Sticking Outside the Box: Games which use analog sticks in unconventional ways
Recently realised that I'm a sucker for this type of thing, so I thought it might be handy to make a list of examples of it on the off chance that anybody else is. Being pretty loose with "unconventional" here (basically anything where the left stick isn't just movement or wiggling out of sticky situations and where the right stick isn't just the camera) and am no doubt forgetting some, so feel free to comment on any other examples of this sort of stuff that stuck out to you as feeling unique. The notes for each game listed include some (mostly) brief descriptions of how it puts a different spin on our thumb twiddling.
Other notes:
- Special move inputs in fighting games and action games came to mind, but I wasn't sure about including them since they're standard in the context of their genres, whereas something like Symphony of the Night's similar inputs for hidden attacks are pretty unusual for its respective type of game.
- I've never played a console port of an RTS originally made for computers, but I'm sure there'd be a bunch here if I had.
- For some reason I was absolutely sure that A Dog's Life would be able to fit on it here, but nope, the manual says it's just the camera. I reckon it's because this is a general ode to weirdness and I'd conflated it in my head because it's such a charmingly weird game.
- On that note, there should be more games where you play as animals. Uppa Mister Mosquito, Tokyo Jungle and also Mad Rat Dead while we're at it.
- Very inadvertently light blue first row.
Other notes:
- Special move inputs in fighting games and action games came to mind, but I wasn't sure about including them since they're standard in the context of their genres, whereas something like Symphony of the Night's similar inputs for hidden attacks are pretty unusual for its respective type of game.
- I've never played a console port of an RTS originally made for computers, but I'm sure there'd be a bunch here if I had.
- For some reason I was absolutely sure that A Dog's Life would be able to fit on it here, but nope, the manual says it's just the camera. I reckon it's because this is a general ode to weirdness and I'd conflated it in my head because it's such a charmingly weird game.
- On that note, there should be more games where you play as animals. Uppa Mister Mosquito, Tokyo Jungle and also Mad Rat Dead while we're at it.
- Very inadvertently light blue first row.
62 Games
10 Comments
monhun originally had attacks bound to the right stick
THE SKATE GAMES THE SKATE GAMES THE SKATE GAMES THE SKATE GAMES
@jeffbackloggd Good shout, thanks!
No Death By Degrees?
Also, Pikmin 2.
@thephilosopher Added them both, thanks. Also chucked on the other Pikmins (Pikmen?) too.
Fuck, I was just thinking about making a list like this, I am less original than I thought.
Grabbed by the Ghoulies - right stick used for attacks and throwing weapons
Too Human - right stick is used for melee attacks
Super Monkey Ball - stick is used to tilt entire stage, not for movement
Skyward Sword HD - right stick is used for attacks and items when motion controls are disabled, does this count?
Brothers: A Tale of Two Sons - when playing single-player, sticks are used to control each character
Grabbed by the Ghoulies - right stick used for attacks and throwing weapons
Too Human - right stick is used for melee attacks
Super Monkey Ball - stick is used to tilt entire stage, not for movement
Skyward Sword HD - right stick is used for attacks and items when motion controls are disabled, does this count?
Brothers: A Tale of Two Sons - when playing single-player, sticks are used to control each character
@bwoe Funky controls enjoyers need to stick together. Good shouts on all of these, cheers (and yeah SS HD works).
chandelierius
3 months ago