Artful / Thoughtful / Experimental / Unique Games

Artsy stuff I've played. I'll start adding a short description note to each game explaining why I included them.

Disclaimer: Not all of these are successful at what they're aiming, but they at least tried to stand out or be somewhat meaningful or compelling.

Hollow Knight
Hollow Knight
Main themes on hope, free will, hubris, regret. Distinct art style.
Celeste
Celeste
Outer Wilds
Outer Wilds
Silent Hill 2
Silent Hill 2
Same as Silent Hill 1; cinematic and symbolic. A self-reflection on the main character featuring various themes: Grief, trauma, lust, masculinity, mental illness, etc.
Dark Souls: Remastered
Dark Souls: Remastered
Experimental storytelling, with a game mechanic that also works on a meta-level.
BioShock
BioShock
Commentary on capitalism, objectivism, and the player experience.
Death Stranding
Death Stranding
Experimental gameplay loop, and narrative on human connection.
Hotline Miami
Hotline Miami
Metanarrative that works as a critique of players that enjoy violent games.
Control
Control
Cinematic presentation, interesting art.
Silent Hill
Silent Hill
On social regression, and drug abuse. Cinematic and symbolic.
Disco Elysium
Disco Elysium
Text-heavy with experimental game design and mechanics. Challenges your beliefs and moral compass. Features various themes from addiction, hope, loneliness, acceptance of loss, morality, etc.
Shadow of the Colossus
Shadow of the Colossus
Cinematic with distinct art style. Experimental game design philosophy.
What Remains of Edith Finch
What Remains of Edith Finch
Limbo
Limbo
Papers, Please
Papers, Please
On bureaucracy, authoritarianism, morality. Gamifies work routine.
Inside
Inside
Cinematic presentation. On freewill and authority.
Little Nightmares
Little Nightmares
A metaphor for capitalism. Distinct art style.
SuperHot
SuperHot
Metagame storyline.
Silent Hill 3
Silent Hill 3
Gris
Gris
Works as a metaphor for grief. Interesting art style.
A Short Hike
A Short Hike
A warm meditation on life's common anxieties. Great traversal and art style.
Return of the Obra Dinn
Return of the Obra Dinn
An interesting way of storytelling. Mechanically unique with a beautiful art style.
Hellblade: Senua's Sacrifice
Hellblade: Senua's Sacrifice
Portrays the effects of psychosis, while building gameplay design around it.
Firewatch
Firewatch
Metanarrative that links the protagonist and the player experience. Emotional story on tragedy and escapism.
Ori and the Blind Forest
Ori and the Blind Forest
A warm meditation on hope. Death mechanic also reflects on the theme.
Milk inside a bag of milk inside a bag of milk
Milk inside a bag of milk inside a bag of milk
Short visual novel portraying OCD/Anxiety disorder.
Demon's Souls
Demon's Souls
Same as Dark Souls, but highlighting Maiden Astraea, and the Tower of Latria lore.
The Stanley Parable: Ultra Deluxe
The Stanley Parable: Ultra Deluxe
Same as Stanley Parable, but also with additional commentary on the game industry.
Hotline Miami 2: Wrong Number
Hotline Miami 2: Wrong Number
Reflection on the cycle of violence, nationalism, propaganda, and the film industry.
The Stanley Parable
The Stanley Parable
Meta-game with commentary on completionism and the relationship between game creators and players.
Spec Ops: The Line
Spec Ops: The Line
A shooter game that baits its audience into an anti-war narrative
Soma
Soma
Philosophical story on humanity; what it means to be human.
Heavy Rain
Heavy Rain
I know, I know... but it's the one that popularized the "interactive movie" genre so might as well add it. Same with Bandersnatch.
Superliminal
Superliminal
Abzu
Abzu
Somewhat-emotional and visually interesting walking (swimming) simulator.
Ico
Ico
Scorn
Scorn
Symbolic game with an artstyle inspired by H. R. Giger and Beksiński.
Milk outside a bag of milk outside a bag of milk
Milk outside a bag of milk outside a bag of milk
To the Moon
To the Moon
The Last Guardian
The Last Guardian
Hyper Light Drifter
Hyper Light Drifter
Pathologic 2
Pathologic 2
Immortality
Immortality
Arthouse FMV game with experimental non-linear storytelling. On art, sexism, and exploitation.
Little Nightmares II
Little Nightmares II
Sable
Sable
Oxenfree
Oxenfree
Viewfinder
Viewfinder
Grim Fandango Remastered
Grim Fandango Remastered
Before Your Eyes
Before Your Eyes
An impactful story about memories, family, tragedy, life. Experimental game mechanic that uses your eyes to play.
Gone Home
Gone Home
One that popularized the walking-sim genre. On love, queerness, and growing up.
The Beginner's Guide
The Beginner's Guide
On the relationship between art and the artist.
The Talos Principle II
The Talos Principle II
Her Story
Her Story
An experimental FMV game with a non-linear story.
Kentucky Route Zero
Kentucky Route Zero
Arthouse surreal game on various themes: Poverty, solitude, addiction, relationships, etc. Dream logic with no real plot.
Who's Lila?
Who's Lila?
Experimental gameplay mechanic where you contour your character expression. Lynchian cryptic story featuring various philosophical themes.
He Fucked the Girl Out of Me
He Fucked the Girl Out of Me
Autobiographical story on sex work, trauma and being transgender.
LSD: Dream Emulator
LSD: Dream Emulator
Experimental use of the medium. One of the most well known walking-sims.
Machinarium
Machinarium
Ape Out
Ape Out
Interesting art style and sound interactions. FREEDOM.
Kid A Mnesia Exhibition
Kid A Mnesia Exhibition
A digital museum.
Babbdi
Babbdi
Weird game with interesting art style and traversal mechanics.
Somerville
Somerville
Cinematic presentation.
Manifold Garden
Manifold Garden
Visual mindfuckery.
Façade
Façade
Experimental game where you talk to a couple in a dysfunctional relationship.
Syberia
Syberia
Anatomy
Anatomy
A unique representation of trauma.
The Vanishing of Ethan Carter
The Vanishing of Ethan Carter
The Neverhood
The Neverhood
Garage: Bad Dream Adventure
Garage: Bad Dream Adventure
Telling Lies
Telling Lies
An experimental FMV game with a non-linear story. Even more unconventional than Her Story.
The Cat Lady
The Cat Lady
Obscure cathartic game on depression, loneliness, and trauma.
Another World
Another World
Cinematic retro game with great imagery and framing.
Dynamite Headdy
Dynamite Headdy
Experimental levels and boss visual designs.
NaissanceE
NaissanceE
An "artistic experience" with distinct art style/ambiance. Seemingly works as a metaphor for...something, maybe?
Stories Untold
Stories Untold
Paratopic
Paratopic
Arthouse cinematic game with a cryptic Lynchian story.
FAR: Lone Sails
FAR: Lone Sails
How Fish Is Made
How Fish Is Made
A nihilistic narrative on existentialism.
A Normal Lost Phone
A Normal Lost Phone
Samorost
Samorost
Short surreal flash game
Perfect Vermin
Perfect Vermin
Gameplay works as a metaphor for chemotherapy. Anti-smoking sentiments.
Observation
Observation
Cinematic presentation.
Drowning In Problems
Drowning In Problems
I don't really give my opinions on this list, but seriously stay away from this one. Nihilistic "life is worthless" views. Adding it because it does use the medium in a vaguely experimental way, nothing more.
Dear Esther: Landmark Edition
Dear Esther: Landmark Edition
One of the games to popularize the walking-sim genre. A game without gameplay. Disjointed storytelling on grief.
Darq
Darq
Mundaun
Mundaun
Unique art style with hand-drawn textures. Cinematic story portrayal.
Infra
Infra
Unique gameplay loop. A range of detailed environments.
Scanner Sombre
Scanner Sombre
Experimental game mechanic.
Rusty Lake Hotel
Rusty Lake Hotel
FAR: Changing Tides
FAR: Changing Tides
No Players Online Classic
No Players Online Classic
Metanarrative analogue horror.
Exo One
Exo One
Cinematic game with interesting traversal and cryptic story.
Syberia II
Syberia II
Kids
Kids
On the pressures of society (very vague though). No gameplay.
The Space Between
The Space Between
Arthouse game that reflects on intimacy and vulnerability.
Victim Doll
Victim Doll
(Really) Weird visual novel on insolvency, sex, and finding meaning in life.
Promesa
Promesa
About memories, resembling slow-cinema.
Neo-Brutalism of Tomorrow
Neo-Brutalism of Tomorrow
Brutalist digital gallery.
Neyasnoe
Neyasnoe
On escapism and loneliness. About trying to find meaning in life.
Black Mirror: Bandersnatch
Black Mirror: Bandersnatch
An interactive movie, a game that tries to be a movie or vice versa.

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