2021 Goty List Ranked

My favorite games of 2021, in order, all played to completion

Like a Coen Bros. movie you can play
Without a doubt Aerial_Knight's first game, but I'm excited to play his second game, so it did enough right
Trades the first game's intense focus for more chilled out ambitious vibeyness, to boring results. This one's for the lore-heads
Liked this more than I should have tbh, but I have to be realistic
Chill music-based roguelike bullet hell game that fails to capitalize on its really cool concept
Can't believe this game went the route it did. It was such a funny concept, and it wound up being such bad vibes.
Insanely innovative way to intertwine a gameplay mechanic as a storytelling device.

Dad of the Year 2021
Don't be fooled by the awesome bird with the cool backwards hat
As soon as it tries to be funny, it nosedives in quality. Also has a really fucked up portion where you are asked to run over pedestrians that totally rubbed me the wrong way.
A beautiful framework for Open World Mario, but the 3d World moveset doesn't work when you put camera control on the right stick.
It's cute but the actual gameplay gimmick isn't really that cool in execution, and it's the same thing over and over
The most clever Undertale-like since Undertale
If you just ignore literally everything about it narratively, it's more cod and kinda fun, but moreso than any other cod game I've played it is devoid of human compassion, and the game's approach to diversity is misguided at best and offensive at worst.
Maddy been playing a LOT of Mario Maker 2 and it shows in the level structure. Spiderman grappling hook never really felt great to use, but there are worse ways to spend 15 minutes.
They should teach this game in schools
I have a friend that considers himself an "archer main"; I spend a lot of my time just thinking about him and getting pissed off.
Gets a bit too depraved in places for my tastes, but the approach to short storytelling is worth trying out
I've been getting really into "hell". Both as a mindset and as something to strive for, in an organizational sense.
There's something intensely beautiful about it.
Bland and too long
Fails to surprise
A total eyesore, but still the best game of the year based on a twelve minute loop
Play this with a group of your closest friends, either online or on a couch, for maximum effect.

Salim >>>>
That final loop? Chef's kiss

"I love it when a plan comes together"
Comfort Food
This was originally slated as a $70 PS5 launch title dude
Ends with a whimper. . . . . Get it?
Cartoon Cartoon Summer Resort for a new generation
Having trouble phrasing precisely how ingenious this game is.
Feels a bit unfinished, and very light on playtime, but boy do I love jumpin and shootin and dodgin projectiles.
Shouldn't have been an Undertale-like, cause I really did enjoy the Reverse Guitar Hero combat but had to subject myself to the bad world and worse writing in order to experience it
With its mechanically deep and satisfyingly weighty combat, gorgeously captivating 2.5d world, and thoughtful gameplay variety, F.I.S.T. punches way above its own weight.

If it weren't for the mildly bloated final act and trouble sticking the landing, this would be easy top 5. A must-play if you're a metroidvania fan.
Perhaps the best 'forever game' I've ever played, which is why I had to quit cold turkey after entering the Hall of Fame. Alarmingly addictive.
Way too long, way too frustrating. Could trim like 45% of it and shuffle the levels so that the difficulty scales properly and it would've been great, cause the rest of the package is wonderful
Imagine if the whole game was like that two minute Harlem Jazz Improv sequence. It's not, but imagine if it was
I just don't get Ghosts n Goblins appeal at all. Can't believe I played through the whole thing on Knight.
Frustrating demands for twin-stick precision accuracy hold it back. The boss with the switching color Ikaruga influence was sick tho
TOTSUGE-
Communicating With Server . . .
idk man, this middle section of my list has a whole bunch of games that like, don't necessarily have anything wrong with them, but why would anyone ever take time out of their life to play them? Why did *I* play them?
Incredibly fun rhythm platformer, just wish there was more music than Honktown Clownaround
Culmination

Hoa

BBBB
(Beautiful But Bonelessly Boring)
Asks too much of the player in order to play it the right way, when playing it wrong (and not fun) gets wins anyway. But the concept is gold and I'd love to play a true focused inhouse game someday
The further down the rabbit hole it went, the less interested I became.
Absolutely nothing redeemable here
Doesn't do anything better than the game it shamelessly rips from
There is a direct parallel between how many little Rot dudes I had following me and how much I was enjoying the game
On 1.0 release week, this game fulfilled a craving that I've been unable to satiate since 2005 when I spent every day after school playing Warcraft III custom games.

I came back after that release week rush, and got absolutely filtered by the people still playing.
Perhaps the perfect sequel
Took over my life for a couple days, but the idle side and resource grinding is too much once you find your winning strategy
The coziest way to spend an afternoon
I don't caaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaare about this corny couple and their doomed relationship
Golf is frustrating
The split reality gimmick is dumb and it's sooooo slowwwwww.

Just Google Zdzisław Beksiński instead
This game successfully won me over by the end, after a good three hours at the beginning of thinking they just didn't get it.
If you've seen one level then you've seen the whole game
Fun way to spend an hour, should've been a mobile game
The Citizen Kane of Flappy Bird
My first MonHun game, and I totally get it.
Amazing atmosphere, crummy combat
Feels really bad to play, and everyone talks way too much but literally none of the dialogue matters cause it's like 90% aesthetic technobabble jargon
I miss baiting out Pokemon Evolutions, and there's a too much grinding, but this stayed surprisingly true to the original
Just wanna get home after a double shift delivering these packages but this fuckin apartment complex has me chasing down babies and shit
Feels like the game this solo dev has had cooking in their brain since they were a child. Uncompromising, pure in its vision, and filled to the brim with childlike wonder. A magical journey.
undeniably gorgeous, and I enjoyed the secret hunt, but I didn't really have fun?
I sincerely wish this was enjoyable cause the concept of a playable metal opera is hilarious, but playing it is so stressful that you can't parse any of it
Every element of a great video game distilled down to its simplest and purest form
10 slogging middle hours bookended by an incredible first and last 2 hours.
Terrific shooting, borderline unfinished everything else
A clever battle royale with a really novel twist on the pac-man formula
I was the speedrun world record holder, and I'm sitting on a skip that will break the world record time wide open but I'm scared to post it cause I don't want to get beat again
a toe-dip back into the world of MOBAs as a now clean ex-Dota 2 addict. Love the rigid 10 minute game structure.
What a masterpiece. Endlessly charming, imaginative, fun, emotionally impactful, and just plain cool without ever feeling like it's trying too hard to be any of those things. Bursting at the seams with creativity, and makes it all look so easy.
The first hour is gold, but it kinda wears its welcome with too many mechanically similar minigames
I played this while watching http://www.twitch.tv/omsthechef play MGS: The Twin Snakes. Twin Snakes is great.
Perfect Steamdeck toilet game, all I need is a Steamdeck.
It's Insomniac, it was always gonna be great.
One of the best adventure FPS games I've ever played
Liked the shooting and flashing lights, didn't care for most everything else
VR Escape Room Fever Dream
So laser focused and fun to play that you may skip over the surprising number of secrets throughout (I sure did)
Really cute story, but nothing that makes it stand out as a video game
Total mechanical & stylistic congruence.

Jumping over a riot shield, activating bullet time, backflipping, and popping a headshot NEVER gets old
Why would anyone ever play this when Super Meat Boy did it exponentially better, like, 11 years ago
Beat it on my first run, it's cool
It's all about the transitions baby, a playable arcade action movie
Just throw on a podcast and play TDM, Shotty Snipers, or SWAT
Overcame my 'Retro Game Inspired Action Platformer' cynicism and made me look like a total fool for even being cynical in the first place.
gorgeous vibe but this train takes too long to really get goin
Tries something different with its gameplay when it should've just ran with the visual style and great music and went tried and true bullet hell shmup
Shout out to ActEsper
Undeniably jank, but somehow it just works
Glow up of the century
I felt nothing

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