RE: A Glossary Of Terms: Genres
A quick reply to _YALPS list https://www.backloggd.com/u/_YALP/list/a-glossary-of-terms-genres/
Had to get it done before I lost motivation because I too care about genres and classification.
Class Horror "Genre" is actually just Survival Adventure
Had to get it done before I lost motivation because I too care about genres and classification.
Class Horror "Genre" is actually just Survival Adventure
36 Games
I'm bad at writing so this is just my tidbit to apologize for it's layout and lack of checking.
Also Ape Escape freebie
Also Ape Escape freebie
And adding more detail like perspective styles and systems
any iterration of dragon quest?
It can be used to explore what we have explored
It's very difficult to recommend stuff nowadays because of fuzzy genres and while style works in theory it's very subjective. The RPG genre is the prime example, splitting that further into JRPG and WRPG. A hotly debated topic of what a JRPG even is. Is Undertale a JRPG? Why?
About messy bonds
It's very difficult to recommend stuff nowadays because of fuzzy genres and while style works in theory it's very subjective.
and what we can explore next
and lay to rest silly arguments
and still let you explore out of your comfort zone
between two groups
Some argue that it has a certain style
and try new spins
We can look things in more ways
Why would it make sense for me to recommend Kingdom Hearts to Someone who likes
and just enjoy data for what it is
and how we can continue to push
Breaking down genres by mechanics provides a much easier understanding of recommendations
Can further pinpoint exactly what you've been looking for
What people seems to misunderstand is the classification isn't "just a box"
Some argue that they always end up with you killing a god
Some argue that a JRPG has linear story telling
This problem stems from vague and fuzzy genres which stem from, as mentioned company terminology. Recommending any of the following games because I enjoy silent hill
Even the most pivotal genres with clear definitions
Understanding that two games have similar functionality can ease the stress of deciding on the next choice.
And just allow systems to explore
and see how far areas are pushed
We can decouple threads
to find out how they fit
and when a classification is created. It doesn't need to be the only one
Feels like a huge leap because they all have horror vibes
The boundaries of the mechanics
Can bring light to oddities
and when something doesn't fit these premises, then we can just make new boxes.
_YALP
2 months ago
I put my several paragraphs response into screenshots to help keep the footprint small in the notification tab.