Artful / Thoughtful / Experimental / Unique Games

Artsy stuff I've played. I'll start adding a short description note to each game explaining why I included them.

Disclaimer: Not all of these are successful at what they're aiming, but they at least tried to stand out or be somewhat meaningful or compelling.

Kylie Minogue: Breathe (1998).mp3
Kylie Minogue: Breathe (1998).mp3
Musical/sound experimentation
Letter To A Friend
Letter To A Friend
Silent cinema framing
Lorn's Lure
Lorn's Lure
My Work Is Not Yet Done
My Work Is Not Yet Done
Naiad
Naiad
Radio the Universe
Radio the Universe
Titanic: Honor and Glory
Titanic: Honor and Glory
A complete re-creation of the Titanic.
Cherophobia
Cherophobia
Weird surreal game with a non-definitive narrative.
Sons of Saturn
Sons of Saturn
The Talos Principle II
The Talos Principle II
The Devil's Imago
The Devil's Imago
Well written text-based horror game. Like an A24 movie turned into text.
Teleforum
Teleforum
Cryptic narrative that seemingly works as a commentary on capitalistic work ethics and media's intrusiveness.
Neyasnoe
Neyasnoe
On escapism and loneliness. About trying to find meaning in life.
Unsorted Horror
Unsorted Horror
Viewfinder
Viewfinder
I Did Not Buy This Ticket
I Did Not Buy This Ticket
Decimate Drive
Decimate Drive
Cinematic presentation. Weird premise.
Feet in the Snow
Feet in the Snow
Weird Lynchian game with a non-definitive narrative.
Babbdi
Babbdi
Weird game with interesting art style and traversal mechanics.
Somerville
Somerville
Cinematic presentation.
Interior Worlds
Interior Worlds
Liminal game where you can use its environments as a sort of photo-playground.
Scorn
Scorn
Symbolic game with an artstyle inspired by H. R. Giger and Beksiński.
Victim Doll
Victim Doll
(Really) Weird visual novel on insolvency, sex, and finding meaning in life.
Atuel
Atuel
Bridges the gap between the videogame medium and the documentary genre.
Immortality
Immortality
Arthouse FMV game with experimental non-linear storytelling. On art, sexism, and exploitation.
Reprobate
Reprobate
On intimacy and voyeurism.
He Fucked the Girl Out of Me
He Fucked the Girl Out of Me
Autobiographical story on sex work, trauma and being transgender.
The Stanley Parable: Ultra Deluxe
The Stanley Parable: Ultra Deluxe
Same as Stanley Parable, but also with additional commentary on the game industry.
Panelki
Panelki
A simulation of a handyman in a gloomy setting. It's not made to be fun.
FAR: Changing Tides
FAR: Changing Tides
Who's Lila?
Who's Lila?
Experimental gameplay mechanic where you contour your character expression. Lynchian cryptic story featuring various philosophical themes.
Basilisk
Basilisk
Experimental analogue horror working on a metanarrative where you explore abandonware.
How Fish Is Made
How Fish Is Made
A nihilistic narrative on existentialism.
Milk outside a bag of milk outside a bag of milk
Milk outside a bag of milk outside a bag of milk
Exo One
Exo One
Cinematic game with interesting traversal and cryptic story.
Kid A Mnesia Exhibition
Kid A Mnesia Exhibition
A digital museum.
Sable
Sable
Before Your Eyes
Before Your Eyes
An impactful story about memories, family, tragedy, life. Experimental game mechanic that uses your eyes to play.
Mundaun
Mundaun
Unique art style with hand-drawn textures. Cinematic story portrayal.
Buddy Simulator 1984
Buddy Simulator 1984
Meta-game on friendships and loneliness.
Little Nightmares II
Little Nightmares II
Lighthouse Keeper
Lighthouse Keeper
Perfect Vermin
Perfect Vermin
Gameplay works as a metaphor for chemotherapy. Anti-smoking sentiments.
Airplane Mode
Airplane Mode
A game simulating the experience of being on a commercial flight.
Promesa
Promesa
About memories, resembling slow-cinema.
Milk inside a bag of milk inside a bag of milk
Milk inside a bag of milk inside a bag of milk
Short visual novel portraying OCD/Anxiety disorder.
I Am Not What Remains
I Am Not What Remains
Experimental game with really cryptic messages.
Water Womb World
Water Womb World
Weird game on devotion.
Superliminal
Superliminal
Death Stranding
Death Stranding
Experimental gameplay loop, and narrative on human connection.
No Players Online Classic
No Players Online Classic
Metanarrative analogue horror.
Cardiac
Cardiac
Weird symbolic(?) ambient game.
Manifold Garden
Manifold Garden
Visual mindfuckery.
Disco Elysium
Disco Elysium
Text-heavy with experimental game design and mechanics. Challenges your beliefs and moral compass. Features various themes from addiction, hope, loneliness, acceptance of loss, morality, etc.
Control
Control
Cinematic presentation, interesting art.
Telling Lies
Telling Lies
An experimental FMV game with a non-linear story. Even more unconventional than Her Story.
Neo-Brutalism of Tomorrow
Neo-Brutalism of Tomorrow
Brutalist digital gallery.
Darq
Darq
A Short Hike
A Short Hike
A warm meditation on life's common anxieties. Great traversal and art style.
Compassion
Compassion
A meditation on compassion.
Kids
Kids
On the pressures of society (very vague though). No gameplay.
Outer Wilds
Outer Wilds
Pathologic 2
Pathologic 2
Observation
Observation
Cinematic presentation.
The Space Between
The Space Between
Arthouse game that reflects on intimacy and vulnerability.
Ape Out
Ape Out
Interesting art style and sound interactions. FREEDOM.
Black Mirror: Bandersnatch
Black Mirror: Bandersnatch
An interactive movie, a game that tries to be a movie or vice versa.
Gris
Gris
Works as a metaphor for grief. Interesting art style.
Museum of the Saved Image
Museum of the Saved Image
A digital museum made of the dev's saved images from 2017.
Return of the Obra Dinn
Return of the Obra Dinn
An interesting way of storytelling. Mechanically unique with a beautiful art style.
Fugue in Void
Fugue in Void
A brutalist digital gallery of sorts.
0_abyssalSomewhere
0_abyssalSomewhere
An esoteric game that works as a metaphor for industrialization.
Via Negativa
Via Negativa
Short nihilistic meditation on emptiness and god.
Dark Souls: Remastered
Dark Souls: Remastered
Experimental storytelling, with a game mechanic that also works on a meta-level.
FAR: Lone Sails
FAR: Lone Sails
Paratopic
Paratopic
Arthouse cinematic game with a cryptic Lynchian story.
Celeste
Celeste
Disconnected
Disconnected
On strangeness and parasocial links.
Tiny Echo
Tiny Echo
Hellblade: Senua's Sacrifice
Hellblade: Senua's Sacrifice
Portrays the effects of psychosis, while building gameplay design around it.
Little Nightmares
Little Nightmares
A metaphor for capitalism. Distinct art style.
Scanner Sombre
Scanner Sombre
Experimental game mechanic.
What Remains of Edith Finch
What Remains of Edith Finch
My Name is You
My Name is You
Stories Untold
Stories Untold
Hollow Knight
Hollow Knight
Main themes on hope, free will, hubris, regret. Distinct art style.
A Normal Lost Phone
A Normal Lost Phone
The Last Guardian
The Last Guardian
We Become What We Behold
We Become What We Behold
Reflection on toxic online interactions.
Dear Esther: Landmark Edition
Dear Esther: Landmark Edition
One of the games to popularize the walking-sim genre. A game without gameplay. Disjointed storytelling on grief.
Abzu
Abzu
Somewhat-emotional and visually interesting walking (swimming) simulator.
Inside
Inside
Cinematic presentation. On freewill and authority.
Haunted Cities
Haunted Cities
On dreams, trauma, and industrialization.
Hyper Light Drifter
Hyper Light Drifter
SuperHot
SuperHot
Metagame storyline.
Anatomy
Anatomy
A unique representation of trauma.
Firewatch
Firewatch
Metanarrative that links the protagonist and the player experience. Emotional story on tragedy and escapism.
Infra
Infra
Unique gameplay loop. A range of detailed environments.
Oxenfree
Oxenfree
Rusty Lake Hotel
Rusty Lake Hotel

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