Favourite Games

Favourite genres: RPG (and all subsequent sub-genres), Metroidvania, Roguelike/lite, 4X, Souls-like, Sandbox, Tactics/Strategy, Immersive Sim.

These comprise my favourite games, but these aren't the only games I enjoyed or loved. I'm very loose with what I consider a favourite. Might trim it more in the future. Maybe.

Favourite expansions/DLCs are included only if they are significant enough or separate enough, and are not part of any Special/GOTY/Definitive/Complete Editions I played.

Not ranked.
Always changing & updating.

Tags (See notes):
+GAMEPLAY: I like it for the gameplay, mechanics, replayability, combat, builds, exploration, etc.
+FRIENDS: I like it because it's fun with friends.
+WRITING: I like it for the story(ies), narrative, quests, general writing, prose, characters, lore, world-building, dialogue, etc.
+MODS: I like it for the modding capabilities, and available mods.
+SENTIMENTALITY: I like it for sentimental value, childhood, memories, personal impact/effect, "moments that stuck with me", etc.
+DESIGN: I like for the art design, direction, art style, animation, graphics, atmosphere, presentation, etc.
+MUSIC: I like for the music, soundtrack, ambience, etc.

+GAMEPLAY
+WRITING
+GAMEPLAY
+FRIENDS
+DESIGN (the production value and animations for a CRPG)
+MUSIC
(atrocious writing at times though)
+GAMEPLAY
+WRITING
+DESIGN
+GAMEPLAY
+WRITING
+DESIGN
1 is a favourite
2 is a slog and a mixed bag
3 I haven't played
+GAMEPLAY
+GAMEPLAY
+SENTIMENTALITY
+DESIGN
+MUSIC
+GAMEPLAY
+SENTIMENTALITY
+GAMEPLAY
+SENTIMENTALITY (Childhood favourite)
+GAMEPLAY
+SENTIMENTALITY (Childhood favourite)
+GAMEPLAY
+DESIGN
+GAMEPLAY
+FRIENDS
+WRITING
+SENTIMENTALITY
+DESIGN
+MUSIC
+GAMEPLAY
+WRITING (Comedy)
+GAMEPLAY
+DESIGN (cutscenes)
+WRITING (Not the story; I just like the characters, especially Dante, Vergil, and The Jester)
+GAMEPLAY
+WRITING
+DESIGN
+MUSIC
+GAMEPLAY
+WRITING (The lore)
+MUSIC (Original Intro Theme)
+GAMEPLAY
+FRIENDS
+MUSIC (Few songs)
+GAMEPLAY
+WRITING
+MODS
+SENTIMENTALITY
+MUSIC (Few songs)
+GAMEPLAY (mostly exploration, quest design, and RPG mechanics. Combat is awful.)
+WRITING
+GAMEPLAY
+WRITING (The lore, although it is inconsistent)
+DESIGN
+GAMEPLAY
+WRITING
+SENTIMENTALITY
+WRITING
+DESIGN (just the armours, everything else is lacklustre)
+GAMEPLAY
+WRITING
+DESIGN
+MUSIC
+WRITING
+SENTIMENTALITY
+DESIGN
+GAMEPLAY
+MODS
+GAMEPLAY
+WRITING
+DESIGN
+MUSIC
+GAMEPLAY
+WRITING (Characters mostly)
+GAMEPLAY
+FRIENDS
+FRIENDS
+MODS
+SENTIMENTALITY

As a game detached from its community, and nostalgia, it's pretty boring and dry. But it's such a core experience of my life, it feels almost sacrilegious to not include it.
+GAMEPLAY
+FRIENDS
+GAMEPLAY
+GAMEPLAY
+WRITING
+DESIGN/MUSIC (atmosphere/ambience more than actual graphics/music)
+GAMEPLAY (The movement system)
+WRITING
+DESIGN
+GAMEPLAY (Only the struggling/difficulty aspect, not the actual gameplay)
+WRITING
+SENTIMENTALITY
+DESIGN
+MUSIC
+GAMEPLAY
+WRITING
+MUSIC
+GAMEPLAY
+WRITING
+SENTIMENTALITY
+MUSIC
+GAMEPLAY
+WRITING
+DESIGN
+GAMEPLAY
+FRIENDS
+GAMEPLAY
+DESIGN
+GAMEPLAY
+FRIENDS
+MODS
+MUSIC
+GAMEPLAY
+FRIENDS
+MODS
+MUSIC
+WRITING
+DESIGN
+MUSIC
+GAMEPLAY
+FRIENDS
+SENTIMENTALITY
+GAMEPLAY
+SENTIMENTALITY
+GAMEPLAY
+GAMEPLAY
+SENTIMENTALITY (Childhood favourite)
+GAMEPLAY
+WRITING
+GAMEPLAY
+WRITING
+GAMEPLAY
+WRITING
+GAMEPLAY
+GAMEPLAY
+FRIENDS
+MODS
+SENTIMENTALITY
+MUSIC
+GAMEPLAY
+SENTIMENTALITY (One of my first 4x, ignited my love for the genre)
+GAMEPLAY
+WRITING (The factions)
+DESIGN (The character models are fantastic)
+GAMEPLAY
+MUSIC
+GAMEPLAY
+SENTIMENTALITY
+FRIENDS
+GAMEPLAY
+WRITING
+SENTIMENTALITY
+GAMEPLAY
+WRITING
+WRITING
+SENTIMENTALITY
+DESIGN
+GAMEPLAY
+WRITING
+SENTIMENTALITY
+DESIGN
+MUSIC
+GAMEPLAY

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