play these games you dumb bitch (me, to myself)
i made this before i found out about the wishlist function now im in too deep
536 Games
stepping on a rake simulator 1k66, just a fantastic time. accurately recreates the utterly rancid vibes of being born to medieval nobility
i'm pretty sure this doesn't exist anymore
i tried this during release but i didn't get very far, i remember being annoyed i could use the mp3 player while trekking, but i like the vibe it gave the delivery stations to just chill out and put on Pop Virus by Gen Hoshino, take a shower and then chug 6 monster energy drinks in a row before checking my in-game emails. so i appreicate it on that level i guess? idk, i'd like to play it again one day, seems real interesting, mechanically
"we closed our eyes and wrote everything down, thats when we realized they werent just dreams"
the opening screen of hardland prompts an active participation on the players part in understanding its world and narrative, emphasizing that it has no quest markers or active quest logs to guide you in any way, asking you to pour over every interaction, journal note and item description, every little nook and cranny that could hold the key to understanding the greater whole at the heart of this surreal fantasy world. holding itself as some kind of heavy puzzle adventure, should you have the dedication, which like, hell yeah sign me up!
so, fully bought into that pitch and down to clown, i went in with a physical notebook in hand and excavated every weird dream and location in the opening hours of the game with a fine tooth comb. but honestly, despite the opening disclaimers, the game doesnt seem that intense on that sort of thing like, at all? maybe im too early in the game to like, appreciate the scope of it all or something, but it seems more the kind of game where you run around as a weird little guy with a sword and hit mobs of little monsters with it, idk i kinda bounced off it after that. i plan to go back eventually with adjusted expectations, but man, kinda a bummer, to me, personally, imo,,,
but anyways, check out Scott Benson's Top 10 Games of 2019 on Giant Bomb to read about the appropriate way to appreciate this weird little game in the way that it actually is
the opening screen of hardland prompts an active participation on the players part in understanding its world and narrative, emphasizing that it has no quest markers or active quest logs to guide you in any way, asking you to pour over every interaction, journal note and item description, every little nook and cranny that could hold the key to understanding the greater whole at the heart of this surreal fantasy world. holding itself as some kind of heavy puzzle adventure, should you have the dedication, which like, hell yeah sign me up!
so, fully bought into that pitch and down to clown, i went in with a physical notebook in hand and excavated every weird dream and location in the opening hours of the game with a fine tooth comb. but honestly, despite the opening disclaimers, the game doesnt seem that intense on that sort of thing like, at all? maybe im too early in the game to like, appreciate the scope of it all or something, but it seems more the kind of game where you run around as a weird little guy with a sword and hit mobs of little monsters with it, idk i kinda bounced off it after that. i plan to go back eventually with adjusted expectations, but man, kinda a bummer, to me, personally, imo,,,
but anyways, check out Scott Benson's Top 10 Games of 2019 on Giant Bomb to read about the appropriate way to appreciate this weird little game in the way that it actually is
yeah this is pretty alright. idk seems like a lot of work wading through a bunch of bullshit to get to the point where the narrative is just consistently Fine
but then ya hit that last 20% of the expansion and its like oh whoaa, payoff and pathos and it finally crosses that finish line to becoming actually really good
but then ya hit that last 20% of the expansion and its like oh whoaa, payoff and pathos and it finally crosses that finish line to becoming actually really good
too anxious to ever actually play this, but love it from the concept alone and the stories that rob zacny brought home with him from the war, as told on waypoint radio (episodes 414, 415, and 418, specifically)
pretty tight gunplay, real fun in quick bursts of pick-up matches, questionable visual aesthetic imo
surprisingly really well executed? like dang, this game rules, if youre hankering for a good 3v3 fighting game this one aint a bad choice
4 Comments
unfortunately that idea's currently on indefinite hiatus, please refer to my other list for details:
https://www.backloggd.com/u/brambledirt/list/what-a-dumb-bitch-is-playing-instead-of-those-other-games/
https://www.backloggd.com/u/brambledirt/list/what-a-dumb-bitch-is-playing-instead-of-those-other-games/
You made this list many years ago. So I am obliged to ask: have you played any of these games?
thats a fair question lol. i just went down this list and did a tally. i played 20 of them, and out of those 20, i finished like, 11
gman
2 years ago