephemera. This game takes the fantasy drifting from Outrun 2, adds a fliptrick system keep the speed stay at absurd paces and as a treat features insane, indescribable product placement. A+

The most fluid kart game there is: its sense of momentum is often exhilarating, its controls are both bodily and instant, and the plasticity of the karts in conjunction with the dynamic, sweeping tracks, regularly has it rise to a sensory oblivion that's difficult to find in any medium even once.

The co-op friendly campaign is an added bonus, but it's also indicative of the generosity of the game more generally.

Race car driver Danica Patrick is my favorite Sonic character

This is one of my favorite "non-Mario Kart" karting games out there. The game features tight controls and overall improvements from its predecessor including graphics, gameplay and roster. The biggest change versus the previous game is the variety in terms of vehicles that you can use including cars, planes and boats, which is a reminiscing feature and presentation from Diddy Kong Racing on the Nintendo 64.

Some levels have dynamic changes as well as laps progress which is a very cool feature to keep players in their toes at each lap.

If you are looking for something fun that is not in the Mario Kart universe, make sure you check this game (and its predecessor) out.

Easily one of the all time great kart racers, second only to Mario Kart 8 Deluxe for me. It's got super smooth gameplay, a fantastic roster of characters, wonderful track design, and all around is just a complete blast to play.

My friend SandyAJ (and Twitch) arranged for myself and many of the rest of us to do a regular/semi-regular stream with friends to both highlight each other's streams and also just have a whole lot of maddening fun!

The game involves playing as numerous popular and much lesser-known characters against your friends over evolving and living maps where the tracks often change and even the roads get destroyed, your car often transforming into a aircraft of some kind or a boat. Every track has a hidden shortcut and certainly makes me nostalgic for Mario Kart, only without having to pay a stupid subscription to play online with friends, however, that brings me to the issues with this game...

Despite what I was saying earlier, the game is programmed for purely local co-op, but thanks to the power of Steam and using remote play you can play together, up to ten players as otherwise it appears to be impossible as far as I can see.

Another issue is crashes. It's a little unstable and I have had it crash on me, even when I got a newer and far more powerful machine, it had the occasional crashes meaning you have to get reinvited to remote play to join in, but you've now automatically lost that race.

You have a limited number of tracks, unless you play through the campaign mode which has a interesting start with story of why the characters are racing, however, after a while and at the final race all knowledge of the race has been lost! You can also unlock other characters, like I said before. Some very popular like other characters from the Sonic universe like Shadow or Eggman and more obscure characters like Vyse from Skies of Arcadia, Nights from the game of the same name and so on! There's even a really cool track from the game "Burning Rangers" with a really bad-ass music track from the game. At one point it feels a little lazy as later stages are reversed versions of the others, but still quite entertaining and can certainly confuse you.

Beyond these issues, it plays like any kind of vehicular combat game that's similar to Mario Kart where you grab power-ups and then use them as weapons to fire at the other racers and get past them, but there's also a battle mode, ghost elimination and a capture-the-flag where you stealing a Chao and delivering them to a ufo and scoring.

Apart from the issues with the game, it was still a lot of fun and I got many hours of fun out of it playing with my friends online who are a lot of great fun on Twitch.

Stream and Gameplay

Friends on Twitch:

Anime_Artist_Gamer: https://www.twitch.tv/anime_artist_gamer

Dark: https://www.twitch.tv/darkangel61236

SandyAJ: https://www.twitch.tv/sandyaj

Serra: https://www.twitch.tv/serrabritt

TS_Yuudachi: https://www.twitch.tv/ts_yuudachi

One of the best racers I've played but the difficulty is an obscene over-correction from 1. The moment I realized this shit was just skewed against your favor is when cpu opponents will outspeed you on straightaways regardless of car stats. The item balancing doesn't help either; very little way to protect yourself from attacks, and very little you can do to recover from last place.

I post this review knowing there's probably a sliver-sized S&ASRT fandom who could 'um actkually' me for this review but i don't give a shit lmao, if i want a hardcore racing experience I'll play the one without built-in RNG.

Tightest kart racer ever but docked a star for reminding me Yogscast exists

An easy contender for the upper echelon of kart racers. While the character roster takes an overall hit, the insanely tight feel of the "easy to learn, hard to master" gameplay found in SUMO Digital's prior Outrun titles, and Sonic and SEGA All Stars Racing, is as prominent as ever. Add some top tier courses, a great soundtrack, and a bevy of replayability for both the single and multiplayer, and you've got an absolute diamond of kart racing perfection.

In my books, this is the best Kart racer you could ever play. Mario Kart 8 is awesome. But this has a mission mode. And I think the boating and flying is far more fleshed out than the gliding or anti gravity mechanic. It's not as refined as Mario Kart but I just found it more interesting. Definitely recommend both though if you want a fun Kart racer

Honestly one of the better Kart racers out there. Transformed is just an outright improvement of the original in terms of track design, control and every complaint that I had.

The transformed mechanic that's in the title of this game gives this kart racer it's own flair to stand out from the rest and not be another generic mascot racer like the first. Every track will have sections where your kart is transforming to either a plane or a boat, which makes races more frantic and less stale. The caveat is that you'll need to master 3 different driving styles which raises a higher skill ceiling for a kart racer. But I really enjoyed this mechanic and Sega was genius to implement this.

Now even more Sega franchises are represented here, not just via selectable characters but also tracks. This definitely feels like one big Sega party. The tracks are super wild this time around and take the rollercoaster design of the first game to the next level.

The character selection is also improved as each character have their own stats now, rather than just being a skin. You can choose your favorite racer by the type of driver they are and stratigize what works best for you. Each character also has some neat-kart mods to change up their style a little. So there is some good customization here.

I honestly wish Nintendo will takes notes here and do a something similar to Sega All Stars. Like a Smash Bros Kart one day. We can only dream.

This game is better than any Mario Kart. Sue me.

I may have not unlocked the final two unlockable characters as of writing this, but after doing all the GPs, getting 150 stars in career mode, and especially getting the game's credits. Can truly say I've come as much as completing it.

It is definitely one of the best racers not only made, but available to play on Computers and Steam Decks. And with CPUs that truly are a challenge. This is no pansy ass forgiving Mario Kart 7 or 8. This game folds down and crushes you til you ask for more. It is a challenge. And a worthy one too. But yes the game itself. It is a fun one for sure.

Will start by saying it beats Ultimate by a mile for really knowing what itself is. A celebration of Sega. And a fine one at that too. Must admit my only gripes really in general, is the game's roster and it's lack of more Saturn reps. Not even just "where Segata Sanshiro?", moreso why not Kyle from Panzer Dragoon (the first one), or Shou & Tillis from Burning Rangers? especially as this game already has tracks that represent the two respective games, so it's strange the characters they could've added weren't. I would be fine with just NiGHTS but it don't help she's based on the Wii version ugh. Outside of the Saturn, there's alot that rep Sega's overall line in history. Sure the Bonanza Bros were cut, but you still got Alex Kidd.

Oh and I would not trade any of the Guest Stars for more Saturn Stars period, as I think they are funny and fit. I love Wreck It Ralph and TF2, they are just such fun characters to play. You even got a Nascar Driver in there too.

I do find strange however that they added two characters from Space Channel 5, but don't even got their own stage at all, as Billy Hatcher (who has a stage) was cut for the cutting room floor in favor of the two gals.

And one more about the roster, would be the lack of another character for Samba De Amigo and Skies of Arcadia. Happy they're in, just wish the two boys got a gal with em, like that Monkey Ball guy did.

Even though I mainly rambled about the game's roster, regardless, it's such a fun game for sure. The remixes for Sonic R music and everything were all done so lovingly by the fine orchestrator Richard Jacques, who also did LBP2 alongside Sonic R. Nice. That, and the Tracks and everything is all so great. Burning Depths makes me smile everytime. Just makes me wish more for a new Burning Rangers. Or a remaster really.

But yeah. Sonic All Stars Racing Transformed. Absolutely a wild and fun game. And definitely a new favorite of mine.

Whenever Sega and Sumo Digital decide to make a true third one, I hope they not only keep the hard as nails difficulty but also finally add more Saturn reps.. Maybe Clockwork Knight could get to finally shine and tick on the track the third time around.

(P.S. After unlocking the final two unlockable characters the next day, I also learned that there's actually an option to play a private game with friends, so I take back my complaints with the online. This game is indeed a 10/10.)

The best Sonic game ever released, for multiple reasons:

- You don't have to play as Sonic or any of his dipshit friends.
- Features characters from Jet Set Radio, Crazy Taxi, and Skies of Arcadia.
- Basically like Diddy Kong Racing except it's not a huge pile of steaming garbage.

A really fun kart racer with a great drifting mechanic. Always be drifting. ALWAYS. The usual kart racer rubberbanding bullshit is made more tolerable when you're screaming obscenities at the monkey from Samba De Amigo. The only flaw is that this game does not have the Floigan Bros as playable characters.

Better than any Mario Kart. Pack it up, Nintendailures.

I woke up and just thought about randomly reviewing one of my biggest childhood games. This and a couple of other games are what made me crave Sports/Racing games that have tons of unlockables and content in them. It's a great kart racer. I don't really like to call things that aren't Mario Kart, "Mario Kart clones", because Mario Kart, I feel, pioneered the whole subgenre, but that doesn't mean that there aren't shameless cash grabs that just try to get a quick buck that basically do nothing to differ from Mario Kart. This however, isn't one of those games. The tracks are all beautifully crafted and feel like adventures. The transformation mechanic is a great one, since all 3 modes control well. Don't worry if you don't like inverted controls on the plane sections, then you can just turn them off. Some people hate the character roster, but to be honest. I just find it funny, seeing Danica Patrick casually appear in this game and be unlocked like it's nothing, it's hilarious to me. Speaking of unlockables or more so, content. This game's got it. I love campaigns in Racing games with multiple modes that test your skills. The A star missions are actual challenges, and if that wasn't enough for you, the devs just decided to add in an S Class difficulty after you beat the main bulk of the campaign. Be warned though that the CPUs can be kinda stupid sometimes in these. You can also unlock "mods" for characters that give them different stats depending on the type of mod. I know these aren't crazy, but I just like the customization options. There's your standard Grand Prix as well. The remixes for each track are great as well. I just love a lot about this game, even if some of it comes from nostalgia. I mean for crying out loud just go into the options and mess around with the announcer and see what happens. It's great. Just a fantastic kart racer all around.

Better than most Mario Kart games, on par with Double Dash.
Why is the Yogscast here though

VYSE VYSE VYSE VYSE VYSE VYSE VYSE


This is an amazing Kart racer that holds up really well today. It's certainly not an easy one, and there is still lots of extra stuff I can do/unlock still.

The main attraction of this game is World Tour, a campaign mode that mixes standard races with other types of events (like drifting or flying through rings) that can be played single player or with up to 4 Players in a hybrid competitiv/coop mode.

I will probably dip back into this game now and again (to unlock the extra content I need to replay World Tour events at a higher difficulty to get more stars) but for the time being I am done.

This is a must play kart racer especially if you dont have a Nintendo console as this is much better than the trash that comes out now such as disney speedstorm. Its also a massive step up from the last sonic kart racer as you can tell they really cared making this one.

For positives i think this game provides a good level of challenge for players whilst not feeling like the ai are not just rubber banding. It has a wide variety of characters from series we've not seen much recognition from in years such as nights into dreams and burning rangers. I also feel it has very tight controls and gives you a sense of going fast which in my opinion feels like its kinda been forgotten about in the newer kart racers we get. It also has a solid online which ive spent playing with friends with a wide variety of modes to keep you wanting to play. It also has some great maps in the game with some really creative ones using the transformed mechanic showing the wide improvement over the first game. Its definitely a game thats easy to learn but hard to master.

My only negatives about the game could be that there could of been more maps in the game and the single player could of been abit longer but those are just nitpicks and do not take away from the overall experience.

If you've been looking for a kart racer to play on xbox or playstation definitely pick it up even for the full price on the Microsoft store as i think theres plenty here to keep you busy. And its definitely worth it alot more over team sonic racing. Hope we get another kart racer like this in the future as it just wasnt the same with team sonic racing.

One of the most satisfying-to-control Kart Racers I've played in a long time, the only gripes I have are some technical mishaps. wreck it wronk