300 Games Bucket List

Inspired by Weatherby's "250 Retro Bucket List" ( https://www.backloggd.com/u/Weatherby/list/250-retro-bucket-list/ ), I did not limit my list to Retro games. One reason is because due to some quirks of how my life went, there was a period of about 10 years I couldn't really buy any new consoles (or a new PC), so my list of played games actually skews somewhat older to begin with. Plus I have so many games I want to play I didn't feel the need to limit myself. The basics of the list are the same: 300 games that I want to play before I kick that ol' bucket.

The first page, or Top 100, is the Top 100 games on this list I want to play, but there isn't any order within that Top 100. And while the games aren't in any super specific order besides that, I did try to make it overall aesthetically pleasing, or have some mini-themes here or there.

I'm rather undetermined in what I'll do as I actually beat these games. My first thought is to remove them to the list and do, IDK, a "Bucket List Games Completed" list while replacing it with a new game, which makes it a bit of an unending bucket list (given, after all, new games always be coming out). But maybe that's too much. But just leaving a game here after finishing it feels odd to me. What do you guys think?

I tried to avoid any games that were unreleased, or that I had what felt like "substantial" progress in, since that didn't jive with my mental image of what this bucket list is for. Funny enough, I got too far into Fire Emblem Engage to put it on, even though it was a game I thought of when making this list. Live A Live also would have been in the Top 100 if I hadn't started it already.

Later, I might I'll note down what systems the games first released on (or something) to show off that spread, and maybe which ones I actually have access to.

TBH this sounds like it might be the best Bravely game, which given the devs apparently thought they failed with it is funny.
I've been excited for this since release and while some reviews concerned me, it's still got me quite interested.
We do, in fact, need more demon girls in fancy suits.
This would probably be in the Top 100 if I was good enough at shooters to feel confident at it.
Everybody has their crazy dreams. I like to imagine if I suddenly had the money of Jeff Bezos or w/e, one thing I would do would use it to fund a lot of game development. One of which would just be covering studio losses for risky ventures to try and get them to be more bold. But also I like to imagine paying a lot to let Konami have someone develop a remake of this game in an action-y, Dark Souls style combat system, because Sonia Belmont got kinda done dirty.

Thank you for coming to my TED Talk.
I first heard about this game because Soul Eater referenced it in an attack name, and as I recall ZUN likes it as well.

Every since then, the name "Radiant Silvergun" has stuck in my head and made it a top shmup for me to want to check out.
Look, I know this game is supposed to be bad, but the idea be hind it legitimately seems cool and I'm curious to see if it feels like something that could be expanded on.
I doubt this game will be all too good, but it might be a fun way to waste some time in a stealth game, and I also just thought the cover art + in-game art style were appealing. Definitely one of those "7/10 games that caught my eye" kinda games.
I got introduced to this via a friend and the concept and idea seem unique! I mean, hell, a game called Spider: The Video Game already feels bold. Maybe we should Spider: The Video Game more often.
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I never beat Bomberman 64 as a kid, because I'm bad at it, but it did stick in my head a fair deal. The sequel seems notably expanded on, making me want to check it out.
One of those games I heard about as a kid and was always interested in but never had.
My favorite song (not in video game soundtracks, but in general) is from the Gran Turismo 4 sound track, so I gotta play it sometime.

https://www.youtube.com/watch?v=a-omD879axE
At least half of this desire comes from the cover art.
A combination of a predominately female design staff and the visual designs drew me into this game and has given me a burning desire to see this Dreamcast hidden gem.
Strange Journey's always been one of the mainline SMTs I had the most interest in, maybe because the neutral route feels like a fresh spin for the franchise, and that it might go for some more nuance than the series is already known for.

Redux feels like it ruins most of what I like from the original, especially with the neutral route.
The lack of Supports makes me nervous to put this in the Top 100.
IMO, Sega has never really known how to leverage Sonic's large cast of characters to make effective spinoffs. Knuckles just got put into more 2D Sonic-like platformers. Tails got like 1 or 2 attempts and forgotten. Even Shadow's edgy attempt with guns still uses a Sonic Adventure / Heroes style.

All this is to say, Hot Take, Tails Adventure is probably not Good but they should have used it as a blueprint to expand outwards. Tails is an inventor with a lot of room for his own stories, and they could have totally had a little Metroidvania subseries going on if they cultivated it properly. If they had done a Game Gear sequel (which they should have), learning from this game and making a good Metroidvania for it would have been an excellent decision.
I know this game gets a lot of hate for its plot twist but that's exactly why I'm so interested in it
Imageepoch is a studio that interests me. They feel like a studio that released a lot of this interesting, kinda niche RPGs on the DS, and really tried hard to break into the RPG mainstream while probably not being talented enough to do so. They released entire series like Luminous Arc that absolutely nobody freaking talks about. It has me deathly curious.

Anyway this was their last game ever and it got pretty good reviews so.
Fun Fact: I got told about this game from someone I know before there was a Clean version who was like "okay, look, ignore the pornographic elements here, this is one of the best action platformers I've played in a WHILE".
I might be even more inclined to play this if it wasn't so hard to get working. It STILL won't properly detect my controller!
One of the most difficult of these to play I wager, because I've heard emulating this game can be wonky, but that art style man! This is one of those truly unique DS game that shows why people should respect Nintendo hardware from different angles.
The DS had a LOT of games on it due to its massive, massive success, and that included a lot of under the radar RPGs. When I got a new computer capable of DS play, I went searching through the entire DS library for what I wanted to play.

gyoza/iyellatcloud's review of this game when looking at this game at the time got me curious about it, and then looking it up further it made it look like it might be a bit of a Hidden Gem. It's been on my mind since then.
I first noticed this game just because of the name being a Cammy reference but, like, this seems like a pretty interesting idea, watching Matt McMuscles play it briefly made it look fun, why not give it a whirl, right?
The Breath of Fire series is one I had only vaguely heard about before I got a Switch, where Breath of Fire 1/2 being on NSO made me investigate it a bit more.

That ended up getting me interested in 3/4: They seem to be quite highly regarded, the way they look visually is appealing in the way some PS1 RPGs were, the transformation mechanics might be neat and also man I love this one's cover art. Field Skills sound fun.
Not gonna lie, a big reason this is on here is the Yugioh monster: https://yugioh.fandom.com/wiki/Nanobreaker
Another game that NitroRad got me very interested in: https://www.youtube.com/watch?v=xn0IobSCMmE
I feel like I need to play this game, even if I don't think I will enjoy it. I hate Black Doom and the retcons his existence makes to Shadow the Hedgehog, man. And I dislike the fact that, for SOME REASON, they didn't let Shadow the Hedgehog's creator and writer for his scenarios be involved in this game?

I will say I don't think the core idea is as bad as people say. The multiple path idea is actually a potentially great idea to get the replayability SA1/2 wanted without multiple characters. I'm honestly not opposed to Shadow using guns.

But ultimately it makes me sad because while Sonic '06 was the killshot (and Sega had from day one had Issues), Shadow feels like what really killed the style of Sonic games I was intrigued by for quite a while. It lost the audience and made Heroes go from "a small misstep" to "start of a worrying trend". And it felt like it showed Sega had no idea what they were doing (true).
NitroRad's review of the Frogger series was a great listen, and made me want to play through the Frogger games he showed off out of curiousity (outside of probably the first two). This is the one that really stuck out though, since it seemed like a triumphant last hurray.

I do recommend checking out the video series! https://www.youtube.com/playlist?list=PLaMAHLti0R_lhab2CnpinyMPXV9MBo2B_
I have no idea what the hell to think about this game and that makes it exciting. Seems iconic anyway.
TBH, Banjo-Kazooie hasn't been quite as good as I was hoping, but it's still fun and this is another N64 classic.
Definitely one of those games I heard about as a teenager and has been stuck in my brain for a while.
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This game just seems incredibly unique, really.
This is on here over the normal Wooly World because it is the one I can actually play.
Utena is my favorite anime so, like, yeah.
A game series I've had a big eye on due to a friend who played them back in the day and have always wanted to play. The original .Hack games would be fun as well.
This honestly sounds like a bit of a divisive game to me but also I've been waiting for No More Heroes 3 for 11 years between NMH2's end and NMH3's announcement so how could it not be on here?
This one is a bit of an oddball. I know it isn't the most acclaimed of the Castlevanias by a long shot, but something about it has kept my eye on it for a while. Maybe it is because it is a rare Castlevania game to NOT star a Belmont?

I also think it is a bit of a shame it seems to be excised from the canon, when unlike Legends (which at least does contradict later series ideas) it feels like it could slot in quite easily. I know it's been said it is because the devs wanted it to be a "standalone title" but I don't see why that makes it non-canon. The GBA Castlevanias also just all seem rather interesting, really.

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