Tell me your favorite game and I'll pick a game specially for you!

I'm not saying you'll like it, though.

Results may be better if you tell me why it's your favorite game. Or they can be worse. It's 50/50, really,

Ikenfell
Ikenfell
Archagent

FFVI is a very hard act to follow and it seems you already played (and enjoyed) all the obvious answers like FFIX and Chrono Trigger. So here's a non-obvious answer for you!

Ikenfell is a tactical jrgp-like thing with a very diverse and loveable cast, tight and fun combat, banger soundtrack, and a story that answers the question "what if JK Rowling was a true ally and not a transphobic trash?". The plot is not exactly original, but the focus is on the characters, their relationships and how they see themselves. Besides, the story is actually very well paced and the gameplay doesn't bog it down - it's one of those magical RPGs where you don't have to grind endlessly to keep up with the enemies.

On a sidenote, the game has some thoughtful optional accessibility features like instantly winning combats or giving the player a warning when some possibly triggering scene is coming up. I thought it was a nice touch.
Klonoa 2: Lunatea's Veil
Klonoa 2: Lunatea's Veil
Speedy

A fan of Mario Galaxy and Sonic Generations, huh? Well, I think Klonoa 2 would be a good fit for you. It's a beautiful plarformer with some amazing levels and just a tiny bit of the 2000core special sauce that makes Sonic Adventure and Jak tick. Give the first Klonoa a try too!
Ultima Underworld: The Stygian Abyss
Ultima Underworld: The Stygian Abyss
Detchibe

You really threw me a curveball there, huh, mate? One game I haven't played yet, one I have never even heard about before and one I played for just like 5 minutes

I'll go with the one I did play a little bit (System Shock) and recommend you Ultima Underworld. In a sense it's a spiritual predecessor to System Shock and the immersice sim genre as a whole. Amazing atmosphere, some very catchy songs (if you're using the right sound drive; DOS games are tricky to configure) and a world that feels quite alive and reactive even to today's standards.
Gorogoa
Gorogoa
ConectCvultist

That's a very tricky one. Yume Nikki is a very unique game, there's really nothing quite like it. But at least Gorogoa has dense atmosphere and surreal imagery in spades, even if it's a much more linear game.
20XX
20XX
PKMudkipz

Not much to go on, but 20XX is one of my favorite Mega Man-likes, so maybe you'll like it.
Cave Story
Cave Story
Vee

That's quite a selection of genres and words you have there. What stuck with me though were "platformer", "run n gun" and "puzzle" — and there are few platformer-run'n'gun-puzzle-things than Cave Story.

(Now I just have to discover a wrestling-car-combat-monster-taming experience)
Shenmue
Shenmue
Chandler

A fellow 2000core enjoyer, I see. I'll go with a cliche-for-a-reason recommendation and pick Shenmue. It has the same (not so naive) naivety we kids from the late 90s/early 00s grew with, deliciously crunchy early 3D graphics and an emphasis of storytelling through its world (although it is a much more chatty game than SotC). The slow rhythm may or may not be a plus.
Myst
Myst
GliscorAlpha

Another very hard act to follow. After thinking it over and over, the only game that came to mind was the (kinda forgotten?) classic Myst. This game is all about art direction and use of architecture. If the slideshow-like of the 1993 version is too primitive, you can also try realMyst, a fully 3D remake released on 2000.
Pathologic 2
Pathologic 2
GutterTrash

Finding a game that's simultaneously 1) heartbreaking with a sense of humor 2) oppressive 3) challenging 4) scary and 5) non-traditional is a difficult task, so I'll have to cheat a bit - which is okay as long as you're sincere about it. Or was it as long as you're not caught? I dunno, I was never good at cheating.

I haven't played Pathologic 2, but I watched some gameplays and my best friend never shuts up about it. It's a game that's in my "to play" shortlist (which means it'll take only 20 years for me to finally play it) and reading about what you like in your favorite games it was the first one that came to my mind.
Unsighted
Unsighted
LunaEndlessWitch

My first recommendation (ZeroRanger) fell flat because you already played (and enoyed!) it, so here's a second try.

UNSIGHTED is a metroidvania-zelda-like-thingy with great anime-y aesthetics, great sense of freedom, banger soundtrack and a unique limited-time mechanic that has narrative and thematic sense.

It's also a brazilian game made by two lesbian trans-woman. That doesn't make it a good game in and of itself, just thought it was nice.
A Mind Forever Voyaging
A Mind Forever Voyaging
maradona

Aí tu me apertou, parceiro. Além de VN ser um dos gêneros menos conheço, não joguei Fata Morgana ainda. Guiando-me pela descrição do game, vou te indicar esse clássico da Ficção Interativa aqui - não a mesma coisa que VN, mas correlato, acho. É um IF bem acessível, tendo exatamente um puzzle e se baseando muito mais em explorar os lugares e testemunhar eventos. Como Morgana, a narrativa viaja em vários pontos no tempo. A pegada é scifi em vez de paranormal, mas com uma abordagem bem filosófica.

Bônus: o game é basicamente propaganda anti-neoliberal.
Dragon Quest V: Hand of the Heavenly Bride
Dragon Quest V: Hand of the Heavenly Bride
Hunyoshi

Eu sou um fã-zaço de Final Fantasy e, como você, tenho o IX como um dos meus favoritos. Recentemente comecei a me inteirar sobre a série Dragon Quest também e tô curtindo bastante. Dos que joguei, diria que o V é um dos que disputaria pau-a-pau com qualquer FF.

Assim como IX, ele tem uma vibe meio light-hearted que esconde momentos que vão te fazer pensar "caraca, esse game é pra crianças?".

Uma nota sobre DQ: apesar da sua fama como uma série muito mais tradicional com mecânicas que são o feijão-com-arroz do gênero, creio que você vai se surpreender como a série pode ser experimental (mecânica *e* narrativamente falando) uma vez jogando-o.
Dandara
Dandara
DeltaWDunn

If you're into unconventional metroidvanias, give Dandara a try! The structure is tamer than Wario Land 3 (what isn't am I right?), but it makes up for it in both unique mechanics and style.

Bonus: not only it's a brazilian game, the studio is from the city where I live :D
King of Dragon Pass
King of Dragon Pass
bernardolima95

Você quer alma o suficiente para reviver uma legião de zumbis e prosa que faria Machado de Assis parecer um amador? King of Dragon Pass tem.

Você quer um jogo que vai te fazer se sentir inteligente quando sacar como ele funciona? King of Dragon Pass é seu jogo.

Você quer um game imperdoável que vai te fazer morrer das formas mais humilhantes possíveis e te fazer rir enquanto isso? King of Dragon Pass é teu game.

Você quer um game que simula nosso domínio sobre o corpo de forma lúdica e nos reconecta com nossa natureza humana, o que nossa sociedade contemporânea chama de "esporte"? Aí é melhor procurar outro game, KoDP tem disso não.
Metroid Prime
Metroid Prime
Vitan

Deixa eu te perguntar: esses "sentimentos que eu não consigo nem explicar" são um misto de solidão, melancolia e nostalgia por espaços que você não conhece e nunca visitou, mas algo dentre de você reconhece como familiar? Se sim, você estará muito bem servido com Metroid Prime, te garanto.
Hacknet
Hacknet
poyfuh

At first I was going to pick Hypnospace Outlaw, but after thinking it over I decided to recommend you its older, more obtuse and weirder sibling.

Here's a game with a similar theme to Hypnospace and your description of Chulip: a raw exploration of older communities that modern society tends to idealize but had a lot of pervasive problems like rampant exploitation, abuse and jerkasses. But although it does not shy away from the ugly side of things, these games do not reject nostalgia and they show that the feelings, passion, attachment and relationships people had were quite genuine.

Of course, Hacknet (and Hypnospace) deal with virtual communities/places, and western ones on top of that, but I think you'll like it.
Dropsy
Dropsy
Hot_Anarcocoa

So. Thoughtful explorations of modern society/relationships that are not completely cynical about it. I love your style, but you already played all the big ones, making my job harder for me lol

Well, the one game that came to my mind was Dropsy. It's the complete opposite of a cynical game even though it touches on a lot of subjects like prejudice, labor exploitation, propaganda and religion. A little weird, but weird is good, right?
Into the Breach
Into the Breach
iyellatcloud

Here's a wild bet. Not the same genre/style as FFV, but it's a very streamlined experience, with a tactical combat that's very simple but also hides a lot of depth and theres a ton of room for experimentation. It can also be played in bite-sized sessions, which is always a plus - the way the game is designed, every battle lasts just around 5 turns and a typical campaign lasts about 2 hours.
Tiny and Big: Grandpa's Leftovers
Tiny and Big: Grandpa's Leftovers
chandler, second try

You're making my job harder. I love it.

So, maybe I'm waaaay off the mark here, but I have a feeling you may enjoy this one. It has a huge 2000core energy, even if it was released quite later, a neat platforming mechanic about cutting and moving things and is a bite-sized experience that can be played in, like, 2 or 3 hours.

It has just 200 plays here on backloggd, so even if not exactly obscure it is at least underappreciated.
Planescape: Torment
Planescape: Torment
Ninjabunny

It seems you're mostly a jRPG-guy. So why not try a wRPG? Planescape is one of the absolutely best and has exactly what you're looking for: party members who you have to rely on and that are absurdly well written. This game has one of the best casts in all of gaming, no joke.
Psychonauts
Psychonauts
NOWITSREYNTIME17

My man, don't sleep on this classic. It's not as tight as SMG2, but I dare say the levels are even more creative.
Odallus: The Dark Call
Odallus: The Dark Call
GaiBrusX

Dá uma chance pra essa gema brasileira. A estrutura é diferente de Hollow Knight, sendo mais semi-linear, quase fazendo uma ponte entre os Classicvanias e os Metroidvanias. Apesar disso, ele esbanja atmosfera, possui controles precisos e gostosos, tem uma história dahora e as influências de Berserk são mais pesadas do que em HK e até Dark Souls.
Aviary Attorney
Aviary Attorney
Huss

I'm not that much into 80core, ao I'll go with your other fav and recommend you this little indie here. It's pastiche of Ace Attorney, the big series by the same author of Ghost Trick, but less "attorney-y" and more story focused. It's also quite short, you can platinum it in like 3 hours. Also, just look at it.
Fallout
Fallout
Bruh_Moment_7

I see you played Fallout 3 and 4 but not the classics. I'm not trying to get into the Bethesda hate wagon here, but pre and post Bethesda Fallout are very different beasts. In particular, 1 & 2 fit your description ("well written and funny dialogue, build variety, and skills actually affecting dialogue") to a T.

Fallout 1 is also a very, how to say? "Succinct" game. It's not one of those huge RPGs that try to waste your time for hundreds of hours. The whole game can be beaten in around 20 hours, 30 at most. Of course, since every build changes a lot of the way you play and complete quests, it's highly replayable, so you can still sink quite a lot of time with this one.
ZeroRanger
ZeroRanger
Midrulean

Story and themes that are intertwined with the game's mechanics is ZeroRanger's middle name, and the characters are all nice little guys to boot. Even if you're not into shmups, give this one a try!
Tomb Raider
Tomb Raider
supraang

Please, hear me out!

You love envolving first-person experiences and games that greatly reward your mastery of at-first non-intuitive mechanics (specially related to movement). So, how does the first Tomb Raider fit?

Well, it doesn't... Until you mod it. There's an open-source port of the game called OpenLara that, among other things, lets you play the classic in first person. It can be a little disorienting ar first, but it works insanely well after you get the hang of it. It feels like some kind of obscure Mirror's Edge predecessor that time forgot.
Ultima IV: Quest of the Avatar
Ultima IV: Quest of the Avatar
kingbancho

One thing that stood out to me about your description of Silver Case is how you call it a purgatorial experience. That reminded me of another game that, albeit not set in a cold and thorny world, is much more a spiritual journey of self-discovery and reflection than just ludic escapism, Ultima IV.

Ultima IV is old, obtuse and not always "fun" to play. Its philosophical side is also much more corny and less subtle than Silver Case seems to be. But if you have a bit of patience you'll find it a wholly engrossing experience that'll certainly leave an impression on you.
80 Days
80 Days
dwardman

I'm currently playing 80 Days currently, it became a little obsession of mine - I already completed it 7 times and still want to play some more. The way you describe Earthbound reminded me a lot of this game. It's a game that exhudes humanity. Reading all the little stories of the cities you visit and talking with everyone is such a joy. And, like Earthbound, it's a light-but-actually-dense kinda text that's beautiful to behold. Of course, the themes here are different, dealing much more with the effects and legacy of XIX century colonialism/imperialism instead of the effects of consumerist-capitalist society on our personal relationships and feelings, but I don't think that'll be a problem.
If on a Winter's Night, Four Travelers
If on a Winter's Night, Four Travelers
DrJeans

A very stylish short and free point-and-click adventure with great neogothic vibes, deliciously crunchy pixels and charmingly corny characters. Get it while it's hot!
Prince of Persia
Prince of Persia
AutumnLily

Prince of Persia is not exactly a "tight" platformer. On the contrary, its controls feel heavy and imprecise at first. But I think the game actually captures one of the main motivations behind the genre, a core element that games like Celeste are also able to capture in their own way: how good it is to feel like you have mastery over the movement of your character. Once you learn how to controle the Prince and understands the levels, things will just flow.
Shadow of the Colossus
Shadow of the Colossus
AzeXiR

Where are all these Outer Wilds and Rain World fans coming from? Anyways.

If you enjoy "the exploration of an uncaring world much larger than you with gameplay mechanics that tie into that in some way" and haven't played Shadow of the Colossus yet, then oh boy, you're in for a treat.
Bitsy Mystery Dungeon
Bitsy Mystery Dungeon
Dratnerd

Here's a very unothordox recommendation. The joy of exploring, getting lost and finding your way (and secrets along the way) is in a very condensed and distilled state here. In a sense, that's all there's to this game: exploration.

Getting a bit deeper, as you play Bitsy Mystery Dungeon you'll be engaging in a dualist kind of exploration. As you explore the dungeon and its rooms, you also explore the diverse culture and artists of the Bitsy scene. You see, each and every room of the dungeon was made by a different artist. They all have their own visual style, writing and sometimes a gimmick or two. What could be an unholy mess becomes a diverse but ultimately cohese experience because of the smart way the project leader connected everything - there are even quests that link seemingly whole unrelated rooms.

Bonus: this game is free and you can complete it in one sitting.
Astro Boy: Omega Factor
Astro Boy: Omega Factor
dav

Astro Boy: Omega Factor has a bit of jankiness, but makes up for it with a plot that's a true rollercoaster ride. It's exaggerated as only anime can be (and being an Astro Boy game, it's as anine as it can be), but also very genuine in its sentimentality and earnest in its execution.
The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind
j4ckshow

Um clássico obrigatório que foi jogado para o escanteio por causa de seu irmão mais novo, bonito, polido e acessível (Skyrim) — assim como GTAV parece ter ofuscado SA e outros GTA desde que saiu. Nos dois casos, os jogos mais antigos têm qualidades que se não estão ausentes nos mais modernos são incrivelmente exacerbadas nos clássicos: um mundo vasto que te dá a ilusão de que você pode fazer o que quiser, um senso de exploração e descoberta infindável e NPCs que dentro de suas limitações parecem agentes vivos no mundo.

Mas o aspecto que mais aproxima TES3 de GTASA é sua ousadia que beira a presunção. Ele tenta fazer mil e uma coisas, falhando em muitas delas, mas mesmo quando falha é interessante e divertido. É um senso de experimentação e rompimento de limites que não existe mais nos jogos AAA modernos completamente homogeneizados.
Pikuniku
Pikuniku
heatten

Aqui está uma experiência anticapitalism-core esteticamente bonita, engraçadinha e cheia de "vida". Nem de longe é emocionante como Mother 3, mas é um jogo sucinto e leve que me lembra um pouco a vibe e mensagem dele.

(No mais, pelo teu backloggd cê não jogou Disco Elysium ainda. Talvez você só não tenha logado, mas se realmente não jogou, pode ir fundo nele. Ele é o Mother 3 ocidental, e com sobra)
Ultima VII: The Black Gate
Ultima VII: The Black Gate
Dotanuki1417

If you want a completely reactive and live world and a lot of freedom in how to proceed you can't go wrong with this classic.
Vagrant Story
Vagrant Story
FrozenRoy

This game is what an evil FrozenRoy from a parallel universe would like, I guess. Summon Night is 2D, has witty writing, is action-paced, set in a steampunk world and has a simple crafting system; Vagrant Story is 3D, the writing is very dense, the combat more strategic, is set in a dark fantasy world and the crafting absurdly complex. The very good character design and LGBT representation is untouched, though.
Faith: The Unholy Trinity
Faith: The Unholy Trinity
ToasterNinja

That's a tricky one, cause I don't play a lot of survival horrors nor know that much about the genre. I'll go with FAITH cause it's free, weird, short and cool.
Block'hood
Block'hood
mutyumu

Completely different genre, but I think your appreciation for nature and human connectedness will find a good outlet here. The campaign mode of this game is a bit too on the nose for my taste, but the challenges and sandbox modes are awesome.
Klonoa: Door to Phantomile
Klonoa: Door to Phantomile
CDX

Vai fundo com Klonoa que cê não vai se arrepender.
Underhand
Underhand
Felipse

Esse jogo vai ser uma boa pedida pra, é basicamante um Inscryption mais casual. Gratuito!

72 Comments


1 year ago

Parasite Eve

1 year ago

Death Stranding is my favorite game and it's very special to me - for rekindling that sense of curiosity in me towards others, making me walk beautiful places (love nature), showing how a single individual is capable of connecting different people together and the difference it can make, its asymmetrical online implementation based on collaboration and how you can positively affect someone else (I think this was brilliant due to the message Death Stranding conveys), inspiring me and giving me bravery to go out on hikes alone by making me experience them first in the game, how relatable Sam and Fragile are to me (the former with how socially awkward he is and the second with her skin condition), making me care for BB as he was alive, for the ridiculous dialogue that is typical from Kojima, its cinematic direction, the introspective time it gives me while I go on deliveries, its humour, its message about how important is to connect with others.

I could keep writing about Death Stranding until my fingers fall off but I think that's enough for a suggestion. :)

1 year ago

Since you kinda forgot about this list, let me rise it from its grave. Tie between Sonic Adventure 2 and Sonic 3 & Knuckles.

- S3&K has a special place in my personal history. I didn't have an unbearably shitty childhood, but in some aspects it was pretty hard and traumatic. Well, I discovered Sonic & Knuckles when I was 4, which led immediately to an unshakeable passion for Sonic and games in general, and that helped me get through A LOT. A bit later I'd discover Sonic 3 as well, which would also help a damn bunch, and later I'd discover they were actually the same game. I'd be a very different person today if it wasn't for videogames since my very early years or, in other words, if it wasn't for S3&K. And no doubt a worse person in every respect.

Plus it's a really fucking good speed platformer, with excellent sound, visuals, levels, special stages, collectables, story, general feel... Practically everything in this game is rock solid and just simple, clean fun. So there's also that. It reminds me time and time again why I love games so much.

- Sonic Adventure 2 is as much formative for me as S3&K, but this time for my teenage years. This game has a VERY SPECIFIC healthy "good vibes teenage" vibe I can't help but love: the idea that you can be as free as the sound and the wind, that you can do whatever you want as long as you're not a dick, that you can trust your friends and save the world with them while having fun along the way, that it's perfectly fine to believe in yourself, love yourself and be whoever you want to be, fine to live by your own ideals and feelings, that they don't make you immature or selfish or arrogant... Basically the core idea behind the lyrics of It Doesn't Matter, Live & Learn, Escape From the City, and so many other songs from the OST. Very, VERY FEW pieces of art and media portray this vibe quite with the same success - Rise of the Guardians' (2012) version of Jack Frost is the only one that comes to mind now.

Also, everything in this game coexists in such a harmony that I can't be too mad about its huge lack of polish (although I'd indeed love to see a fanremake of it): that vibe, the levels, the different gameplays, the story, the music... Everything makes sense in the whole, every aspect is connected to each other in such a cohesive way that it's impossible not to love the entire package, despite its many flaws. It's a freaking masterpiece of 3D Sonic, a very flawed one no doubt, but a huge masterpiece nonetheless.

(aliás, faço minhas as palavras do Hunyoshi no último comentário dele)

1 year ago

Mais uma rodada terminada!

1 year ago

Obrigado, amigo, você é um amigo!!!

1 year ago

Tenho vários favoritos, mas depois de jogar Inscryption, queria algo que me passasse o mesmo ar de suspense ou ainda um jogo de cartas sobrenatural que não fosse tão complexo.

1 year ago

Jogo favorito: Super Smash Bros. Ultimate, o único jogo que tive todos os sentimentos em um só, além de ser o único jogo que fiquei hypado em 3 anos e o anúncio do Banjo & Kazooie no Smash me fez chorar.

1 year ago

@lpslucasps Thanks for the suggestion! Block'hood looks interesting so I'll give it a try.

1 year ago

Ayo, you recommended me Dandara and I just finished it. Great game. Thanks for the recommendation.

1 year ago

i have a list of favorite games if i'm not too great at articulating my absolute favorite, but i absolutely adore every aspect of live a live. i love the way it takes movies and translates them into an rpg setting 7 times over, i love how much it does with an admittedly tropey (for the source material) cast to characterize them past that when they're already fine enough for the story as is. the way yoko shimomura did the ost for this one just resonates with me a lot too.
i think another major thing is how the story comes together. as someone who really did not care for octopath traveler and didn't think the separate paths converged well, the way they do in live a live is incredibly satisfying. it's mostly minor things and they don't interact a ton but it all just works really well to me, hard to explain why i guess.
the themes of "the indomitable human spirit and its boundless love, vs the uncaring cruelty of the universe and how that cruelty is just as human" is one of my favorite things ever too, it's such a great narrative with consistent theming that manages to have each part focus on a different aspect of the positives and places it against the corresponding negative. i love it to death even though at the end of the day it is basically a small vignette of those themes in a movie setting translated to a jrpg, followed with an amazing finale that could just be described as "what if clint eastwood, rocky, a little robot, and the kid from akira had the power of friendship?"
obviously a big jrpg fan but don't let that deter you from a non jrpg suggestion if you're still doing these!

6 months ago

i cld never rly definitively pick nd choose my favourite game ever (goes for most media that i engage with tbh) so ill just rattle off a few of my recent favourites: super mario odyssey/64, mirrors edge, post void, neon white, doom, sonic generations, tony hawks underground, skate 2. generally i love freedom of movement, speed, satisfying game feel, etc. a few games ppl have recced me already are chain dive, psuedoregalia, super cloudbuilt, gravity rush 2

5 months ago

Finally played SOTC, it was a good recommendation! Does a lot of cool and interesting things and i can see where you were coming from with recommending it. Probably doesnt quite live up to my favorite games rn but i can also see it growing on me, favorites usually dont happen overnight. Thanks again!


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